Change text background to draw item

This commit is contained in:
Dan Paulat 2021-12-18 22:45:29 -06:00
parent 0945eff733
commit 689f3dc464
8 changed files with 24 additions and 113 deletions

View file

@ -1,9 +0,0 @@
#version 330 core
uniform vec4 uColor;
layout (location = 0) out vec4 fragColor;
void main()
{
fragColor = uColor;
}

View file

@ -1,9 +0,0 @@
#version 330 core
layout (location = 0) in vec2 aVertex;
uniform mat4 uMVPMatrix;
void main()
{
gl_Position = uMVPMatrix * vec4(aVertex, 0.0f, 1.0f);
}

View file

@ -109,8 +109,6 @@ set(RESOURCE_FILES scwx-qt.qrc)
set(SHADER_FILES gl/color.frag
gl/color.vert
gl/overlay.frag
gl/overlay.vert
gl/radar.frag
gl/radar.vert
gl/text.frag

View file

@ -2,8 +2,6 @@
<qresource prefix="/">
<file>gl/color.frag</file>
<file>gl/color.vert</file>
<file>gl/overlay.frag</file>
<file>gl/overlay.vert</file>
<file>gl/radar.frag</file>
<file>gl/radar.vert</file>
<file>gl/text.frag</file>

View file

@ -67,6 +67,7 @@ public:
void Update();
};
// TODO: OpenGL context with shaders
Rectangle::Rectangle(OpenGLFunctions& gl) :
DrawItem(), p(std::make_unique<RectangleImpl>(gl))
{
@ -159,12 +160,13 @@ void Rectangle::SetFill(boost::gil::rgba8_pixel_t color)
}
}
void Rectangle::SetPosition(float x, float y)
void Rectangle::SetPosition(float x, float y, float z)
{
if (p->x_ != x || p->y_ != y)
if (p->x_ != x || p->y_ != y || p->z_ != z)
{
p->x_ = x;
p->y_ = y;
p->z_ = z;
p->dirty_ = true;
}
}

View file

@ -34,7 +34,7 @@ public:
void SetBorder(float width, boost::gil::rgba8_pixel_t color);
void SetFill(boost::gil::rgba8_pixel_t color);
void SetPosition(float x, float y);
void SetPosition(float x, float y, float z = 0.0f);
void SetSize(float width, float height);
void SetVisible(bool visible);

View file

@ -67,9 +67,7 @@ void DrawLayer::Render(const QMapbox::CustomLayerRenderParameters& params)
glm::mat4 projection = glm::ortho(0.0f,
static_cast<float>(params.width),
0.0f,
static_cast<float>(params.height),
-10.0f,
10.0f);
static_cast<float>(params.height));
gl.glUniformMatrix4fv(
p->uMVPMatrixLocation_, 1, GL_FALSE, glm::value_ptr(projection));

View file

@ -37,14 +37,10 @@ public:
explicit OverlayLayerImpl(std::shared_ptr<MapContext> context) :
textShader_(context->gl_),
font_(util::Font::Create(":/res/fonts/din1451alt.ttf")),
shaderProgram_(context->gl_),
uMVPMatrixLocation_(GL_INVALID_INDEX),
uColorLocation_(GL_INVALID_INDEX),
vbo_ {GL_INVALID_INDEX},
vao_ {GL_INVALID_INDEX},
texture_ {GL_INVALID_INDEX},
activeBoxOuter_ {std::make_shared<gl::draw::Rectangle>(context->gl_)},
activeBoxInner_ {std::make_shared<gl::draw::Rectangle>(context->gl_)},
timeBox_ {std::make_shared<gl::draw::Rectangle>(context->gl_)},
sweepTimeString_ {},
sweepTimeNeedsUpdate_ {true}
{
@ -54,15 +50,11 @@ public:
gl::TextShader textShader_;
std::shared_ptr<util::Font> font_;
gl::ShaderProgram shaderProgram_;
GLint uMVPMatrixLocation_;
GLint uColorLocation_;
GLuint vbo_;
GLuint vao_;
GLuint texture_;
std::shared_ptr<gl::draw::Rectangle> activeBoxOuter_;
std::shared_ptr<gl::draw::Rectangle> activeBoxInner_;
std::shared_ptr<gl::draw::Rectangle> timeBox_;
std::string sweepTimeString_;
bool sweepTimeNeedsUpdate_;
@ -71,10 +63,15 @@ public:
OverlayLayer::OverlayLayer(std::shared_ptr<MapContext> context) :
DrawLayer(context), p(std::make_unique<OverlayLayerImpl>(context))
{
AddDrawItem(p->timeBox_);
AddDrawItem(p->activeBoxOuter_);
AddDrawItem(p->activeBoxInner_);
p->activeBoxOuter_->SetPosition(0.0f, 0.0f);
p->activeBoxOuter_->SetBorder(1.0f, {0, 0, 0, 255});
p->activeBoxInner_->SetBorder(1.0f, {255, 255, 255, 255});
p->activeBoxInner_->SetPosition(1.0f, 1.0f);
p->timeBox_->SetFill({0, 0, 0, 192});
}
OverlayLayer::~OverlayLayer() = default;
@ -89,49 +86,11 @@ void OverlayLayer::Initialize()
p->textShader_.Initialize();
// Load and configure overlay shader
p->shaderProgram_.Load(":/gl/overlay.vert", ":/gl/overlay.frag");
p->uMVPMatrixLocation_ =
gl.glGetUniformLocation(p->shaderProgram_.id(), "uMVPMatrix");
if (p->uMVPMatrixLocation_ == -1)
{
BOOST_LOG_TRIVIAL(warning) << logPrefix_ << "Could not find uMVPMatrix";
}
p->uColorLocation_ =
gl.glGetUniformLocation(p->shaderProgram_.id(), "uColor");
if (p->uColorLocation_ == -1)
{
BOOST_LOG_TRIVIAL(warning) << logPrefix_ << "Could not find uColor";
}
if (p->texture_ == GL_INVALID_INDEX)
{
p->texture_ = p->font_->GenerateTexture(gl);
}
p->shaderProgram_.Use();
// Generate a vertex array object
gl.glGenVertexArrays(1, &p->vao_);
// Generate vertex buffer objects
gl.glGenBuffers(1, &p->vbo_);
gl.glBindVertexArray(p->vao_);
// Upper right panel (dynamic sized)
gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_);
gl.glBufferData(
GL_ARRAY_BUFFER, sizeof(float) * 6 * 2, nullptr, GL_DYNAMIC_DRAW);
gl.glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, static_cast<void*>(0));
gl.glEnableVertexAttribArray(0);
// Upper right panel color
gl.glUniform4f(p->uColorLocation_, 0.0f, 0.0f, 0.0f, 0.75f);
connect(context()->radarProductView_.get(),
&view::RadarProductView::SweepComputed,
this,
@ -140,6 +99,8 @@ void OverlayLayer::Initialize()
void OverlayLayer::Render(const QMapbox::CustomLayerRenderParameters& params)
{
constexpr float fontSize = 16.0f;
gl::OpenGLFunctions& gl = context()->gl_;
if (p->sweepTimeNeedsUpdate_)
@ -164,50 +125,30 @@ void OverlayLayer::Render(const QMapbox::CustomLayerRenderParameters& params)
0.0f,
static_cast<float>(params.height));
p->shaderProgram_.Use();
gl.glUniformMatrix4fv(
p->uMVPMatrixLocation_, 1, GL_FALSE, glm::value_ptr(projection));
// Active Box
p->activeBoxOuter_->SetVisible(context()->settings_.isActive_);
p->activeBoxInner_->SetVisible(context()->settings_.isActive_);
if (context()->settings_.isActive_)
{
p->activeBoxOuter_->SetSize(params.width, params.height);
p->activeBoxOuter_->SetBorder(1.0f, {0, 0, 0, 255});
p->activeBoxInner_->SetSize(params.width - 2.0f, params.height - 2.0f);
p->activeBoxInner_->SetBorder(1.0f, {255, 255, 255, 255});
}
if (p->sweepTimeString_.length() > 0)
{
const float fontSize = 16.0f;
const float textLength =
p->font_->TextLength(p->sweepTimeString_, fontSize);
// Upper right panel vertices
const float vertexLX =
static_cast<float>(params.width) - textLength - 14.0f;
const float vertexRX = static_cast<float>(params.width);
const float vertexTY = static_cast<float>(params.height);
const float vertexBY = static_cast<float>(params.height) - 22.0f;
const float vertices[6][2] = {{vertexLX, vertexTY}, // TL
{vertexLX, vertexBY}, // BL
{vertexRX, vertexTY}, // TR
//
{vertexLX, vertexBY}, // BL
{vertexRX, vertexTY}, // TR
{vertexRX, vertexBY}}; // BR
p->timeBox_->SetPosition(static_cast<float>(params.width) - textLength -
14.0f,
static_cast<float>(params.height) - 22.0f);
p->timeBox_->SetSize(textLength + 14.0f, 22.0f);
}
// Draw vertices
gl.glBindVertexArray(p->vao_);
gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_);
gl.glVertexAttribPointer(
0, 2, GL_FLOAT, GL_FALSE, 0, static_cast<void*>(0));
gl.glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(vertices), vertices);
gl.glDrawArrays(GL_TRIANGLES, 0, 6);
DrawLayer::Render(params);
if (p->sweepTimeString_.length() > 0)
{
// Render time
p->textShader_.RenderText(p->sweepTimeString_,
params.width - 7.0f,
@ -220,8 +161,6 @@ void OverlayLayer::Render(const QMapbox::CustomLayerRenderParameters& params)
gl::TextAlign::Right);
}
DrawLayer::Render(params);
SCWX_GL_CHECK_ERROR();
}
@ -233,14 +172,8 @@ void OverlayLayer::Deinitialize()
gl::OpenGLFunctions& gl = context()->gl_;
gl.glDeleteVertexArrays(1, &p->vao_);
gl.glDeleteBuffers(1, &p->vbo_);
gl.glDeleteTextures(1, &p->texture_);
p->uMVPMatrixLocation_ = GL_INVALID_INDEX;
p->uColorLocation_ = GL_INVALID_INDEX;
p->vao_ = GL_INVALID_INDEX;
p->vbo_ = GL_INVALID_INDEX;
p->texture_ = GL_INVALID_INDEX;
disconnect(context()->radarProductView_.get(),