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Populate default texture atlas
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1 changed files with 8 additions and 0 deletions
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@ -1,5 +1,6 @@
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#include <scwx/qt/manager/resource_manager.hpp>
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#include <scwx/qt/util/font.hpp>
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#include <scwx/qt/util/texture_atlas.hpp>
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namespace scwx
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{
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@ -20,6 +21,13 @@ static void LoadFonts()
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{
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util::Font::Create(":/res/fonts/din1451alt.ttf");
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util::Font::Create(":/res/fonts/din1451alt_g.ttf");
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util::TextureAtlas& textureAtlas = util::TextureAtlas::Instance();
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textureAtlas.RegisterTexture("lines/default-1x7",
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":/res/textures/lines/default-1x7.png");
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textureAtlas.RegisterTexture("lines/test-pattern",
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":/res/textures/lines/test-pattern.png");
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textureAtlas.BuildAtlas(8, 8);
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}
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} // namespace ResourceManager
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