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Adding debug to when level 3 color table is updated
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1 changed files with 4 additions and 0 deletions
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@ -1,5 +1,6 @@
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#include <scwx/qt/view/level3_product_view.hpp>
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#include <scwx/common/constants.hpp>
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#include <scwx/util/logger.hpp>
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#include <scwx/util/threads.hpp>
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#include <scwx/util/time.hpp>
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#include <scwx/wsr88d/rpg/digital_radial_data_array_packet.hpp>
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@ -17,6 +18,7 @@ namespace view
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{
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static const std::string logPrefix_ = "scwx::qt::view::level3_product_view";
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static const auto logger_ = util::Logger::Create(logPrefix_);
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static constexpr uint16_t RANGE_FOLDED = 1u;
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@ -130,6 +132,8 @@ void Level3ProductView::Update()
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void Level3ProductView::UpdateColorTable()
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{
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logger_->debug("UpdateColorTable()");
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if (p->graphicMessage_ == nullptr || //
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p->colorTable_ == nullptr || //
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!p->colorTable_->IsValid())
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