Use GLEW instead of QOpenGLFunctions

This commit is contained in:
Dan Paulat 2025-07-07 22:44:01 -05:00
parent 4bd749d976
commit 331b2d855f
33 changed files with 788 additions and 959 deletions

View file

@ -19,7 +19,7 @@ namespace gl
class ShaderProgram
{
public:
explicit ShaderProgram(OpenGLFunctions& gl);
explicit ShaderProgram();
virtual ~ShaderProgram();
ShaderProgram(const ShaderProgram&) = delete;