Use GL_TEXTURE_2D_ARRAY to enable multiple texture atlases

This commit is contained in:
Dan Paulat 2023-09-02 13:44:56 -05:00
parent 922e875b07
commit 7198d1c7af
8 changed files with 36 additions and 15 deletions

View file

@ -265,6 +265,7 @@ set(SHADER_FILES gl/color.frag
gl/texture1d.frag
gl/texture1d.vert
gl/texture2d.frag
gl/texture2d_array.frag
gl/threshold.geom)
set(CMAKE_FILES scwx-qt.cmake)