Creating OpenGL utility class, consolidating number of OpenGL function objects

This commit is contained in:
Dan Paulat 2021-07-23 21:30:51 -05:00
parent c6a323247d
commit 59be110c10
10 changed files with 124 additions and 73 deletions

View file

@ -59,7 +59,8 @@ set(SRC_MAP source/scwx/qt/map/map_widget.cpp
source/scwx/qt/map/radar_layer.cpp
source/scwx/qt/map/radar_range_layer.cpp
source/scwx/qt/map/triangle_layer.cpp)
set(HDR_UTIL source/scwx/qt/util/shader_program.hpp)
set(HDR_UTIL source/scwx/qt/util/gl.hpp
source/scwx/qt/util/shader_program.hpp)
set(SRC_UTIL source/scwx/qt/util/shader_program.cpp)
set(RESOURCE_FILES scwx-qt.qrc)