mirror of
				https://github.com/ciphervance/supercell-wx.git
				synced 2025-10-31 02:00:05 +00:00 
			
		
		
		
	Buffer texture atlas on more than the first context after change
- Icons now work on all maps
This commit is contained in:
		
							parent
							
								
									4ff95094a3
								
							
						
					
					
						commit
						0be94c4de3
					
				
					 3 changed files with 11 additions and 10 deletions
				
			
		|  | @ -35,6 +35,8 @@ public: | |||
| 
 | ||||
|    GLuint     textureAtlas_; | ||||
|    std::mutex textureMutex_; | ||||
| 
 | ||||
|    std::uint64_t textureBufferCount_ {}; | ||||
| }; | ||||
| 
 | ||||
| GlContext::GlContext() : p(std::make_unique<Impl>()) {} | ||||
|  | @ -79,9 +81,11 @@ GLuint GlContext::GetTextureAtlas() | |||
| 
 | ||||
|    auto& textureAtlas = util::TextureAtlas::Instance(); | ||||
| 
 | ||||
|    if (p->textureAtlas_ == GL_INVALID_INDEX || textureAtlas.NeedsBuffered()) | ||||
|    if (p->textureAtlas_ == GL_INVALID_INDEX || | ||||
|        p->textureBufferCount_ != textureAtlas.BuildCount()) | ||||
|    { | ||||
|       p->textureAtlas_ = textureAtlas.BufferAtlas(p->gl_); | ||||
|       p->textureBufferCount_ = textureAtlas.BuildCount(); | ||||
|       p->textureAtlas_       = textureAtlas.BufferAtlas(p->gl_); | ||||
|    } | ||||
| 
 | ||||
|    return p->textureAtlas_; | ||||
|  |  | |||
|  | @ -54,7 +54,7 @@ public: | |||
|    std::unordered_map<std::string, TextureAttributes> atlasMap_ {}; | ||||
|    std::shared_mutex                                  atlasMutex_ {}; | ||||
| 
 | ||||
|    bool needsBuffered_ {true}; | ||||
|    std::uint64_t buildCount_ {0u}; | ||||
| }; | ||||
| 
 | ||||
| TextureAtlas::TextureAtlas() : p(std::make_unique<Impl>()) {} | ||||
|  | @ -63,9 +63,9 @@ TextureAtlas::~TextureAtlas() = default; | |||
| TextureAtlas::TextureAtlas(TextureAtlas&&) noexcept            = default; | ||||
| TextureAtlas& TextureAtlas::operator=(TextureAtlas&&) noexcept = default; | ||||
| 
 | ||||
| bool TextureAtlas::NeedsBuffered() const | ||||
| std::uint64_t TextureAtlas::BuildCount() const | ||||
| { | ||||
|    return p->needsBuffered_; | ||||
|    return p->buildCount_; | ||||
| } | ||||
| 
 | ||||
| void TextureAtlas::RegisterTexture(const std::string& name, | ||||
|  | @ -278,7 +278,7 @@ void TextureAtlas::BuildAtlas(size_t width, size_t height) | |||
|    } | ||||
| 
 | ||||
|    // Mark the need to buffer the atlas
 | ||||
|    p->needsBuffered_ = true; | ||||
|    ++p->buildCount_; | ||||
| } | ||||
| 
 | ||||
| GLuint TextureAtlas::BufferAtlas(gl::OpenGLFunctions& gl) | ||||
|  | @ -322,9 +322,6 @@ GLuint TextureAtlas::BufferAtlas(gl::OpenGLFunctions& gl) | |||
|                       pixelData.data()); | ||||
|    } | ||||
| 
 | ||||
|    // Atlas has been successfully buffered
 | ||||
|    p->needsBuffered_ = false; | ||||
| 
 | ||||
|    return texture; | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -66,7 +66,7 @@ public: | |||
| 
 | ||||
|    static TextureAtlas& Instance(); | ||||
| 
 | ||||
|    bool NeedsBuffered() const; | ||||
|    std::uint64_t BuildCount() const; | ||||
| 
 | ||||
|    void   RegisterTexture(const std::string& name, const std::string& path); | ||||
|    bool   CacheTexture(const std::string& name, const std::string& path); | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue
	
	 Dan Paulat
						Dan Paulat