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Additional support for loading geometry shaders (and other shaders)
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3 changed files with 31 additions and 8 deletions
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@ -27,6 +27,8 @@ public:
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std::shared_ptr<gl::ShaderProgram>
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GetShaderProgram(const std::string& vertexPath,
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const std::string& fragmentPath);
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std::shared_ptr<gl::ShaderProgram> GetShaderProgram(
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std::initializer_list<std::pair<GLenum, std::string>> shaders);
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GLuint GetTextureAtlas();
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