Enable transparency for all draw layers

This commit is contained in:
Dan Paulat 2024-07-12 23:20:48 -05:00
parent 37a1316e44
commit 0b64a8eae3
4 changed files with 3 additions and 9 deletions

View file

@ -300,9 +300,6 @@ void OverlayLayer::Render(const QMapLibre::CustomLayerRenderParameters& params)
context()->set_render_parameters(params);
// Set OpenGL blend mode for transparency
gl.glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
p->sweepTimePicked_ = false;
if (radarProductView != nullptr)