mirror of
				https://github.com/ciphervance/supercell-wx.git
				synced 2025-10-31 00:30:05 +00:00 
			
		
		
		
	Placefile image rendering
This commit is contained in:
		
							parent
							
								
									44030fdf87
								
							
						
					
					
						commit
						00c297094e
					
				
					 5 changed files with 545 additions and 1 deletions
				
			
		
							
								
								
									
										438
									
								
								scwx-qt/source/scwx/qt/gl/draw/placefile_images.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										438
									
								
								scwx-qt/source/scwx/qt/gl/draw/placefile_images.cpp
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,438 @@ | |||
| #include <scwx/qt/gl/draw/placefile_images.hpp> | ||||
| #include <scwx/qt/util/maplibre.hpp> | ||||
| #include <scwx/qt/util/texture_atlas.hpp> | ||||
| #include <scwx/util/logger.hpp> | ||||
| 
 | ||||
| #include <QUrl> | ||||
| #include <boost/unordered/unordered_flat_map.hpp> | ||||
| 
 | ||||
| namespace scwx | ||||
| { | ||||
| namespace qt | ||||
| { | ||||
| namespace gl | ||||
| { | ||||
| namespace draw | ||||
| { | ||||
| 
 | ||||
| static const std::string logPrefix_ = "scwx::qt::gl::draw::placefile_images"; | ||||
| static const auto        logger_    = scwx::util::Logger::Create(logPrefix_); | ||||
| 
 | ||||
| static constexpr std::size_t kNumRectangles        = 1; | ||||
| static constexpr std::size_t kNumTriangles         = kNumRectangles * 2; | ||||
| static constexpr std::size_t kVerticesPerTriangle  = 3; | ||||
| static constexpr std::size_t kVerticesPerRectangle = kVerticesPerTriangle * 2; | ||||
| static constexpr std::size_t kPointsPerVertex      = 8; | ||||
| static constexpr std::size_t kPointsPerTexCoord    = 2; | ||||
| static constexpr std::size_t kImageBufferLength = | ||||
|    kNumTriangles * kVerticesPerTriangle * kPointsPerVertex; | ||||
| static constexpr std::size_t kTextureBufferLength = | ||||
|    kNumTriangles * kVerticesPerTriangle * kPointsPerTexCoord; | ||||
| 
 | ||||
| struct PlacefileImageInfo | ||||
| { | ||||
|    PlacefileImageInfo(const std::string& imageFile, | ||||
|                       const std::string& baseUrlString) | ||||
|    { | ||||
|       // Resolve using base URL
 | ||||
|       auto baseUrl = QUrl::fromUserInput(QString::fromStdString(baseUrlString)); | ||||
|       auto relativeUrl = QUrl(QString::fromStdString(imageFile)); | ||||
|       resolvedUrl_     = baseUrl.resolved(relativeUrl).toString().toStdString(); | ||||
|    } | ||||
| 
 | ||||
|    void UpdateTextureInfo(); | ||||
| 
 | ||||
|    std::string             resolvedUrl_; | ||||
|    util::TextureAttributes texture_ {}; | ||||
|    float                   scaledWidth_ {}; | ||||
|    float                   scaledHeight_ {}; | ||||
| }; | ||||
| 
 | ||||
| class PlacefileImages::Impl | ||||
| { | ||||
| public: | ||||
|    explicit Impl(const std::shared_ptr<GlContext>& context) : | ||||
|        context_ {context}, | ||||
|        shaderProgram_ {nullptr}, | ||||
|        uMVPMatrixLocation_(GL_INVALID_INDEX), | ||||
|        uMapMatrixLocation_(GL_INVALID_INDEX), | ||||
|        uMapScreenCoordLocation_(GL_INVALID_INDEX), | ||||
|        uMapDistanceLocation_(GL_INVALID_INDEX), | ||||
|        vao_ {GL_INVALID_INDEX}, | ||||
|        vbo_ {GL_INVALID_INDEX}, | ||||
|        numVertices_ {0} | ||||
|    { | ||||
|    } | ||||
| 
 | ||||
|    ~Impl() {} | ||||
| 
 | ||||
|    void UpdateBuffers(); | ||||
|    void UpdateTextureBuffer(); | ||||
|    void Update(bool textureAtlasChanged); | ||||
| 
 | ||||
|    std::shared_ptr<GlContext> context_; | ||||
| 
 | ||||
|    std::string baseUrl_ {}; | ||||
| 
 | ||||
|    bool dirty_ {false}; | ||||
|    bool thresholded_ {false}; | ||||
| 
 | ||||
|    std::mutex imageMutex_; | ||||
| 
 | ||||
|    boost::unordered_flat_map<std::string, PlacefileImageInfo> | ||||
|       currentImageFiles_ {}; | ||||
|    boost::unordered_flat_map<std::string, PlacefileImageInfo> newImageFiles_ {}; | ||||
| 
 | ||||
|    std::vector<std::shared_ptr<const gr::Placefile::ImageDrawItem>> | ||||
|       currentImageList_ {}; | ||||
|    std::vector<std::shared_ptr<const gr::Placefile::ImageDrawItem>> | ||||
|       newImageList_ {}; | ||||
| 
 | ||||
|    std::vector<float> currentImageBuffer_ {}; | ||||
|    std::vector<GLint> currentThresholdBuffer_ {}; | ||||
|    std::vector<float> newImageBuffer_ {}; | ||||
|    std::vector<GLint> newThresholdBuffer_ {}; | ||||
| 
 | ||||
|    std::vector<float> textureBuffer_ {}; | ||||
| 
 | ||||
|    std::shared_ptr<ShaderProgram> shaderProgram_; | ||||
|    GLint                          uMVPMatrixLocation_; | ||||
|    GLint                          uMapMatrixLocation_; | ||||
|    GLint                          uMapScreenCoordLocation_; | ||||
|    GLint                          uMapDistanceLocation_; | ||||
| 
 | ||||
|    GLuint                vao_; | ||||
|    std::array<GLuint, 3> vbo_; | ||||
| 
 | ||||
|    GLsizei numVertices_; | ||||
| }; | ||||
| 
 | ||||
| PlacefileImages::PlacefileImages(const std::shared_ptr<GlContext>& context) : | ||||
|     DrawItem(context->gl()), p(std::make_unique<Impl>(context)) | ||||
| { | ||||
| } | ||||
| PlacefileImages::~PlacefileImages() = default; | ||||
| 
 | ||||
| PlacefileImages::PlacefileImages(PlacefileImages&&) noexcept = default; | ||||
| PlacefileImages& | ||||
| PlacefileImages::operator=(PlacefileImages&&) noexcept = default; | ||||
| 
 | ||||
| void PlacefileImages::set_thresholded(bool thresholded) | ||||
| { | ||||
|    p->thresholded_ = thresholded; | ||||
| } | ||||
| 
 | ||||
| void PlacefileImages::Initialize() | ||||
| { | ||||
|    gl::OpenGLFunctions& gl = p->context_->gl(); | ||||
| 
 | ||||
|    p->shaderProgram_ = p->context_->GetShaderProgram( | ||||
|       {{GL_VERTEX_SHADER, ":/gl/geo_texture2d.vert"}, | ||||
|        {GL_GEOMETRY_SHADER, ":/gl/threshold.geom"}, | ||||
|        {GL_FRAGMENT_SHADER, ":/gl/texture2d.frag"}}); | ||||
| 
 | ||||
|    p->uMVPMatrixLocation_ = p->shaderProgram_->GetUniformLocation("uMVPMatrix"); | ||||
|    p->uMapMatrixLocation_ = p->shaderProgram_->GetUniformLocation("uMapMatrix"); | ||||
|    p->uMapScreenCoordLocation_ = | ||||
|       p->shaderProgram_->GetUniformLocation("uMapScreenCoord"); | ||||
|    p->uMapDistanceLocation_ = | ||||
|       p->shaderProgram_->GetUniformLocation("uMapDistance"); | ||||
| 
 | ||||
|    gl.glGenVertexArrays(1, &p->vao_); | ||||
|    gl.glGenBuffers(static_cast<GLsizei>(p->vbo_.size()), p->vbo_.data()); | ||||
| 
 | ||||
|    gl.glBindVertexArray(p->vao_); | ||||
|    gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[0]); | ||||
|    gl.glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW); | ||||
| 
 | ||||
|    // aLatLong
 | ||||
|    gl.glVertexAttribPointer(0, | ||||
|                             2, | ||||
|                             GL_FLOAT, | ||||
|                             GL_FALSE, | ||||
|                             kPointsPerVertex * sizeof(float), | ||||
|                             static_cast<void*>(0)); | ||||
|    gl.glEnableVertexAttribArray(0); | ||||
| 
 | ||||
|    // aXYOffset
 | ||||
|    gl.glVertexAttribPointer(1, | ||||
|                             2, | ||||
|                             GL_FLOAT, | ||||
|                             GL_FALSE, | ||||
|                             kPointsPerVertex * sizeof(float), | ||||
|                             reinterpret_cast<void*>(2 * sizeof(float))); | ||||
|    gl.glEnableVertexAttribArray(1); | ||||
| 
 | ||||
|    // aModulate
 | ||||
|    gl.glVertexAttribPointer(3, | ||||
|                             4, | ||||
|                             GL_FLOAT, | ||||
|                             GL_FALSE, | ||||
|                             kPointsPerVertex * sizeof(float), | ||||
|                             reinterpret_cast<void*>(4 * sizeof(float))); | ||||
|    gl.glEnableVertexAttribArray(3); | ||||
| 
 | ||||
|    gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[1]); | ||||
|    gl.glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW); | ||||
| 
 | ||||
|    // aTexCoord
 | ||||
|    gl.glVertexAttribPointer(2, | ||||
|                             2, | ||||
|                             GL_FLOAT, | ||||
|                             GL_FALSE, | ||||
|                             kPointsPerTexCoord * sizeof(float), | ||||
|                             static_cast<void*>(0)); | ||||
|    gl.glEnableVertexAttribArray(2); | ||||
| 
 | ||||
|    gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[2]); | ||||
|    gl.glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW); | ||||
| 
 | ||||
|    // aThreshold
 | ||||
|    gl.glVertexAttribIPointer(5, //
 | ||||
|                              1, | ||||
|                              GL_INT, | ||||
|                              0, | ||||
|                              static_cast<void*>(0)); | ||||
|    gl.glEnableVertexAttribArray(5); | ||||
| 
 | ||||
|    p->dirty_ = true; | ||||
| } | ||||
| 
 | ||||
| void PlacefileImages::Render( | ||||
|    const QMapLibreGL::CustomLayerRenderParameters& params, | ||||
|    bool                                            textureAtlasChanged) | ||||
| { | ||||
|    std::unique_lock lock {p->imageMutex_}; | ||||
| 
 | ||||
|    if (!p->currentImageList_.empty()) | ||||
|    { | ||||
|       gl::OpenGLFunctions& gl = p->context_->gl(); | ||||
| 
 | ||||
|       gl.glBindVertexArray(p->vao_); | ||||
| 
 | ||||
|       p->Update(textureAtlasChanged); | ||||
|       p->shaderProgram_->Use(); | ||||
|       UseRotationProjection(params, p->uMVPMatrixLocation_); | ||||
|       UseMapProjection( | ||||
|          params, p->uMapMatrixLocation_, p->uMapScreenCoordLocation_); | ||||
| 
 | ||||
|       if (p->thresholded_) | ||||
|       { | ||||
|          // If thresholding is enabled, set the map distance
 | ||||
|          units::length::nautical_miles<float> mapDistance = | ||||
|             util::maplibre::GetMapDistance(params); | ||||
|          gl.glUniform1f(p->uMapDistanceLocation_, mapDistance.value()); | ||||
|       } | ||||
|       else | ||||
|       { | ||||
|          // If thresholding is disabled, set the map distance to 0
 | ||||
|          gl.glUniform1f(p->uMapDistanceLocation_, 0.0f); | ||||
|       } | ||||
| 
 | ||||
|       // Interpolate texture coordinates
 | ||||
|       gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | ||||
|       gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | ||||
| 
 | ||||
|       // Draw images
 | ||||
|       gl.glDrawArrays(GL_TRIANGLES, 0, p->numVertices_); | ||||
|    } | ||||
| } | ||||
| 
 | ||||
| void PlacefileImages::Deinitialize() | ||||
| { | ||||
|    gl::OpenGLFunctions& gl = p->context_->gl(); | ||||
| 
 | ||||
|    gl.glDeleteVertexArrays(1, &p->vao_); | ||||
|    gl.glDeleteBuffers(static_cast<GLsizei>(p->vbo_.size()), p->vbo_.data()); | ||||
| 
 | ||||
|    std::unique_lock lock {p->imageMutex_}; | ||||
| 
 | ||||
|    p->currentImageList_.clear(); | ||||
|    p->currentImageFiles_.clear(); | ||||
|    p->currentImageBuffer_.clear(); | ||||
|    p->currentThresholdBuffer_.clear(); | ||||
|    p->textureBuffer_.clear(); | ||||
| } | ||||
| 
 | ||||
| void PlacefileImageInfo::UpdateTextureInfo() | ||||
| { | ||||
|    texture_ = util::TextureAtlas::Instance().GetTextureAttributes(resolvedUrl_); | ||||
| 
 | ||||
|    scaledWidth_  = texture_.sRight_ - texture_.sLeft_; | ||||
|    scaledHeight_ = texture_.tBottom_ - texture_.tTop_; | ||||
| } | ||||
| 
 | ||||
| void PlacefileImages::StartImages(const std::string& baseUrl) | ||||
| { | ||||
|    p->baseUrl_ = baseUrl; | ||||
| 
 | ||||
|    // Clear the new buffer
 | ||||
|    p->newImageList_.clear(); | ||||
|    p->newImageFiles_.clear(); | ||||
|    p->newImageBuffer_.clear(); | ||||
|    p->newThresholdBuffer_.clear(); | ||||
| } | ||||
| 
 | ||||
| void PlacefileImages::AddImage( | ||||
|    const std::shared_ptr<gr::Placefile::ImageDrawItem>& di) | ||||
| { | ||||
|    if (di != nullptr) | ||||
|    { | ||||
|       p->newImageList_.emplace_back(di); | ||||
|    } | ||||
| } | ||||
| 
 | ||||
| void PlacefileImages::FinishImages() | ||||
| { | ||||
|    // Update buffers
 | ||||
|    p->UpdateBuffers(); | ||||
| 
 | ||||
|    std::unique_lock lock {p->imageMutex_}; | ||||
| 
 | ||||
|    // Swap buffers
 | ||||
|    p->currentImageList_.swap(p->newImageList_); | ||||
|    p->currentImageFiles_.swap(p->newImageFiles_); | ||||
|    p->currentImageBuffer_.swap(p->newImageBuffer_); | ||||
|    p->currentThresholdBuffer_.swap(p->newThresholdBuffer_); | ||||
| 
 | ||||
|    // Clear the new buffers
 | ||||
|    p->newImageList_.clear(); | ||||
|    p->newImageFiles_.clear(); | ||||
|    p->newImageBuffer_.clear(); | ||||
|    p->newThresholdBuffer_.clear(); | ||||
| 
 | ||||
|    // Mark the draw item dirty
 | ||||
|    p->dirty_ = true; | ||||
| } | ||||
| 
 | ||||
| void PlacefileImages::Impl::UpdateBuffers() | ||||
| { | ||||
|    newImageBuffer_.clear(); | ||||
|    newImageBuffer_.reserve(newImageList_.size() * kImageBufferLength); | ||||
|    newThresholdBuffer_.clear(); | ||||
|    newThresholdBuffer_.reserve(newImageList_.size() * kVerticesPerRectangle); | ||||
|    newImageFiles_.clear(); | ||||
| 
 | ||||
|    // Fixed modulate color
 | ||||
|    static const float mc0 = 1.0f; | ||||
|    static const float mc1 = 1.0f; | ||||
|    static const float mc2 = 1.0f; | ||||
|    static const float mc3 = 1.0f; | ||||
| 
 | ||||
|    for (auto& di : newImageList_) | ||||
|    { | ||||
|       // Populate image file map
 | ||||
|       newImageFiles_.emplace( | ||||
|          std::piecewise_construct, | ||||
|          std::tuple {di->imageFile_}, | ||||
|          std::forward_as_tuple(PlacefileImageInfo {di->imageFile_, baseUrl_})); | ||||
| 
 | ||||
|       // Threshold value
 | ||||
|       units::length::nautical_miles<double> threshold = di->threshold_; | ||||
|       GLint thresholdValue = static_cast<GLint>(std::round(threshold.value())); | ||||
| 
 | ||||
|       // Limit processing to groups of 3 (triangles)
 | ||||
|       std::size_t numElements = di->elements_.size() - di->elements_.size() % 3; | ||||
|       for (std::size_t i = 0; i < numElements; ++i) | ||||
|       { | ||||
|          auto& element = di->elements_[i]; | ||||
| 
 | ||||
|          // Latitude and longitude coordinates in degrees
 | ||||
|          const float lat = static_cast<float>(element.latitude_); | ||||
|          const float lon = static_cast<float>(element.longitude_); | ||||
| 
 | ||||
|          // Base X/Y offsets in pixels
 | ||||
|          const float x = static_cast<float>(element.x_); | ||||
|          const float y = static_cast<float>(element.y_); | ||||
| 
 | ||||
|          newImageBuffer_.insert(newImageBuffer_.end(), | ||||
|                                 {lat, lon, x, y, mc0, mc1, mc2, mc3}); | ||||
|          newThresholdBuffer_.insert(newThresholdBuffer_.end(), | ||||
|                                     {thresholdValue}); | ||||
|       } | ||||
|    } | ||||
| } | ||||
| 
 | ||||
| void PlacefileImages::Impl::UpdateTextureBuffer() | ||||
| { | ||||
|    textureBuffer_.clear(); | ||||
|    textureBuffer_.reserve(currentImageList_.size() * kTextureBufferLength); | ||||
| 
 | ||||
|    for (auto& di : currentImageList_) | ||||
|    { | ||||
|       // Get placefile image info. The key should always be found in the map, as
 | ||||
|       // it is populated when the placefile is updated.
 | ||||
|       auto                      it    = currentImageFiles_.find(di->imageFile_); | ||||
|       const PlacefileImageInfo& image = (it == currentImageFiles_.cend()) ? | ||||
|                                            currentImageFiles_.cbegin()->second : | ||||
|                                            it->second; | ||||
| 
 | ||||
|       // Limit processing to groups of 3 (triangles)
 | ||||
|       std::size_t numElements = di->elements_.size() - di->elements_.size() % 3; | ||||
|       for (std::size_t i = 0; i < numElements; ++i) | ||||
|       { | ||||
|          auto& element = di->elements_[i]; | ||||
| 
 | ||||
|          // Texture coordinates
 | ||||
|          const float s = | ||||
|             image.texture_.sLeft_ + (image.scaledWidth_ * element.tu_); | ||||
|          const float t = | ||||
|             image.texture_.tTop_ + (image.scaledHeight_ * element.tv_); | ||||
| 
 | ||||
|          textureBuffer_.insert(textureBuffer_.end(), {s, t}); | ||||
|       } | ||||
|    } | ||||
| } | ||||
| 
 | ||||
| void PlacefileImages::Impl::Update(bool textureAtlasChanged) | ||||
| { | ||||
|    gl::OpenGLFunctions& gl = context_->gl(); | ||||
| 
 | ||||
|    // If the texture atlas has changed
 | ||||
|    if (dirty_ || textureAtlasChanged) | ||||
|    { | ||||
|       // Update texture coordinates
 | ||||
|       for (auto& imageFile : currentImageFiles_) | ||||
|       { | ||||
|          imageFile.second.UpdateTextureInfo(); | ||||
|       } | ||||
| 
 | ||||
|       // Update OpenGL texture buffer data
 | ||||
|       UpdateTextureBuffer(); | ||||
| 
 | ||||
|       // Buffer texture data
 | ||||
|       gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[1]); | ||||
|       gl.glBufferData(GL_ARRAY_BUFFER, | ||||
|                       sizeof(float) * textureBuffer_.size(), | ||||
|                       textureBuffer_.data(), | ||||
|                       GL_DYNAMIC_DRAW); | ||||
|    } | ||||
| 
 | ||||
|    // If buffers need updating
 | ||||
|    if (dirty_) | ||||
|    { | ||||
|       // Buffer vertex data
 | ||||
|       gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[0]); | ||||
|       gl.glBufferData(GL_ARRAY_BUFFER, | ||||
|                       sizeof(float) * currentImageBuffer_.size(), | ||||
|                       currentImageBuffer_.data(), | ||||
|                       GL_DYNAMIC_DRAW); | ||||
| 
 | ||||
|       // Buffer threshold data
 | ||||
|       gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[2]); | ||||
|       gl.glBufferData(GL_ARRAY_BUFFER, | ||||
|                       sizeof(GLint) * currentThresholdBuffer_.size(), | ||||
|                       currentThresholdBuffer_.data(), | ||||
|                       GL_DYNAMIC_DRAW); | ||||
| 
 | ||||
|       numVertices_ = static_cast<GLsizei>(currentImageBuffer_.size() / | ||||
|                                           kVerticesPerRectangle); | ||||
|    } | ||||
| 
 | ||||
|    dirty_ = false; | ||||
| } | ||||
| 
 | ||||
| } // namespace draw
 | ||||
| } // namespace gl
 | ||||
| } // namespace qt
 | ||||
| } // namespace scwx
 | ||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue
	
	 Dan Paulat
						Dan Paulat