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	Buffer texture atlas on more than the first context after change
- Icons now work on all maps
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					 3 changed files with 11 additions and 10 deletions
				
			
		|  | @ -66,7 +66,7 @@ public: | |||
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 | ||||
|    static TextureAtlas& Instance(); | ||||
| 
 | ||||
|    bool NeedsBuffered() const; | ||||
|    std::uint64_t BuildCount() const; | ||||
| 
 | ||||
|    void   RegisterTexture(const std::string& name, const std::string& path); | ||||
|    bool   CacheTexture(const std::string& name, const std::string& path); | ||||
|  |  | |||
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	 Dan Paulat
						Dan Paulat