mirror of
https://github.com/ciphervance/supercell-wx.git
synced 2025-10-30 13:00:06 +00:00
Change text background to draw item
This commit is contained in:
parent
0945eff733
commit
689f3dc464
8 changed files with 24 additions and 113 deletions
|
|
@ -1,9 +0,0 @@
|
||||||
#version 330 core
|
|
||||||
uniform vec4 uColor;
|
|
||||||
|
|
||||||
layout (location = 0) out vec4 fragColor;
|
|
||||||
|
|
||||||
void main()
|
|
||||||
{
|
|
||||||
fragColor = uColor;
|
|
||||||
}
|
|
||||||
|
|
@ -1,9 +0,0 @@
|
||||||
#version 330 core
|
|
||||||
layout (location = 0) in vec2 aVertex;
|
|
||||||
|
|
||||||
uniform mat4 uMVPMatrix;
|
|
||||||
|
|
||||||
void main()
|
|
||||||
{
|
|
||||||
gl_Position = uMVPMatrix * vec4(aVertex, 0.0f, 1.0f);
|
|
||||||
}
|
|
||||||
|
|
@ -109,8 +109,6 @@ set(RESOURCE_FILES scwx-qt.qrc)
|
||||||
|
|
||||||
set(SHADER_FILES gl/color.frag
|
set(SHADER_FILES gl/color.frag
|
||||||
gl/color.vert
|
gl/color.vert
|
||||||
gl/overlay.frag
|
|
||||||
gl/overlay.vert
|
|
||||||
gl/radar.frag
|
gl/radar.frag
|
||||||
gl/radar.vert
|
gl/radar.vert
|
||||||
gl/text.frag
|
gl/text.frag
|
||||||
|
|
|
||||||
|
|
@ -2,8 +2,6 @@
|
||||||
<qresource prefix="/">
|
<qresource prefix="/">
|
||||||
<file>gl/color.frag</file>
|
<file>gl/color.frag</file>
|
||||||
<file>gl/color.vert</file>
|
<file>gl/color.vert</file>
|
||||||
<file>gl/overlay.frag</file>
|
|
||||||
<file>gl/overlay.vert</file>
|
|
||||||
<file>gl/radar.frag</file>
|
<file>gl/radar.frag</file>
|
||||||
<file>gl/radar.vert</file>
|
<file>gl/radar.vert</file>
|
||||||
<file>gl/text.frag</file>
|
<file>gl/text.frag</file>
|
||||||
|
|
|
||||||
|
|
@ -67,6 +67,7 @@ public:
|
||||||
void Update();
|
void Update();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// TODO: OpenGL context with shaders
|
||||||
Rectangle::Rectangle(OpenGLFunctions& gl) :
|
Rectangle::Rectangle(OpenGLFunctions& gl) :
|
||||||
DrawItem(), p(std::make_unique<RectangleImpl>(gl))
|
DrawItem(), p(std::make_unique<RectangleImpl>(gl))
|
||||||
{
|
{
|
||||||
|
|
@ -159,12 +160,13 @@ void Rectangle::SetFill(boost::gil::rgba8_pixel_t color)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Rectangle::SetPosition(float x, float y)
|
void Rectangle::SetPosition(float x, float y, float z)
|
||||||
{
|
{
|
||||||
if (p->x_ != x || p->y_ != y)
|
if (p->x_ != x || p->y_ != y || p->z_ != z)
|
||||||
{
|
{
|
||||||
p->x_ = x;
|
p->x_ = x;
|
||||||
p->y_ = y;
|
p->y_ = y;
|
||||||
|
p->z_ = z;
|
||||||
p->dirty_ = true;
|
p->dirty_ = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -34,7 +34,7 @@ public:
|
||||||
|
|
||||||
void SetBorder(float width, boost::gil::rgba8_pixel_t color);
|
void SetBorder(float width, boost::gil::rgba8_pixel_t color);
|
||||||
void SetFill(boost::gil::rgba8_pixel_t color);
|
void SetFill(boost::gil::rgba8_pixel_t color);
|
||||||
void SetPosition(float x, float y);
|
void SetPosition(float x, float y, float z = 0.0f);
|
||||||
void SetSize(float width, float height);
|
void SetSize(float width, float height);
|
||||||
void SetVisible(bool visible);
|
void SetVisible(bool visible);
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -67,9 +67,7 @@ void DrawLayer::Render(const QMapbox::CustomLayerRenderParameters& params)
|
||||||
glm::mat4 projection = glm::ortho(0.0f,
|
glm::mat4 projection = glm::ortho(0.0f,
|
||||||
static_cast<float>(params.width),
|
static_cast<float>(params.width),
|
||||||
0.0f,
|
0.0f,
|
||||||
static_cast<float>(params.height),
|
static_cast<float>(params.height));
|
||||||
-10.0f,
|
|
||||||
10.0f);
|
|
||||||
|
|
||||||
gl.glUniformMatrix4fv(
|
gl.glUniformMatrix4fv(
|
||||||
p->uMVPMatrixLocation_, 1, GL_FALSE, glm::value_ptr(projection));
|
p->uMVPMatrixLocation_, 1, GL_FALSE, glm::value_ptr(projection));
|
||||||
|
|
|
||||||
|
|
@ -37,14 +37,10 @@ public:
|
||||||
explicit OverlayLayerImpl(std::shared_ptr<MapContext> context) :
|
explicit OverlayLayerImpl(std::shared_ptr<MapContext> context) :
|
||||||
textShader_(context->gl_),
|
textShader_(context->gl_),
|
||||||
font_(util::Font::Create(":/res/fonts/din1451alt.ttf")),
|
font_(util::Font::Create(":/res/fonts/din1451alt.ttf")),
|
||||||
shaderProgram_(context->gl_),
|
|
||||||
uMVPMatrixLocation_(GL_INVALID_INDEX),
|
|
||||||
uColorLocation_(GL_INVALID_INDEX),
|
|
||||||
vbo_ {GL_INVALID_INDEX},
|
|
||||||
vao_ {GL_INVALID_INDEX},
|
|
||||||
texture_ {GL_INVALID_INDEX},
|
texture_ {GL_INVALID_INDEX},
|
||||||
activeBoxOuter_ {std::make_shared<gl::draw::Rectangle>(context->gl_)},
|
activeBoxOuter_ {std::make_shared<gl::draw::Rectangle>(context->gl_)},
|
||||||
activeBoxInner_ {std::make_shared<gl::draw::Rectangle>(context->gl_)},
|
activeBoxInner_ {std::make_shared<gl::draw::Rectangle>(context->gl_)},
|
||||||
|
timeBox_ {std::make_shared<gl::draw::Rectangle>(context->gl_)},
|
||||||
sweepTimeString_ {},
|
sweepTimeString_ {},
|
||||||
sweepTimeNeedsUpdate_ {true}
|
sweepTimeNeedsUpdate_ {true}
|
||||||
{
|
{
|
||||||
|
|
@ -54,15 +50,11 @@ public:
|
||||||
|
|
||||||
gl::TextShader textShader_;
|
gl::TextShader textShader_;
|
||||||
std::shared_ptr<util::Font> font_;
|
std::shared_ptr<util::Font> font_;
|
||||||
gl::ShaderProgram shaderProgram_;
|
|
||||||
GLint uMVPMatrixLocation_;
|
|
||||||
GLint uColorLocation_;
|
|
||||||
GLuint vbo_;
|
|
||||||
GLuint vao_;
|
|
||||||
GLuint texture_;
|
GLuint texture_;
|
||||||
|
|
||||||
std::shared_ptr<gl::draw::Rectangle> activeBoxOuter_;
|
std::shared_ptr<gl::draw::Rectangle> activeBoxOuter_;
|
||||||
std::shared_ptr<gl::draw::Rectangle> activeBoxInner_;
|
std::shared_ptr<gl::draw::Rectangle> activeBoxInner_;
|
||||||
|
std::shared_ptr<gl::draw::Rectangle> timeBox_;
|
||||||
|
|
||||||
std::string sweepTimeString_;
|
std::string sweepTimeString_;
|
||||||
bool sweepTimeNeedsUpdate_;
|
bool sweepTimeNeedsUpdate_;
|
||||||
|
|
@ -71,10 +63,15 @@ public:
|
||||||
OverlayLayer::OverlayLayer(std::shared_ptr<MapContext> context) :
|
OverlayLayer::OverlayLayer(std::shared_ptr<MapContext> context) :
|
||||||
DrawLayer(context), p(std::make_unique<OverlayLayerImpl>(context))
|
DrawLayer(context), p(std::make_unique<OverlayLayerImpl>(context))
|
||||||
{
|
{
|
||||||
|
AddDrawItem(p->timeBox_);
|
||||||
AddDrawItem(p->activeBoxOuter_);
|
AddDrawItem(p->activeBoxOuter_);
|
||||||
AddDrawItem(p->activeBoxInner_);
|
AddDrawItem(p->activeBoxInner_);
|
||||||
|
|
||||||
|
p->activeBoxOuter_->SetPosition(0.0f, 0.0f);
|
||||||
|
p->activeBoxOuter_->SetBorder(1.0f, {0, 0, 0, 255});
|
||||||
|
p->activeBoxInner_->SetBorder(1.0f, {255, 255, 255, 255});
|
||||||
p->activeBoxInner_->SetPosition(1.0f, 1.0f);
|
p->activeBoxInner_->SetPosition(1.0f, 1.0f);
|
||||||
|
p->timeBox_->SetFill({0, 0, 0, 192});
|
||||||
}
|
}
|
||||||
|
|
||||||
OverlayLayer::~OverlayLayer() = default;
|
OverlayLayer::~OverlayLayer() = default;
|
||||||
|
|
@ -89,49 +86,11 @@ void OverlayLayer::Initialize()
|
||||||
|
|
||||||
p->textShader_.Initialize();
|
p->textShader_.Initialize();
|
||||||
|
|
||||||
// Load and configure overlay shader
|
|
||||||
p->shaderProgram_.Load(":/gl/overlay.vert", ":/gl/overlay.frag");
|
|
||||||
|
|
||||||
p->uMVPMatrixLocation_ =
|
|
||||||
gl.glGetUniformLocation(p->shaderProgram_.id(), "uMVPMatrix");
|
|
||||||
if (p->uMVPMatrixLocation_ == -1)
|
|
||||||
{
|
|
||||||
BOOST_LOG_TRIVIAL(warning) << logPrefix_ << "Could not find uMVPMatrix";
|
|
||||||
}
|
|
||||||
|
|
||||||
p->uColorLocation_ =
|
|
||||||
gl.glGetUniformLocation(p->shaderProgram_.id(), "uColor");
|
|
||||||
if (p->uColorLocation_ == -1)
|
|
||||||
{
|
|
||||||
BOOST_LOG_TRIVIAL(warning) << logPrefix_ << "Could not find uColor";
|
|
||||||
}
|
|
||||||
|
|
||||||
if (p->texture_ == GL_INVALID_INDEX)
|
if (p->texture_ == GL_INVALID_INDEX)
|
||||||
{
|
{
|
||||||
p->texture_ = p->font_->GenerateTexture(gl);
|
p->texture_ = p->font_->GenerateTexture(gl);
|
||||||
}
|
}
|
||||||
|
|
||||||
p->shaderProgram_.Use();
|
|
||||||
|
|
||||||
// Generate a vertex array object
|
|
||||||
gl.glGenVertexArrays(1, &p->vao_);
|
|
||||||
|
|
||||||
// Generate vertex buffer objects
|
|
||||||
gl.glGenBuffers(1, &p->vbo_);
|
|
||||||
|
|
||||||
gl.glBindVertexArray(p->vao_);
|
|
||||||
|
|
||||||
// Upper right panel (dynamic sized)
|
|
||||||
gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_);
|
|
||||||
gl.glBufferData(
|
|
||||||
GL_ARRAY_BUFFER, sizeof(float) * 6 * 2, nullptr, GL_DYNAMIC_DRAW);
|
|
||||||
|
|
||||||
gl.glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, static_cast<void*>(0));
|
|
||||||
gl.glEnableVertexAttribArray(0);
|
|
||||||
|
|
||||||
// Upper right panel color
|
|
||||||
gl.glUniform4f(p->uColorLocation_, 0.0f, 0.0f, 0.0f, 0.75f);
|
|
||||||
|
|
||||||
connect(context()->radarProductView_.get(),
|
connect(context()->radarProductView_.get(),
|
||||||
&view::RadarProductView::SweepComputed,
|
&view::RadarProductView::SweepComputed,
|
||||||
this,
|
this,
|
||||||
|
|
@ -140,6 +99,8 @@ void OverlayLayer::Initialize()
|
||||||
|
|
||||||
void OverlayLayer::Render(const QMapbox::CustomLayerRenderParameters& params)
|
void OverlayLayer::Render(const QMapbox::CustomLayerRenderParameters& params)
|
||||||
{
|
{
|
||||||
|
constexpr float fontSize = 16.0f;
|
||||||
|
|
||||||
gl::OpenGLFunctions& gl = context()->gl_;
|
gl::OpenGLFunctions& gl = context()->gl_;
|
||||||
|
|
||||||
if (p->sweepTimeNeedsUpdate_)
|
if (p->sweepTimeNeedsUpdate_)
|
||||||
|
|
@ -164,50 +125,30 @@ void OverlayLayer::Render(const QMapbox::CustomLayerRenderParameters& params)
|
||||||
0.0f,
|
0.0f,
|
||||||
static_cast<float>(params.height));
|
static_cast<float>(params.height));
|
||||||
|
|
||||||
p->shaderProgram_.Use();
|
|
||||||
|
|
||||||
gl.glUniformMatrix4fv(
|
|
||||||
p->uMVPMatrixLocation_, 1, GL_FALSE, glm::value_ptr(projection));
|
|
||||||
|
|
||||||
// Active Box
|
// Active Box
|
||||||
p->activeBoxOuter_->SetVisible(context()->settings_.isActive_);
|
p->activeBoxOuter_->SetVisible(context()->settings_.isActive_);
|
||||||
p->activeBoxInner_->SetVisible(context()->settings_.isActive_);
|
p->activeBoxInner_->SetVisible(context()->settings_.isActive_);
|
||||||
if (context()->settings_.isActive_)
|
if (context()->settings_.isActive_)
|
||||||
{
|
{
|
||||||
p->activeBoxOuter_->SetSize(params.width, params.height);
|
p->activeBoxOuter_->SetSize(params.width, params.height);
|
||||||
p->activeBoxOuter_->SetBorder(1.0f, {0, 0, 0, 255});
|
|
||||||
p->activeBoxInner_->SetSize(params.width - 2.0f, params.height - 2.0f);
|
p->activeBoxInner_->SetSize(params.width - 2.0f, params.height - 2.0f);
|
||||||
p->activeBoxInner_->SetBorder(1.0f, {255, 255, 255, 255});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (p->sweepTimeString_.length() > 0)
|
if (p->sweepTimeString_.length() > 0)
|
||||||
{
|
{
|
||||||
const float fontSize = 16.0f;
|
|
||||||
const float textLength =
|
const float textLength =
|
||||||
p->font_->TextLength(p->sweepTimeString_, fontSize);
|
p->font_->TextLength(p->sweepTimeString_, fontSize);
|
||||||
|
|
||||||
// Upper right panel vertices
|
p->timeBox_->SetPosition(static_cast<float>(params.width) - textLength -
|
||||||
const float vertexLX =
|
14.0f,
|
||||||
static_cast<float>(params.width) - textLength - 14.0f;
|
static_cast<float>(params.height) - 22.0f);
|
||||||
const float vertexRX = static_cast<float>(params.width);
|
p->timeBox_->SetSize(textLength + 14.0f, 22.0f);
|
||||||
const float vertexTY = static_cast<float>(params.height);
|
}
|
||||||
const float vertexBY = static_cast<float>(params.height) - 22.0f;
|
|
||||||
const float vertices[6][2] = {{vertexLX, vertexTY}, // TL
|
|
||||||
{vertexLX, vertexBY}, // BL
|
|
||||||
{vertexRX, vertexTY}, // TR
|
|
||||||
//
|
|
||||||
{vertexLX, vertexBY}, // BL
|
|
||||||
{vertexRX, vertexTY}, // TR
|
|
||||||
{vertexRX, vertexBY}}; // BR
|
|
||||||
|
|
||||||
// Draw vertices
|
DrawLayer::Render(params);
|
||||||
gl.glBindVertexArray(p->vao_);
|
|
||||||
gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_);
|
|
||||||
gl.glVertexAttribPointer(
|
|
||||||
0, 2, GL_FLOAT, GL_FALSE, 0, static_cast<void*>(0));
|
|
||||||
gl.glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(vertices), vertices);
|
|
||||||
gl.glDrawArrays(GL_TRIANGLES, 0, 6);
|
|
||||||
|
|
||||||
|
if (p->sweepTimeString_.length() > 0)
|
||||||
|
{
|
||||||
// Render time
|
// Render time
|
||||||
p->textShader_.RenderText(p->sweepTimeString_,
|
p->textShader_.RenderText(p->sweepTimeString_,
|
||||||
params.width - 7.0f,
|
params.width - 7.0f,
|
||||||
|
|
@ -220,8 +161,6 @@ void OverlayLayer::Render(const QMapbox::CustomLayerRenderParameters& params)
|
||||||
gl::TextAlign::Right);
|
gl::TextAlign::Right);
|
||||||
}
|
}
|
||||||
|
|
||||||
DrawLayer::Render(params);
|
|
||||||
|
|
||||||
SCWX_GL_CHECK_ERROR();
|
SCWX_GL_CHECK_ERROR();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -233,15 +172,9 @@ void OverlayLayer::Deinitialize()
|
||||||
|
|
||||||
gl::OpenGLFunctions& gl = context()->gl_;
|
gl::OpenGLFunctions& gl = context()->gl_;
|
||||||
|
|
||||||
gl.glDeleteVertexArrays(1, &p->vao_);
|
|
||||||
gl.glDeleteBuffers(1, &p->vbo_);
|
|
||||||
gl.glDeleteTextures(1, &p->texture_);
|
gl.glDeleteTextures(1, &p->texture_);
|
||||||
|
|
||||||
p->uMVPMatrixLocation_ = GL_INVALID_INDEX;
|
p->texture_ = GL_INVALID_INDEX;
|
||||||
p->uColorLocation_ = GL_INVALID_INDEX;
|
|
||||||
p->vao_ = GL_INVALID_INDEX;
|
|
||||||
p->vbo_ = GL_INVALID_INDEX;
|
|
||||||
p->texture_ = GL_INVALID_INDEX;
|
|
||||||
|
|
||||||
disconnect(context()->radarProductView_.get(),
|
disconnect(context()->radarProductView_.get(),
|
||||||
&view::RadarProductView::SweepComputed,
|
&view::RadarProductView::SweepComputed,
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue