mirror of
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Render placefile triangles
This commit is contained in:
parent
0421435e97
commit
26a326b450
4 changed files with 388 additions and 5 deletions
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@ -61,6 +61,7 @@ set(HDR_GL_DRAW source/scwx/qt/gl/draw/draw_item.hpp
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source/scwx/qt/gl/draw/placefile_lines.hpp
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source/scwx/qt/gl/draw/placefile_polygons.hpp
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source/scwx/qt/gl/draw/placefile_text.hpp
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source/scwx/qt/gl/draw/placefile_triangles.hpp
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source/scwx/qt/gl/draw/rectangle.hpp)
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set(SRC_GL_DRAW source/scwx/qt/gl/draw/draw_item.cpp
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source/scwx/qt/gl/draw/geo_line.cpp
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@ -68,6 +69,7 @@ set(SRC_GL_DRAW source/scwx/qt/gl/draw/draw_item.cpp
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source/scwx/qt/gl/draw/placefile_lines.cpp
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source/scwx/qt/gl/draw/placefile_polygons.cpp
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source/scwx/qt/gl/draw/placefile_text.cpp
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source/scwx/qt/gl/draw/placefile_triangles.cpp
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source/scwx/qt/gl/draw/rectangle.cpp)
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set(HDR_MANAGER source/scwx/qt/manager/placefile_manager.hpp
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source/scwx/qt/manager/radar_product_manager.hpp
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306
scwx-qt/source/scwx/qt/gl/draw/placefile_triangles.cpp
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306
scwx-qt/source/scwx/qt/gl/draw/placefile_triangles.cpp
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@ -0,0 +1,306 @@
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#include <scwx/qt/gl/draw/placefile_triangles.hpp>
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#include <scwx/qt/util/maplibre.hpp>
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#include <scwx/util/logger.hpp>
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#include <mutex>
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namespace scwx
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{
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namespace qt
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{
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namespace gl
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{
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namespace draw
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{
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static const std::string logPrefix_ = "scwx::qt::gl::draw::placefile_triangles";
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static const auto logger_ = scwx::util::Logger::Create(logPrefix_);
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static constexpr std::size_t kVerticesPerTriangle = 3;
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static constexpr std::size_t kPointsPerVertex = 8;
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class PlacefileTriangles::Impl
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{
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public:
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explicit Impl(const std::shared_ptr<GlContext>& context) :
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context_ {context},
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shaderProgram_ {nullptr},
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uMVPMatrixLocation_(GL_INVALID_INDEX),
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uMapMatrixLocation_(GL_INVALID_INDEX),
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uMapScreenCoordLocation_(GL_INVALID_INDEX),
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uMapDistanceLocation_(GL_INVALID_INDEX),
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vao_ {GL_INVALID_INDEX},
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vbo_ {GL_INVALID_INDEX},
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numVertices_ {0}
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{
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}
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~Impl() {}
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void UpdateBuffers(
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const std::shared_ptr<const gr::Placefile::TrianglesDrawItem>& di);
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void Update();
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std::shared_ptr<GlContext> context_;
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bool dirty_ {false};
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bool thresholded_ {false};
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std::mutex bufferMutex_ {};
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std::vector<GLfloat> currentBuffer_ {};
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std::vector<GLint> currentThresholdBuffer_ {};
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std::vector<GLfloat> newBuffer_ {};
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std::vector<GLint> newThresholdBuffer_ {};
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std::shared_ptr<ShaderProgram> shaderProgram_;
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GLint uMVPMatrixLocation_;
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GLint uMapMatrixLocation_;
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GLint uMapScreenCoordLocation_;
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GLint uMapDistanceLocation_;
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GLuint vao_;
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std::array<GLuint, 2> vbo_;
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GLsizei numVertices_;
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};
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PlacefileTriangles::PlacefileTriangles(
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const std::shared_ptr<GlContext>& context) :
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DrawItem(context->gl()), p(std::make_unique<Impl>(context))
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{
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}
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PlacefileTriangles::~PlacefileTriangles() = default;
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PlacefileTriangles::PlacefileTriangles(PlacefileTriangles&&) noexcept = default;
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PlacefileTriangles&
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PlacefileTriangles::operator=(PlacefileTriangles&&) noexcept = default;
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void PlacefileTriangles::set_thresholded(bool thresholded)
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{
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p->thresholded_ = thresholded;
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}
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void PlacefileTriangles::Initialize()
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{
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gl::OpenGLFunctions& gl = p->context_->gl();
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p->shaderProgram_ = p->context_->GetShaderProgram(
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{{GL_VERTEX_SHADER, ":/gl/map_color.vert"},
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{GL_GEOMETRY_SHADER, ":/gl/threshold.geom"},
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{GL_FRAGMENT_SHADER, ":/gl/color.frag"}});
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p->uMVPMatrixLocation_ = p->shaderProgram_->GetUniformLocation("uMVPMatrix");
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p->uMapMatrixLocation_ = p->shaderProgram_->GetUniformLocation("uMapMatrix");
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p->uMapScreenCoordLocation_ =
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p->shaderProgram_->GetUniformLocation("uMapScreenCoord");
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p->uMapDistanceLocation_ =
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p->shaderProgram_->GetUniformLocation("uMapDistance");
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gl.glGenVertexArrays(1, &p->vao_);
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gl.glGenBuffers(2, p->vbo_.data());
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gl.glBindVertexArray(p->vao_);
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gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[0]);
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gl.glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW);
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// aScreenCoord
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gl.glVertexAttribPointer(0,
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2,
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GL_FLOAT,
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GL_FALSE,
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kPointsPerVertex * sizeof(float),
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static_cast<void*>(0));
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gl.glEnableVertexAttribArray(0);
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// aXYOffset
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gl.glVertexAttribPointer(1,
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2,
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GL_FLOAT,
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GL_FALSE,
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kPointsPerVertex * sizeof(float),
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reinterpret_cast<void*>(2 * sizeof(float)));
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gl.glEnableVertexAttribArray(1);
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// aColor
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gl.glVertexAttribPointer(2,
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4,
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GL_FLOAT,
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GL_FALSE,
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kPointsPerVertex * sizeof(float),
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reinterpret_cast<void*>(4 * sizeof(float)));
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gl.glEnableVertexAttribArray(2);
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gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[1]);
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gl.glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW);
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// aThreshold
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gl.glVertexAttribIPointer(3, //
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1,
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GL_INT,
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0,
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static_cast<void*>(0));
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gl.glEnableVertexAttribArray(3);
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p->dirty_ = true;
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}
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void PlacefileTriangles::Render(
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const QMapLibreGL::CustomLayerRenderParameters& params)
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{
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if (!p->currentBuffer_.empty())
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{
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gl::OpenGLFunctions& gl = p->context_->gl();
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gl.glBindVertexArray(p->vao_);
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p->Update();
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p->shaderProgram_->Use();
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UseRotationProjection(params, p->uMVPMatrixLocation_);
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UseMapProjection(
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params, p->uMapMatrixLocation_, p->uMapScreenCoordLocation_);
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if (p->thresholded_)
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{
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// If thresholding is enabled, set the map distance
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units::length::nautical_miles<float> mapDistance =
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util::maplibre::GetMapDistance(params);
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gl.glUniform1f(p->uMapDistanceLocation_, mapDistance.value());
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}
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else
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{
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// If thresholding is disabled, set the map distance to 0
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gl.glUniform1f(p->uMapDistanceLocation_, 0.0f);
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}
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// Draw icons
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gl.glDrawArrays(GL_TRIANGLES, 0, p->numVertices_);
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}
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}
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void PlacefileTriangles::Deinitialize()
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{
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gl::OpenGLFunctions& gl = p->context_->gl();
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gl.glDeleteVertexArrays(1, &p->vao_);
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gl.glDeleteBuffers(2, p->vbo_.data());
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std::unique_lock lock {p->bufferMutex_};
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// Clear the current buffers
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p->currentBuffer_.clear();
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p->currentThresholdBuffer_.clear();
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}
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void PlacefileTriangles::StartTriangles()
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{
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// Clear the new buffers
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p->newBuffer_.clear();
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p->newThresholdBuffer_.clear();
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}
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void PlacefileTriangles::AddTriangles(
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const std::shared_ptr<gr::Placefile::TrianglesDrawItem>& di)
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{
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if (di != nullptr)
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{
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p->UpdateBuffers(di);
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}
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}
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void PlacefileTriangles::FinishTriangles()
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{
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std::unique_lock lock {p->bufferMutex_};
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// Swap buffers
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p->currentBuffer_.swap(p->newBuffer_);
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p->currentThresholdBuffer_.swap(p->newThresholdBuffer_);
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// Clear the new buffers
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p->newBuffer_.clear();
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p->newThresholdBuffer_.clear();
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// Mark the draw item dirty
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p->dirty_ = true;
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}
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void PlacefileTriangles::Impl::UpdateBuffers(
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const std::shared_ptr<const gr::Placefile::TrianglesDrawItem>& di)
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{
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// Threshold value
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units::length::nautical_miles<double> threshold = di->threshold_;
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GLint thresholdValue = static_cast<GLint>(std::round(threshold.value()));
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// Default color to "Color" statement
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boost::gil::rgba8_pixel_t lastColor = di->color_;
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// For each element inside a Triangles statement, add a vertex
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for (auto& element : di->elements_)
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{
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// Calculate screen coordinate
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auto screenCoordinate = util::maplibre::LatLongToScreenCoordinate(
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{element.latitude_, element.longitude_});
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// X/Y offset in pixels
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const float x = static_cast<float>(element.x_);
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const float y = static_cast<float>(element.y_);
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// Update the most recent color if specified
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if (element.color_.has_value())
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{
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lastColor = element.color_.value();
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}
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// Color value
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const float r = lastColor[0] / 255.0f;
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const float g = lastColor[1] / 255.0f;
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const float b = lastColor[2] / 255.0f;
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const float a = lastColor[3] / 255.0f;
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newBuffer_.insert(
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newBuffer_.end(),
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{screenCoordinate.x, screenCoordinate.y, x, y, r, g, b, a});
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newThresholdBuffer_.push_back(thresholdValue);
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}
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// Remove extra vertices that don't correspond to a full triangle
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while (newBuffer_.size() % kVerticesPerTriangle != 0)
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{
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newBuffer_.pop_back();
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newThresholdBuffer_.pop_back();
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}
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}
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void PlacefileTriangles::Impl::Update()
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{
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if (dirty_)
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{
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gl::OpenGLFunctions& gl = context_->gl();
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std::unique_lock lock {bufferMutex_};
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// Buffer vertex data
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gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[0]);
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gl.glBufferData(GL_ARRAY_BUFFER,
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sizeof(GLfloat) * currentBuffer_.size(),
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currentBuffer_.data(),
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GL_DYNAMIC_DRAW);
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// Buffer threshold data
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gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[1]);
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gl.glBufferData(GL_ARRAY_BUFFER,
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sizeof(GLint) * currentThresholdBuffer_.size(),
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currentThresholdBuffer_.data(),
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GL_DYNAMIC_DRAW);
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numVertices_ =
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static_cast<GLsizei>(currentBuffer_.size() / kPointsPerVertex);
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dirty_ = false;
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}
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}
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} // namespace draw
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} // namespace gl
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} // namespace qt
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} // namespace scwx
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61
scwx-qt/source/scwx/qt/gl/draw/placefile_triangles.hpp
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61
scwx-qt/source/scwx/qt/gl/draw/placefile_triangles.hpp
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@ -0,0 +1,61 @@
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#pragma once
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#include <scwx/qt/gl/gl_context.hpp>
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#include <scwx/qt/gl/draw/draw_item.hpp>
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#include <scwx/gr/placefile.hpp>
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namespace scwx
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{
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namespace qt
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{
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namespace gl
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{
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namespace draw
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{
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class PlacefileTriangles : public DrawItem
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{
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public:
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explicit PlacefileTriangles(const std::shared_ptr<GlContext>& context);
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~PlacefileTriangles();
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PlacefileTriangles(const PlacefileTriangles&) = delete;
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PlacefileTriangles& operator=(const PlacefileTriangles&) = delete;
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PlacefileTriangles(PlacefileTriangles&&) noexcept;
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PlacefileTriangles& operator=(PlacefileTriangles&&) noexcept;
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void set_thresholded(bool thresholded);
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void Initialize() override;
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void Render(const QMapLibreGL::CustomLayerRenderParameters& params) override;
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void Deinitialize() override;
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/**
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* Resets and prepares the draw item for adding a new set of triangles.
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*/
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void StartTriangles();
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/**
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* Adds placefile triangles to the internal draw list.
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*
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* @param [in] di Placefile triangles
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*/
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void
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AddTriangles(const std::shared_ptr<gr::Placefile::TrianglesDrawItem>& di);
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/**
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* Finalizes the draw item after adding new triangles.
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*/
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void FinishTriangles();
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private:
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class Impl;
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std::unique_ptr<Impl> p;
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};
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} // namespace draw
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} // namespace gl
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} // namespace qt
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} // namespace scwx
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@ -2,6 +2,7 @@
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#include <scwx/qt/gl/draw/placefile_icons.hpp>
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#include <scwx/qt/gl/draw/placefile_lines.hpp>
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#include <scwx/qt/gl/draw/placefile_polygons.hpp>
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#include <scwx/qt/gl/draw/placefile_triangles.hpp>
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#include <scwx/qt/gl/draw/placefile_text.hpp>
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#include <scwx/qt/manager/placefile_manager.hpp>
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#include <scwx/util/logger.hpp>
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@ -31,6 +32,8 @@ public:
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placefileLines_ {std::make_shared<gl::draw::PlacefileLines>(context)},
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placefilePolygons_ {
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std::make_shared<gl::draw::PlacefilePolygons>(context)},
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placefileTriangles_ {
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std::make_shared<gl::draw::PlacefileTriangles>(context)},
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placefileText_ {
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std::make_shared<gl::draw::PlacefileText>(context, placefileName)}
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{
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@ -47,10 +50,11 @@ public:
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std::string placefileName_;
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std::mutex dataMutex_ {};
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std::shared_ptr<gl::draw::PlacefileIcons> placefileIcons_;
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std::shared_ptr<gl::draw::PlacefileLines> placefileLines_;
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std::shared_ptr<gl::draw::PlacefilePolygons> placefilePolygons_;
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std::shared_ptr<gl::draw::PlacefileText> placefileText_;
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std::shared_ptr<gl::draw::PlacefileIcons> placefileIcons_;
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std::shared_ptr<gl::draw::PlacefileLines> placefileLines_;
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std::shared_ptr<gl::draw::PlacefilePolygons> placefilePolygons_;
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std::shared_ptr<gl::draw::PlacefileTriangles> placefileTriangles_;
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std::shared_ptr<gl::draw::PlacefileText> placefileText_;
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};
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PlacefileLayer::PlacefileLayer(const std::shared_ptr<MapContext>& context,
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@ -59,8 +63,9 @@ PlacefileLayer::PlacefileLayer(const std::shared_ptr<MapContext>& context,
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p(std::make_unique<PlacefileLayer::Impl>(this, context, placefileName))
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{
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AddDrawItem(p->placefileIcons_);
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AddDrawItem(p->placefileLines_);
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AddDrawItem(p->placefilePolygons_);
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AddDrawItem(p->placefileTriangles_);
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AddDrawItem(p->placefileLines_);
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AddDrawItem(p->placefileText_);
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ReloadData();
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@ -125,6 +130,7 @@ void PlacefileLayer::Render(
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p->placefileIcons_->set_thresholded(thresholded);
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p->placefileLines_->set_thresholded(thresholded);
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p->placefilePolygons_->set_thresholded(thresholded);
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p->placefileTriangles_->set_thresholded(thresholded);
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p->placefileText_->set_thresholded(thresholded);
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}
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@ -163,6 +169,7 @@ void PlacefileLayer::ReloadData()
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p->placefileIcons_->StartIcons();
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p->placefileLines_->StartLines();
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p->placefilePolygons_->StartPolygons();
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p->placefileTriangles_->StartTriangles();
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p->placefileText_->StartText();
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p->placefileIcons_->SetIconFiles(placefile->icon_files(),
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@ -196,6 +203,12 @@ void PlacefileLayer::ReloadData()
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drawItem));
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break;
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case gr::Placefile::ItemType::Triangles:
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p->placefileTriangles_->AddTriangles(
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std::static_pointer_cast<gr::Placefile::TrianglesDrawItem>(
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drawItem));
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break;
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default:
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break;
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}
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@ -205,6 +218,7 @@ void PlacefileLayer::ReloadData()
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p->placefileIcons_->FinishIcons();
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p->placefileLines_->FinishLines();
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p->placefilePolygons_->FinishPolygons();
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p->placefileTriangles_->FinishTriangles();
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p->placefileText_->FinishText();
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Q_EMIT DataReloaded();
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