Placefile icons looping

This commit is contained in:
Dan Paulat 2023-09-06 21:51:37 -05:00
parent d160eb6f94
commit 4feff1cb6e

View file

@ -32,6 +32,9 @@ static constexpr std::size_t kIconBufferLength =
static constexpr std::size_t kTextureBufferLength = static constexpr std::size_t kTextureBufferLength =
kNumTriangles * kVerticesPerTriangle * kPointsPerTexCoord; kNumTriangles * kVerticesPerTriangle * kPointsPerTexCoord;
// Threshold, start time, end time
static constexpr std::size_t kIntegersPerVertex_ = 3;
struct PlacefileIconInfo struct PlacefileIconInfo
{ {
PlacefileIconInfo( PlacefileIconInfo(
@ -78,6 +81,7 @@ public:
uMapMatrixLocation_(GL_INVALID_INDEX), uMapMatrixLocation_(GL_INVALID_INDEX),
uMapScreenCoordLocation_(GL_INVALID_INDEX), uMapScreenCoordLocation_(GL_INVALID_INDEX),
uMapDistanceLocation_(GL_INVALID_INDEX), uMapDistanceLocation_(GL_INVALID_INDEX),
uSelectedTimeLocation_(GL_INVALID_INDEX),
vao_ {GL_INVALID_INDEX}, vao_ {GL_INVALID_INDEX},
vbo_ {GL_INVALID_INDEX}, vbo_ {GL_INVALID_INDEX},
numVertices_ {0} numVertices_ {0}
@ -111,9 +115,9 @@ public:
newValidIconList_ {}; newValidIconList_ {};
std::vector<float> currentIconBuffer_ {}; std::vector<float> currentIconBuffer_ {};
std::vector<GLint> currentThresholdBuffer_ {}; std::vector<GLint> currentIntegerBuffer_ {};
std::vector<float> newIconBuffer_ {}; std::vector<float> newIconBuffer_ {};
std::vector<GLint> newThresholdBuffer_ {}; std::vector<GLint> newIntegerBuffer_ {};
std::vector<float> textureBuffer_ {}; std::vector<float> textureBuffer_ {};
@ -125,6 +129,7 @@ public:
GLint uMapMatrixLocation_; GLint uMapMatrixLocation_;
GLint uMapScreenCoordLocation_; GLint uMapScreenCoordLocation_;
GLint uMapDistanceLocation_; GLint uMapDistanceLocation_;
GLint uSelectedTimeLocation_;
GLuint vao_; GLuint vao_;
std::array<GLuint, 3> vbo_; std::array<GLuint, 3> vbo_;
@ -167,6 +172,8 @@ void PlacefileIcons::Initialize()
p->shaderProgram_->GetUniformLocation("uMapScreenCoord"); p->shaderProgram_->GetUniformLocation("uMapScreenCoord");
p->uMapDistanceLocation_ = p->uMapDistanceLocation_ =
p->shaderProgram_->GetUniformLocation("uMapDistance"); p->shaderProgram_->GetUniformLocation("uMapDistance");
p->uSelectedTimeLocation_ =
p->shaderProgram_->GetUniformLocation("uSelectedTime");
gl.glGenVertexArrays(1, &p->vao_); gl.glGenVertexArrays(1, &p->vao_);
gl.glGenBuffers(static_cast<GLsizei>(p->vbo_.size()), p->vbo_.data()); gl.glGenBuffers(static_cast<GLsizei>(p->vbo_.size()), p->vbo_.data());
@ -234,6 +241,14 @@ void PlacefileIcons::Initialize()
static_cast<void*>(0)); static_cast<void*>(0));
gl.glEnableVertexAttribArray(5); gl.glEnableVertexAttribArray(5);
// aTimeRange
gl.glVertexAttribIPointer(6, //
2,
GL_INT,
kIntegersPerVertex_ * sizeof(GLint),
reinterpret_cast<void*>(1 * sizeof(GLint)));
gl.glEnableVertexAttribArray(6);
p->dirty_ = true; p->dirty_ = true;
} }
@ -268,6 +283,17 @@ void PlacefileIcons::Render(
gl.glUniform1f(p->uMapDistanceLocation_, 0.0f); gl.glUniform1f(p->uMapDistanceLocation_, 0.0f);
} }
// Selected time
std::chrono::system_clock::time_point selectedTime =
(p->selectedTime_ == std::chrono::system_clock::time_point {}) ?
std::chrono::system_clock::now() :
p->selectedTime_;
gl.glUniform1i(
p->uSelectedTimeLocation_,
static_cast<GLint>(std::chrono::duration_cast<std::chrono::minutes>(
selectedTime.time_since_epoch())
.count()));
// Interpolate texture coordinates // Interpolate texture coordinates
gl.glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_LINEAR); gl.glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
gl.glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_LINEAR); gl.glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
@ -290,7 +316,7 @@ void PlacefileIcons::Deinitialize()
p->currentIconFiles_.clear(); p->currentIconFiles_.clear();
p->currentHoverIcons_.clear(); p->currentHoverIcons_.clear();
p->currentIconBuffer_.clear(); p->currentIconBuffer_.clear();
p->currentThresholdBuffer_.clear(); p->currentIntegerBuffer_.clear();
p->textureBuffer_.clear(); p->textureBuffer_.clear();
} }
@ -332,7 +358,7 @@ void PlacefileIcons::StartIcons()
p->newValidIconList_.clear(); p->newValidIconList_.clear();
p->newIconFiles_.clear(); p->newIconFiles_.clear();
p->newIconBuffer_.clear(); p->newIconBuffer_.clear();
p->newThresholdBuffer_.clear(); p->newIntegerBuffer_.clear();
p->newHoverIcons_.clear(); p->newHoverIcons_.clear();
} }
@ -376,7 +402,7 @@ void PlacefileIcons::FinishIcons()
p->currentIconList_.swap(p->newValidIconList_); p->currentIconList_.swap(p->newValidIconList_);
p->currentIconFiles_.swap(p->newIconFiles_); p->currentIconFiles_.swap(p->newIconFiles_);
p->currentIconBuffer_.swap(p->newIconBuffer_); p->currentIconBuffer_.swap(p->newIconBuffer_);
p->currentThresholdBuffer_.swap(p->newThresholdBuffer_); p->currentIntegerBuffer_.swap(p->newIntegerBuffer_);
p->currentHoverIcons_.swap(p->newHoverIcons_); p->currentHoverIcons_.swap(p->newHoverIcons_);
// Clear the new buffers // Clear the new buffers
@ -384,7 +410,7 @@ void PlacefileIcons::FinishIcons()
p->newValidIconList_.clear(); p->newValidIconList_.clear();
p->newIconFiles_.clear(); p->newIconFiles_.clear();
p->newIconBuffer_.clear(); p->newIconBuffer_.clear();
p->newThresholdBuffer_.clear(); p->newIntegerBuffer_.clear();
p->newHoverIcons_.clear(); p->newHoverIcons_.clear();
// Mark the draw item dirty // Mark the draw item dirty
@ -395,8 +421,9 @@ void PlacefileIcons::Impl::UpdateBuffers()
{ {
newIconBuffer_.clear(); newIconBuffer_.clear();
newIconBuffer_.reserve(newIconList_.size() * kIconBufferLength); newIconBuffer_.reserve(newIconList_.size() * kIconBufferLength);
newThresholdBuffer_.clear(); newIntegerBuffer_.clear();
newThresholdBuffer_.reserve(newIconList_.size() * kVerticesPerRectangle); newIntegerBuffer_.reserve(newIconList_.size() * kVerticesPerRectangle *
kIntegersPerVertex_);
for (auto& di : newIconList_) for (auto& di : newIconList_)
{ {
@ -425,6 +452,16 @@ void PlacefileIcons::Impl::UpdateBuffers()
units::length::nautical_miles<double> threshold = di->threshold_; units::length::nautical_miles<double> threshold = di->threshold_;
GLint thresholdValue = static_cast<GLint>(std::round(threshold.value())); GLint thresholdValue = static_cast<GLint>(std::round(threshold.value()));
// Start and end time
GLint startTime =
static_cast<GLint>(std::chrono::duration_cast<std::chrono::minutes>(
di->startTime_.time_since_epoch())
.count());
GLint endTime =
static_cast<GLint>(std::chrono::duration_cast<std::chrono::minutes>(
di->endTime_.time_since_epoch())
.count());
// Latitude and longitude coordinates in degrees // Latitude and longitude coordinates in degrees
const float lat = static_cast<float>(di->latitude_); const float lat = static_cast<float>(di->latitude_);
const float lon = static_cast<float>(di->longitude_); const float lon = static_cast<float>(di->longitude_);
@ -467,13 +504,25 @@ void PlacefileIcons::Impl::UpdateBuffers()
lat, lon, rx, ty, mc0, mc1, mc2, mc3, a, // TR lat, lon, rx, ty, mc0, mc1, mc2, mc3, a, // TR
lat, lon, lx, ty, mc0, mc1, mc2, mc3, a // TL lat, lon, lx, ty, mc0, mc1, mc2, mc3, a // TL
}); });
newThresholdBuffer_.insert(newThresholdBuffer_.end(), newIntegerBuffer_.insert(newIntegerBuffer_.end(),
{thresholdValue, // {thresholdValue,
thresholdValue, startTime,
thresholdValue, endTime,
thresholdValue, thresholdValue,
thresholdValue, startTime,
thresholdValue}); endTime,
thresholdValue,
startTime,
endTime,
thresholdValue,
startTime,
endTime,
thresholdValue,
startTime,
endTime,
thresholdValue,
startTime,
endTime});
if (!di->hoverText_.empty()) if (!di->hoverText_.empty())
{ {
@ -622,8 +671,8 @@ void PlacefileIcons::Impl::Update(bool textureAtlasChanged)
// Buffer threshold data // Buffer threshold data
gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[2]); gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[2]);
gl.glBufferData(GL_ARRAY_BUFFER, gl.glBufferData(GL_ARRAY_BUFFER,
sizeof(GLint) * currentThresholdBuffer_.size(), sizeof(GLint) * currentIntegerBuffer_.size(),
currentThresholdBuffer_.data(), currentIntegerBuffer_.data(),
GL_DYNAMIC_DRAW); GL_DYNAMIC_DRAW);
numVertices_ = static_cast<GLsizei>(currentIconBuffer_.size() / numVertices_ = static_cast<GLsizei>(currentIconBuffer_.size() /
@ -656,24 +705,41 @@ bool PlacefileIcons::RunMousePicking(
(p->thresholded_) ? util::maplibre::GetMapDistance(params) : (p->thresholded_) ? util::maplibre::GetMapDistance(params) :
units::length::meters<double> {0.0}; units::length::meters<double> {0.0};
// If no time has been selected, use the current time
std::chrono::system_clock::time_point selectedTime =
(p->selectedTime_ == std::chrono::system_clock::time_point {}) ?
std::chrono::system_clock::now() :
p->selectedTime_;
// For each pickable icon // For each pickable icon
auto it = std::find_if( auto it = std::find_if(
std::execution::par_unseq, std::execution::par_unseq,
p->currentHoverIcons_.crbegin(), p->currentHoverIcons_.crbegin(),
p->currentHoverIcons_.crend(), p->currentHoverIcons_.crend(),
[&mapDistance, &mapMatrix, &mousePos](const auto& icon) [&mapDistance, &selectedTime, &mapMatrix, &mousePos](const auto& icon)
{ {
if ( if ((
// Placefile is thresholded // Placefile is thresholded
mapDistance > units::length::meters<double> {0.0} && mapDistance > units::length::meters<double> {0.0} &&
// Placefile threshold is < 999 nmi // Placefile threshold is < 999 nmi
static_cast<int>(std::round( static_cast<int>(std::round(
units::length::nautical_miles<double> {icon.di_->threshold_} units::length::nautical_miles<double> {icon.di_->threshold_}
.value())) < 999 && .value())) < 999 &&
// Map distance is beyond the threshold // Map distance is beyond the threshold
icon.di_->threshold_ < mapDistance) icon.di_->threshold_ < mapDistance) ||
(
// Line has a start time
icon.di_->startTime_ !=
std::chrono::system_clock::time_point {} &&
// The time range has not yet started
(selectedTime < icon.di_->startTime_ ||
// The time range has ended
icon.di_->endTime_ <= selectedTime)))
{ {
// Icon is not pickable // Icon is not pickable
return false; return false;