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	Merge pull request #326 from dpaulat/hotfix/geo-line-amd-display
Fix GeoLines Shader Usage
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						4cd0885023
					
				
					 1 changed files with 5 additions and 6 deletions
				
			
		|  | @ -230,12 +230,11 @@ void GeoLines::Initialize() | ||||||
|    gl.glEnableVertexAttribArray(6); |    gl.glEnableVertexAttribArray(6); | ||||||
| 
 | 
 | ||||||
|    // aDisplayed
 |    // aDisplayed
 | ||||||
|    gl.glVertexAttribPointer(7, |    gl.glVertexAttribIPointer(7, | ||||||
|                              1, |                              1, | ||||||
|                              GL_INT, |                              GL_INT, | ||||||
|                             GL_FALSE, |  | ||||||
|                              kIntegersPerVertex_ * sizeof(GLint), |                              kIntegersPerVertex_ * sizeof(GLint), | ||||||
|                             reinterpret_cast<void*>(3 * sizeof(float))); |                              reinterpret_cast<void*>(3 * sizeof(GLint))); | ||||||
|    gl.glEnableVertexAttribArray(7); |    gl.glEnableVertexAttribArray(7); | ||||||
| 
 | 
 | ||||||
|    p->dirty_ = true; |    p->dirty_ = true; | ||||||
|  |  | ||||||
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	 Dan Paulat
						Dan Paulat