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Taking load data mutexes on destruction can cause a deadlock
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@ -182,10 +182,6 @@ public:
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providerManager->Disable();
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});
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// Lock other mutexes before destroying, ensure loading is complete
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std::unique_lock loadLevel2DataLock {loadLevel2DataMutex_};
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std::unique_lock loadLevel3DataLock {loadLevel3DataMutex_};
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threadPool_.join();
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}
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