Specify OpenGL as the renderable type

This commit is contained in:
Dan Paulat 2025-07-12 23:22:08 -05:00
parent 4e74a8d38e
commit 6b09b7cb9b

View file

@ -246,6 +246,7 @@ static void InitializeOpenGL()
QSurfaceFormat surfaceFormat = QSurfaceFormat::defaultFormat(); QSurfaceFormat surfaceFormat = QSurfaceFormat::defaultFormat();
surfaceFormat.setProfile(QSurfaceFormat::OpenGLContextProfile::CoreProfile); surfaceFormat.setProfile(QSurfaceFormat::OpenGLContextProfile::CoreProfile);
surfaceFormat.setRenderableType(QSurfaceFormat::RenderableType::OpenGL);
#if defined(__APPLE__) #if defined(__APPLE__)
// For macOS, we must choose between OpenGL 4.1 Core and OpenGL 2.1 // For macOS, we must choose between OpenGL 4.1 Core and OpenGL 2.1