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Add UI settings for collapsible groups
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parent
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commit
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5 changed files with 162 additions and 3 deletions
104
scwx-qt/source/scwx/qt/settings/ui_settings.cpp
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104
scwx-qt/source/scwx/qt/settings/ui_settings.cpp
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#include <scwx/qt/settings/ui_settings.hpp>
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namespace scwx
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{
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namespace qt
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{
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namespace settings
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{
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static const std::string logPrefix_ = "scwx::qt::settings::ui_settings";
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class UiSettingsImpl
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{
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public:
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explicit UiSettingsImpl()
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{
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level2ProductsExpanded_.SetDefault(false);
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level2SettingsExpanded_.SetDefault(true);
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level3ProductsExpanded_.SetDefault(true);
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mapSettingsExpanded_.SetDefault(true);
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timelineExpanded_.SetDefault(true);
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}
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~UiSettingsImpl() {}
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SettingsVariable<bool> level2ProductsExpanded_ {"level2_products_expanded"};
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SettingsVariable<bool> level2SettingsExpanded_ {"level2_settings_expanded"};
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SettingsVariable<bool> level3ProductsExpanded_ {"level3_products_expanded"};
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SettingsVariable<bool> mapSettingsExpanded_ {"map_settings_expanded"};
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SettingsVariable<bool> timelineExpanded_ {"timeline_expanded"};
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};
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UiSettings::UiSettings() :
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SettingsCategory("ui"), p(std::make_unique<UiSettingsImpl>())
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{
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RegisterVariables({&p->level2ProductsExpanded_,
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&p->level2SettingsExpanded_,
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&p->level3ProductsExpanded_,
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&p->mapSettingsExpanded_,
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&p->timelineExpanded_});
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SetDefaults();
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}
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UiSettings::~UiSettings() = default;
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UiSettings::UiSettings(UiSettings&&) noexcept = default;
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UiSettings& UiSettings::operator=(UiSettings&&) noexcept = default;
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SettingsVariable<bool>& UiSettings::level2_products_expanded() const
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{
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return p->level2ProductsExpanded_;
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}
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SettingsVariable<bool>& UiSettings::level2_settings_expanded() const
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{
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return p->level2SettingsExpanded_;
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}
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SettingsVariable<bool>& UiSettings::level3_products_expanded() const
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{
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return p->level3ProductsExpanded_;
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}
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SettingsVariable<bool>& UiSettings::map_settings_expanded() const
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{
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return p->mapSettingsExpanded_;
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}
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SettingsVariable<bool>& UiSettings::timeline_expanded() const
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{
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return p->timelineExpanded_;
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}
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bool UiSettings::Shutdown()
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{
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bool dataChanged = false;
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// Commit settings that are managed separate from the settings dialog
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dataChanged |= p->level2ProductsExpanded_.Commit();
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dataChanged |= p->level2SettingsExpanded_.Commit();
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dataChanged |= p->level3ProductsExpanded_.Commit();
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dataChanged |= p->mapSettingsExpanded_.Commit();
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dataChanged |= p->timelineExpanded_.Commit();
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return dataChanged;
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}
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UiSettings& UiSettings::Instance()
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{
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static UiSettings uiSettings_;
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return uiSettings_;
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}
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bool operator==(const UiSettings& lhs, const UiSettings& rhs)
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{
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return (lhs.p->level2ProductsExpanded_ == rhs.p->level2ProductsExpanded_ &&
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lhs.p->level2SettingsExpanded_ == rhs.p->level2SettingsExpanded_ &&
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lhs.p->level3ProductsExpanded_ == rhs.p->level3ProductsExpanded_ &&
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lhs.p->mapSettingsExpanded_ == rhs.p->mapSettingsExpanded_ &&
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lhs.p->timelineExpanded_ == rhs.p->timelineExpanded_);
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}
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} // namespace settings
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} // namespace qt
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} // namespace scwx
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48
scwx-qt/source/scwx/qt/settings/ui_settings.hpp
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48
scwx-qt/source/scwx/qt/settings/ui_settings.hpp
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#pragma once
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#include <scwx/qt/settings/settings_category.hpp>
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#include <scwx/qt/settings/settings_variable.hpp>
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#include <memory>
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#include <string>
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namespace scwx
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{
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namespace qt
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{
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namespace settings
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{
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class UiSettingsImpl;
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class UiSettings : public SettingsCategory
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{
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public:
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explicit UiSettings();
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~UiSettings();
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UiSettings(const UiSettings&) = delete;
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UiSettings& operator=(const UiSettings&) = delete;
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UiSettings(UiSettings&&) noexcept;
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UiSettings& operator=(UiSettings&&) noexcept;
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SettingsVariable<bool>& level2_products_expanded() const;
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SettingsVariable<bool>& level2_settings_expanded() const;
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SettingsVariable<bool>& level3_products_expanded() const;
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SettingsVariable<bool>& map_settings_expanded() const;
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SettingsVariable<bool>& timeline_expanded() const;
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bool Shutdown();
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static UiSettings& Instance();
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friend bool operator==(const UiSettings& lhs, const UiSettings& rhs);
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private:
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std::unique_ptr<UiSettingsImpl> p;
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};
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} // namespace settings
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} // namespace qt
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} // namespace scwx
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