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Base classes should have destructors defined as virtual
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3 changed files with 3 additions and 3 deletions
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@ -23,7 +23,7 @@ class Level3ProductView : public RadarProductView
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public:
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explicit Level3ProductView(const std::string& product);
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~Level3ProductView();
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virtual ~Level3ProductView();
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const std::vector<boost::gil::rgba8_pixel_t>& color_table() const override;
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uint16_t color_table_min() const override;
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