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Merge pull request #484 from dpaulat/feature/opengl-glad
Use glad to load OpenGL instead of GLEW
This commit is contained in:
commit
51806d1742
10 changed files with 32 additions and 11 deletions
3
.github/workflows/clang-tidy-review.yml
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3
.github/workflows/clang-tidy-review.yml
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@ -113,7 +113,8 @@ jobs:
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-DCONAN_HOST_PROFILE="${{ matrix.conan_profile }}" `
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-DCONAN_BUILD_PROFILE="${{ matrix.conan_profile }}" `
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-DCMAKE_EXPORT_COMPILE_COMMANDS=on
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ninja scwx-qt_generate_counties_db `
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ninja glad_gl_core_33 `
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scwx-qt_generate_counties_db `
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scwx-qt_generate_versions `
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scwx-qt_autogen
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3
.gitmodules
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3
.gitmodules
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@ -40,3 +40,6 @@
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[submodule "external/qt6ct"]
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path = external/qt6ct
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url = https://github.com/AdenKoperczak/qt6ct.git
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[submodule "external/glad"]
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path = external/glad
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url = https://github.com/Dav1dde/glad.git
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@ -23,6 +23,7 @@ Supercell Wx uses code from the following dependencies:
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| [FreeType GL](https://github.com/rougier/freetype-gl) | [BSD 2-Clause with views sentence](https://spdx.org/licenses/BSD-2-Clause-Views.html) |
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| [GeographicLib](https://geographiclib.sourceforge.io/) | [MIT License](https://spdx.org/licenses/MIT.html) |
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| [geos](https://libgeos.org/) | [GNU Lesser General Public License v2.1 or later](https://spdx.org/licenses/LGPL-2.1-or-later.html) |
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| [GLAD](https://github.com/Dav1dde/glad) | [MIT License](https://spdx.org/licenses/MIT.html) |
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| [GLEW](https://www.opengl.org/sdk/libs/GLEW/) | [MIT License](https://spdx.org/licenses/MIT.html) |
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| [GLM](https://github.com/g-truc/glm) | [MIT License](https://spdx.org/licenses/MIT.html) |
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| [GoogleTest](https://google.github.io/googletest/) | [BSD 3-Clause "New" or "Revised" License](https://spdx.org/licenses/BSD-3-Clause.html) |
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2
external/CMakeLists.txt
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2
external/CMakeLists.txt
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@ -6,6 +6,7 @@ set_property(DIRECTORY
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PROPERTY CMAKE_CONFIGURE_DEPENDS
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aws-sdk-cpp.cmake
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date.cmake
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glad.cmake
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hsluv-c.cmake
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imgui.cmake
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maplibre-native-qt.cmake
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@ -16,6 +17,7 @@ set_property(DIRECTORY
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include(aws-sdk-cpp.cmake)
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include(date.cmake)
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include(glad.cmake)
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include(hsluv-c.cmake)
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include(imgui.cmake)
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include(maplibre-native-qt.cmake)
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1
external/glad
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Submodule
1
external/glad
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Submodule
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@ -0,0 +1 @@
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Subproject commit 73db193f853e2ee079bf3ca8a64aa2eaf6459043
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11
external/glad.cmake
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Normal file
11
external/glad.cmake
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Normal file
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@ -0,0 +1,11 @@
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cmake_minimum_required(VERSION 3.24)
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set(PROJECT_NAME scwx-glad)
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# Path to glad directory
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set(GLAD_SOURCES_DIR "${CMAKE_CURRENT_SOURCE_DIR}/glad/")
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# Path to glad CMake files
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add_subdirectory("${GLAD_SOURCES_DIR}/cmake" glad_cmake)
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# Specify glad settings
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glad_add_library(glad_gl_core_33 LOADER REPRODUCIBLE API gl:core=3.3)
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@ -745,6 +745,7 @@ target_link_libraries(scwx-qt PUBLIC Qt${QT_VERSION_MAJOR}::Widgets
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GeographicLib::GeographicLib
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GEOS::geos
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GEOS::geos_cxx_flags
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glad_gl_core_33
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GLEW::GLEW
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glm::glm
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imgui
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@ -1,6 +1,6 @@
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#pragma once
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#include <GL/glew.h>
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#include <glad/gl.h>
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#define SCWX_GL_CHECK_ERROR() \
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{ \
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@ -57,21 +57,21 @@ void GlContext::Impl::InitializeGL()
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return;
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}
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const GLenum error = glewInit();
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if (error != GLEW_OK)
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const int gladVersion = gladLoaderLoadGL();
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if (!gladVersion)
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{
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auto glewErrorString =
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reinterpret_cast<const char*>(glewGetErrorString(error));
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logger_->error("glewInit failed: {}", glewErrorString);
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logger_->error("gladLoaderLoadGL failed");
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QMessageBox::critical(
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nullptr,
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"Supercell Wx",
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QString("Unable to initialize OpenGL: %1").arg(glewErrorString));
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nullptr, "Supercell Wx", "Unable to initialize OpenGL");
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throw std::runtime_error("Unable to initialize OpenGL");
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}
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logger_->info("GLAD initialization complete: OpenGL {}.{}",
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GLAD_VERSION_MAJOR(gladVersion),
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GLAD_VERSION_MINOR(gladVersion));
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auto glVersion = reinterpret_cast<const char*>(glGetString(GL_VERSION));
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auto glVendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
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auto glRenderer = reinterpret_cast<const char*>(glGetString(GL_RENDERER));
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@ -86,7 +86,7 @@ void GlContext::Impl::InitializeGL()
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glGetIntegerv(GL_MAJOR_VERSION, &major);
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glGetIntegerv(GL_MINOR_VERSION, &minor);
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if (major < 3 || (major == 3 && minor < 3))
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if (major < 3 || (major == 3 && minor < 3) || !GLAD_GL_VERSION_3_3)
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{
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logger_->error(
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"OpenGL 3.3 or greater is required, found {}.{}", major, minor);
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@ -246,6 +246,7 @@ static void InitializeOpenGL()
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QSurfaceFormat surfaceFormat = QSurfaceFormat::defaultFormat();
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surfaceFormat.setProfile(QSurfaceFormat::OpenGLContextProfile::CoreProfile);
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surfaceFormat.setRenderableType(QSurfaceFormat::RenderableType::OpenGL);
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#if defined(__APPLE__)
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// For macOS, we must choose between OpenGL 4.1 Core and OpenGL 2.1
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