Another round of clang-tidy fixes

This commit is contained in:
Dan Paulat 2025-07-11 23:04:31 -05:00
parent 8e9db6a2fe
commit 17af5e27ac
5 changed files with 62 additions and 50 deletions

View file

@ -10,13 +10,7 @@
#include <imgui.h>
#include <mbgl/util/constants.hpp>
namespace scwx
{
namespace qt
{
namespace gl
{
namespace draw
namespace scwx::qt::gl::draw
{
static const std::string logPrefix_ = "scwx::qt::gl::draw::placefile_text";
@ -25,12 +19,16 @@ static const auto logger_ = scwx::util::Logger::Create(logPrefix_);
class PlacefileText::Impl
{
public:
explicit Impl(const std::string& placefileName) :
placefileName_ {placefileName}
explicit Impl(std::string placefileName) :
placefileName_ {std::move(placefileName)}
{
}
~Impl() = default;
~Impl() {}
Impl(const Impl&) = delete;
Impl& operator=(const Impl&) = delete;
Impl(const Impl&&) = delete;
Impl& operator=(const Impl&&) = delete;
void RenderTextDrawItem(
const QMapLibre::CustomLayerRenderParameters& params,
@ -306,7 +304,4 @@ void PlacefileText::FinishText()
p->newFonts_.clear();
}
} // namespace draw
} // namespace gl
} // namespace qt
} // namespace scwx
} // namespace scwx::qt::gl::draw

View file

@ -3,13 +3,7 @@
#include <optional>
namespace scwx
{
namespace qt
{
namespace gl
{
namespace draw
namespace scwx::qt::gl::draw
{
static const std::string logPrefix_ = "scwx::qt::gl::draw::rectangle";
@ -27,7 +21,7 @@ class Rectangle::Impl
{
public:
explicit Impl(std::shared_ptr<GlContext> context) :
context_ {context},
context_ {std::move(context)},
dirty_ {false},
visible_ {true},
x_ {0.0f},
@ -44,8 +38,12 @@ public:
vbo_ {GL_INVALID_INDEX}
{
}
~Impl() = default;
~Impl() {}
Impl(const Impl&) = delete;
Impl& operator=(const Impl&) = delete;
Impl(const Impl&&) = delete;
Impl& operator=(const Impl&&) = delete;
std::shared_ptr<GlContext> context_;
@ -101,6 +99,7 @@ void Rectangle::Initialize()
glBufferData(
GL_ARRAY_BUFFER, sizeof(float) * BUFFER_LENGTH, nullptr, GL_DYNAMIC_DRAW);
// NOLINTBEGIN(modernize-use-nullptr)
// NOLINTBEGIN(performance-no-int-to-ptr)
glVertexAttribPointer(0,
@ -120,6 +119,7 @@ void Rectangle::Initialize()
glEnableVertexAttribArray(1);
// NOLINTEND(performance-no-int-to-ptr)
// NOLINTEND(modernize-use-nullptr)
p->dirty_ = true;
}
@ -296,7 +296,4 @@ void Rectangle::Impl::Update()
}
}
} // namespace draw
} // namespace gl
} // namespace qt
} // namespace scwx
} // namespace scwx::qt::gl::draw

View file

@ -4,11 +4,7 @@
#include <QFile>
#include <QTextStream>
namespace scwx
{
namespace qt
{
namespace gl
namespace scwx::qt::gl
{
static const std::string logPrefix_ = "scwx::qt::gl::shader_program";
@ -24,11 +20,7 @@ static const std::unordered_map<GLenum, std::string> kShaderNames_ {
class ShaderProgram::Impl
{
public:
explicit Impl() : id_ {GL_INVALID_INDEX}
{
// Create shader program
id_ = glCreateProgram();
}
explicit Impl() : id_ {glCreateProgram()} {}
~Impl()
{
@ -36,6 +28,11 @@ public:
glDeleteProgram(id_);
}
Impl(const Impl&) = delete;
Impl& operator=(const Impl&) = delete;
Impl(const Impl&&) = delete;
Impl& operator=(const Impl&&) = delete;
static std::string ShaderName(GLenum type);
GLuint id_;
@ -54,7 +51,7 @@ GLuint ShaderProgram::id() const
GLint ShaderProgram::GetUniformLocation(const std::string& name)
{
GLint location = glGetUniformLocation(p->id_, name.c_str());
const GLint location = glGetUniformLocation(p->id_, name.c_str());
if (location == -1)
{
logger_->warn("Could not find {}", name);
@ -114,16 +111,17 @@ bool ShaderProgram::Load(
const char* shaderSourceC = shaderSource.c_str();
// Create a shader
GLuint shaderId = glCreateShader(shader.first);
const GLuint shaderId = glCreateShader(shader.first);
shaderIds.push_back(shaderId);
// Attach the shader source code and compile the shader
glShaderSource(shaderId, 1, &shaderSourceC, NULL);
glShaderSource(shaderId, 1, &shaderSourceC, nullptr);
glCompileShader(shaderId);
// Check for errors
glGetShaderiv(shaderId, GL_COMPILE_STATUS, &glSuccess);
glGetShaderInfoLog(shaderId, kInfoLogBufSize, &logLength, infoLog);
glGetShaderInfoLog(
shaderId, kInfoLogBufSize, &logLength, static_cast<GLchar*>(infoLog));
if (!glSuccess)
{
logger_->error("Shader compilation failed: {}", infoLog);
@ -172,6 +170,4 @@ void ShaderProgram::Use() const
glUseProgram(p->id_);
}
} // namespace gl
} // namespace qt
} // namespace scwx
} // namespace scwx::qt::gl