Fixing color table limits and threshold value

This commit is contained in:
Dan Paulat 2021-11-13 12:16:22 -06:00
parent aa48d8610a
commit 73d2b8323b
2 changed files with 3 additions and 4 deletions

View file

@ -298,7 +298,7 @@ void RadarProductLayer::UpdateColorTable()
gl.glGenerateMipmap(GL_TEXTURE_1D);
gl.glUniform1ui(p->uDataMomentOffsetLocation_, rangeMin);
gl.glUniform1f(p->uDataMomentScaleLocation_, rangeMax - rangeMin);
gl.glUniform1f(p->uDataMomentScaleLocation_, scale);
}
void RadarProductLayer::UpdateColorTableNextFrame()