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	Use a more friendly name for ImGui font registration
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					 1 changed files with 16 additions and 2 deletions
				
			
		|  | @ -261,10 +261,24 @@ FontManager::LoadImGuiFont(const std::string&               family, | |||
|       return it->second; | ||||
|    } | ||||
| 
 | ||||
|    // Define a name for the ImGui font
 | ||||
|    std::string fontName; | ||||
|    try | ||||
|    { | ||||
|       fontName = fmt::format( | ||||
|          "{}:{}", | ||||
|          std::filesystem::path(fontRecord.filename_).filename().string(), | ||||
|          imFontSize.value()); | ||||
|    } | ||||
|    catch (const std::exception& ex) | ||||
|    { | ||||
|       logger_->warn(ex.what()); | ||||
|       fontName = fmt::format("{}:{}", fontRecord.filename_, imFontSize.value()); | ||||
|    } | ||||
| 
 | ||||
|    // Create an ImGui font
 | ||||
|    std::shared_ptr<types::ImGuiFont> imguiFont = | ||||
|       std::make_shared<types::ImGuiFont>( | ||||
|          fontRecord.filename_, rawFontData, imFontSize); | ||||
|       std::make_shared<types::ImGuiFont>(fontName, rawFontData, imFontSize); | ||||
| 
 | ||||
|    // Store the ImGui font
 | ||||
|    p->imguiFonts_.insert_or_assign(imguiFontKey, imguiFont); | ||||
|  |  | |||
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	 Dan Paulat
						Dan Paulat