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	Boost.Log -> spdlog - config, gl, manager
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					 7 changed files with 51 additions and 68 deletions
				
			
		|  | @ -1,9 +1,8 @@ | |||
| #include <scwx/qt/gl/shader_program.hpp> | ||||
| #include <scwx/util/logger.hpp> | ||||
| 
 | ||||
| #include <QFile> | ||||
| 
 | ||||
| #include <boost/log/trivial.hpp> | ||||
| 
 | ||||
| namespace scwx | ||||
| { | ||||
| namespace qt | ||||
|  | @ -11,7 +10,8 @@ namespace qt | |||
| namespace gl | ||||
| { | ||||
| 
 | ||||
| static const std::string logPrefix_ = "[scwx::qt::gl::shader_program] "; | ||||
| static const std::string logPrefix_ = "scwx::qt::gl::shader_program"; | ||||
| static const auto        logger_    = scwx::util::Logger::Create(logPrefix_); | ||||
| 
 | ||||
| static constexpr GLsizei INFO_LOG_BUF_SIZE = 512; | ||||
| 
 | ||||
|  | @ -53,8 +53,7 @@ GLuint ShaderProgram::id() const | |||
| bool ShaderProgram::Load(const std::string& vertexPath, | ||||
|                          const std::string& fragmentPath) | ||||
| { | ||||
|    BOOST_LOG_TRIVIAL(debug) << logPrefix_ << "Load(\"" << vertexPath << "\", \"" | ||||
|                             << fragmentPath << "\")"; | ||||
|    logger_->debug("Load: {}, {}", vertexPath, fragmentPath); | ||||
| 
 | ||||
|    OpenGLFunctions& gl = p->gl_; | ||||
| 
 | ||||
|  | @ -71,15 +70,13 @@ bool ShaderProgram::Load(const std::string& vertexPath, | |||
| 
 | ||||
|    if (!vertexFile.isOpen()) | ||||
|    { | ||||
|       BOOST_LOG_TRIVIAL(error) | ||||
|          << logPrefix_ << "Could not load vertex shader: " << vertexPath; | ||||
|       logger_->error("Could not load vertex shader: {}", vertexPath); | ||||
|       return false; | ||||
|    } | ||||
| 
 | ||||
|    if (!fragmentFile.isOpen()) | ||||
|    { | ||||
|       BOOST_LOG_TRIVIAL(error) | ||||
|          << logPrefix_ << "Could not load fragment shader: " << fragmentPath; | ||||
|       logger_->error("Could not load fragment shader: {}", fragmentPath); | ||||
|       return false; | ||||
|    } | ||||
| 
 | ||||
|  | @ -108,14 +105,12 @@ bool ShaderProgram::Load(const std::string& vertexPath, | |||
|    gl.glGetShaderInfoLog(vertexShader, INFO_LOG_BUF_SIZE, &logLength, infoLog); | ||||
|    if (!glSuccess) | ||||
|    { | ||||
|       BOOST_LOG_TRIVIAL(error) | ||||
|          << logPrefix_ << "Vertex shader compilation failed: " << infoLog; | ||||
|       logger_->error("Vertex shader compilation failed: {}", infoLog); | ||||
|       success = false; | ||||
|    } | ||||
|    else if (logLength > 0) | ||||
|    { | ||||
|       BOOST_LOG_TRIVIAL(error) | ||||
|          << logPrefix_ << "Vertex shader compiled with warnings: " << infoLog; | ||||
|       logger_->error("Vertex shader compiled with warnings: {}", infoLog); | ||||
|    } | ||||
| 
 | ||||
|    // Create a fragment shader
 | ||||
|  | @ -131,14 +126,12 @@ bool ShaderProgram::Load(const std::string& vertexPath, | |||
|       fragmentShader, INFO_LOG_BUF_SIZE, &logLength, infoLog); | ||||
|    if (!glSuccess) | ||||
|    { | ||||
|       BOOST_LOG_TRIVIAL(error) | ||||
|          << logPrefix_ << "Fragment shader compilation failed: " << infoLog; | ||||
|       logger_->error("Fragment shader compilation failed: {}", infoLog); | ||||
|       success = false; | ||||
|    } | ||||
|    else if (logLength > 0) | ||||
|    { | ||||
|       BOOST_LOG_TRIVIAL(error) | ||||
|          << logPrefix_ << "Fragment shader compiled with warnings: " << infoLog; | ||||
|       logger_->error("Fragment shader compiled with warnings: {}", infoLog); | ||||
|    } | ||||
| 
 | ||||
|    if (success) | ||||
|  | @ -152,14 +145,12 @@ bool ShaderProgram::Load(const std::string& vertexPath, | |||
|       gl.glGetProgramInfoLog(p->id_, INFO_LOG_BUF_SIZE, &logLength, infoLog); | ||||
|       if (!glSuccess) | ||||
|       { | ||||
|          BOOST_LOG_TRIVIAL(error) | ||||
|             << logPrefix_ << "Shader program link failed: " << infoLog; | ||||
|          logger_->error("Shader program link failed: {}", infoLog); | ||||
|          success = false; | ||||
|       } | ||||
|       else if (logLength > 0) | ||||
|       { | ||||
|          BOOST_LOG_TRIVIAL(error) | ||||
|             << logPrefix_ << "Shader program linked with warnings: " << infoLog; | ||||
|          logger_->error("Shader program linked with warnings: {}", infoLog); | ||||
|       } | ||||
|    } | ||||
| 
 | ||||
|  |  | |||
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	 Dan Paulat
						Dan Paulat