Populate default texture atlas

This commit is contained in:
Dan Paulat 2022-10-05 22:42:06 -05:00
parent 17192470ec
commit 71d873f4b4

View file

@ -1,5 +1,6 @@
#include <scwx/qt/manager/resource_manager.hpp>
#include <scwx/qt/util/font.hpp>
#include <scwx/qt/util/texture_atlas.hpp>
namespace scwx
{
@ -20,6 +21,13 @@ static void LoadFonts()
{
util::Font::Create(":/res/fonts/din1451alt.ttf");
util::Font::Create(":/res/fonts/din1451alt_g.ttf");
util::TextureAtlas& textureAtlas = util::TextureAtlas::Instance();
textureAtlas.RegisterTexture("lines/default-1x7",
":/res/textures/lines/default-1x7.png");
textureAtlas.RegisterTexture("lines/test-pattern",
":/res/textures/lines/test-pattern.png");
textureAtlas.BuildAtlas(8, 8);
}
} // namespace ResourceManager