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	Use geometry shaders for icon and polygon thresholds, fix threshold method to map distance for placefile text
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					 7 changed files with 174 additions and 100 deletions
				
			
		|  | @ -30,6 +30,8 @@ public: | |||
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|    GLuint id() const; | ||||
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|    GLint GetUniformLocation(const std::string& name); | ||||
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 | ||||
|    bool Load(const std::string& vertexPath, const std::string& fragmentPath); | ||||
|    bool Load(std::initializer_list<std::pair<GLenum, std::string>> shaderPaths); | ||||
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	 Dan Paulat
						Dan Paulat