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	Add UI settings for collapsible groups in radar toolbox
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		|  | @ -13,6 +13,7 @@ | ||||||
| #include <scwx/qt/map/map_provider.hpp> | #include <scwx/qt/map/map_provider.hpp> | ||||||
| #include <scwx/qt/map/map_widget.hpp> | #include <scwx/qt/map/map_widget.hpp> | ||||||
| #include <scwx/qt/model/radar_product_model.hpp> | #include <scwx/qt/model/radar_product_model.hpp> | ||||||
|  | #include <scwx/qt/settings/ui_settings.hpp> | ||||||
| #include <scwx/qt/ui/about_dialog.hpp> | #include <scwx/qt/ui/about_dialog.hpp> | ||||||
| #include <scwx/qt/ui/alert_dock_widget.hpp> | #include <scwx/qt/ui/alert_dock_widget.hpp> | ||||||
| #include <scwx/qt/ui/animation_dock_widget.hpp> | #include <scwx/qt/ui/animation_dock_widget.hpp> | ||||||
|  | @ -121,6 +122,7 @@ public: | ||||||
|    void AsyncSetup(); |    void AsyncSetup(); | ||||||
|    void ConfigureMapLayout(); |    void ConfigureMapLayout(); | ||||||
|    void ConfigureMapStyles(); |    void ConfigureMapStyles(); | ||||||
|  |    void ConfigureUiSettings(); | ||||||
|    void ConnectAnimationSignals(); |    void ConnectAnimationSignals(); | ||||||
|    void ConnectMapSignals(); |    void ConnectMapSignals(); | ||||||
|    void ConnectOtherSignals(); |    void ConnectOtherSignals(); | ||||||
|  | @ -314,6 +316,7 @@ MainWindow::MainWindow(QWidget* parent) : | ||||||
| 
 | 
 | ||||||
|    p->PopulateMapStyles(); |    p->PopulateMapStyles(); | ||||||
|    p->ConfigureMapStyles(); |    p->ConfigureMapStyles(); | ||||||
|  |    p->ConfigureUiSettings(); | ||||||
|    p->ConnectMapSignals(); |    p->ConnectMapSignals(); | ||||||
|    p->ConnectAnimationSignals(); |    p->ConnectAnimationSignals(); | ||||||
|    p->ConnectOtherSignals(); |    p->ConnectOtherSignals(); | ||||||
|  | @ -671,6 +674,42 @@ void MainWindowImpl::ConfigureMapStyles() | ||||||
|    } |    } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | void MainWindowImpl::ConfigureUiSettings() | ||||||
|  | { | ||||||
|  |    auto& uiSettings = settings::UiSettings::Instance(); | ||||||
|  | 
 | ||||||
|  |    level2ProductsGroup_->SetExpanded( | ||||||
|  |       uiSettings.level2_products_expanded().GetValue()); | ||||||
|  |    level2SettingsGroup_->SetExpanded( | ||||||
|  |       uiSettings.level2_settings_expanded().GetValue()); | ||||||
|  |    level3ProductsGroup_->SetExpanded( | ||||||
|  |       uiSettings.level3_products_expanded().GetValue()); | ||||||
|  |    mapSettingsGroup_->SetExpanded( | ||||||
|  |       uiSettings.map_settings_expanded().GetValue()); | ||||||
|  |    timelineGroup_->SetExpanded(uiSettings.timeline_expanded().GetValue()); | ||||||
|  | 
 | ||||||
|  |    connect(level2ProductsGroup_, | ||||||
|  |            &ui::CollapsibleGroup::StateChanged, | ||||||
|  |            [&](bool expanded) | ||||||
|  |            { uiSettings.level2_products_expanded().StageValue(expanded); }); | ||||||
|  |    connect(level2SettingsGroup_, | ||||||
|  |            &ui::CollapsibleGroup::StateChanged, | ||||||
|  |            [&](bool expanded) | ||||||
|  |            { uiSettings.level2_settings_expanded().StageValue(expanded); }); | ||||||
|  |    connect(level3ProductsGroup_, | ||||||
|  |            &ui::CollapsibleGroup::StateChanged, | ||||||
|  |            [&](bool expanded) | ||||||
|  |            { uiSettings.level3_products_expanded().StageValue(expanded); }); | ||||||
|  |    connect(mapSettingsGroup_, | ||||||
|  |            &ui::CollapsibleGroup::StateChanged, | ||||||
|  |            [&](bool expanded) | ||||||
|  |            { uiSettings.map_settings_expanded().StageValue(expanded); }); | ||||||
|  |    connect(timelineGroup_, | ||||||
|  |            &ui::CollapsibleGroup::StateChanged, | ||||||
|  |            [&](bool expanded) | ||||||
|  |            { uiSettings.timeline_expanded().StageValue(expanded); }); | ||||||
|  | } | ||||||
|  | 
 | ||||||
| void MainWindowImpl::ConnectMapSignals() | void MainWindowImpl::ConnectMapSignals() | ||||||
| { | { | ||||||
|    for (const auto& mapWidget : maps_) |    for (const auto& mapWidget : maps_) | ||||||
|  |  | ||||||
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	 Dan Paulat
						Dan Paulat