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	Use GL_TEXTURE_2D_ARRAY to enable multiple texture atlases
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					 8 changed files with 36 additions and 15 deletions
				
			
		|  | @ -265,6 +265,7 @@ set(SHADER_FILES gl/color.frag | |||
|                  gl/texture1d.frag | ||||
|                  gl/texture1d.vert | ||||
|                  gl/texture2d.frag | ||||
|                  gl/texture2d_array.frag | ||||
|                  gl/threshold.geom) | ||||
| 
 | ||||
| set(CMAKE_FILES scwx-qt.cmake) | ||||
|  |  | |||
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	 Dan Paulat
						Dan Paulat