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	Set OpenGL blend mode for placefile transparency
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		|  | @ -205,6 +205,9 @@ void PlacefileLayer::Render( | |||
| { | ||||
|    gl::OpenGLFunctions& gl = context()->gl(); | ||||
| 
 | ||||
|    // Set OpenGL blend mode for transparency
 | ||||
|    gl.glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ||||
| 
 | ||||
|    // Reset text ID per frame
 | ||||
|    p->textId_ = 0; | ||||
| 
 | ||||
|  |  | |||
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	 Dan Paulat
						Dan Paulat