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	Don't connect signals/slots with null pointers
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					 1 changed files with 7 additions and 4 deletions
				
			
		|  | @ -88,10 +88,13 @@ void OverlayLayer::Initialize() | |||
|       p->texture_ = p->font_->GenerateTexture(gl); | ||||
|    } | ||||
| 
 | ||||
|    connect(context()->radarProductView_.get(), | ||||
|            &view::RadarProductView::SweepComputed, | ||||
|            this, | ||||
|            &OverlayLayer::UpdateSweepTimeNextFrame); | ||||
|    if (context()->radarProductView_ != nullptr) | ||||
|    { | ||||
|       connect(context()->radarProductView_.get(), | ||||
|               &view::RadarProductView::SweepComputed, | ||||
|               this, | ||||
|               &OverlayLayer::UpdateSweepTimeNextFrame); | ||||
|    } | ||||
| } | ||||
| 
 | ||||
| void OverlayLayer::Render(const QMapbox::CustomLayerRenderParameters& params) | ||||
|  |  | |||
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	 Dan Paulat
						Dan Paulat