Adding color table layer

This commit is contained in:
Dan Paulat 2021-11-16 22:43:52 -06:00
parent 5bbfb1ecd9
commit 1c093d01f4
12 changed files with 324 additions and 25 deletions

15
scwx-qt/gl/texture1d.frag Normal file
View file

@ -0,0 +1,15 @@
#version 330 core
// Lower the default precision to medium
precision mediump float;
uniform sampler1D uTexture;
in float texCoord;
layout (location = 0) out vec4 fragColor;
void main()
{
fragColor = texture(uTexture, texCoord);
}