Use GLEW instead of QOpenGLFunctions

This commit is contained in:
Dan Paulat 2025-07-07 22:44:01 -05:00
parent 4bd749d976
commit 331b2d855f
33 changed files with 788 additions and 959 deletions

View file

@ -79,7 +79,7 @@ public:
};
LinkedVectors::LinkedVectors(std::shared_ptr<GlContext> context) :
DrawItem(context->gl()), p(std::make_unique<Impl>(context))
DrawItem(), p(std::make_unique<Impl>(context))
{
}
LinkedVectors::~LinkedVectors() = default;