From 055bdecd336c9a9874a60b5ecaf850622dcfb13d Mon Sep 17 00:00:00 2001 From: Dan Paulat Date: Sun, 6 Mar 2022 16:52:33 -0600 Subject: [PATCH] Fix buffer regeneration error --- scwx-qt/source/scwx/qt/map/radar_product_layer.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/scwx-qt/source/scwx/qt/map/radar_product_layer.cpp b/scwx-qt/source/scwx/qt/map/radar_product_layer.cpp index 3d15a8cd..64f62ab9 100644 --- a/scwx-qt/source/scwx/qt/map/radar_product_layer.cpp +++ b/scwx-qt/source/scwx/qt/map/radar_product_layer.cpp @@ -124,7 +124,7 @@ void RadarProductLayer::Initialize() gl.glGenVertexArrays(1, &p->vao_); // Generate vertex buffer objects - gl.glGenBuffers(2, p->vbo_.data()); + gl.glGenBuffers(3, p->vbo_.data()); // Update radar sweep UpdateSweep(); @@ -160,9 +160,6 @@ void RadarProductLayer::UpdateSweep() // Bind a vertex array object gl.glBindVertexArray(p->vao_); - // Generate vertex buffer objects - gl.glGenBuffers(3, p->vbo_.data()); - // Buffer vertices gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[0]); timer.start();