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	Rename rpg_types to wsr88d_types, common between level 2 and level 3
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					 4 changed files with 6 additions and 12 deletions
				
			
		|  | @ -1,4 +1,4 @@ | |||
| #include <scwx/wsr88d/rpg/rpg_types.hpp> | ||||
| #include <scwx/wsr88d/wsr88d_types.hpp> | ||||
| 
 | ||||
| #include <unordered_map> | ||||
| 
 | ||||
|  | @ -6,8 +6,6 @@ namespace scwx | |||
| { | ||||
| namespace wsr88d | ||||
| { | ||||
| namespace rpg | ||||
| { | ||||
| 
 | ||||
| static const std::unordered_map<DataLevelCode, std::string> dataLevelCodeName_ { | ||||
|    {DataLevelCode::BadData, "Bad Data"}, | ||||
|  | @ -109,6 +107,5 @@ const std::string& GetDataLevelCodeShortName(DataLevelCode dataLevelCode) | |||
|    return dataLevelCodeShortName_.at(dataLevelCode); | ||||
| } | ||||
| 
 | ||||
| } // namespace rpg
 | ||||
| } // namespace wsr88d
 | ||||
| } // namespace scwx
 | ||||
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	 Dan Paulat
						Dan Paulat