Add Storm Tracking Information display to Overlay Product Layer

This commit is contained in:
Dan Paulat 2024-02-17 23:07:25 -06:00
parent a0701df13f
commit 900267b16f
2 changed files with 264 additions and 2 deletions

View file

@ -7,6 +7,48 @@ namespace wsr88d
namespace rpg
{
enum class PacketCode : std::uint16_t
{
TextNoValue = 1,
SpecialSymbol = 2,
MesocycloneSymbol3 = 3,
WindBarbData = 4,
VectorArrowData = 5,
LinkedVectorNoValue = 6,
UnlinkedVectorNoValue = 7,
TextUniform = 8,
LinkedVectorUniform = 9,
UnlinkedVectorUniform = 10,
MesocycloneSymbol11 = 11,
TornadoVortexSignatureSymbol = 12,
HailPositiveSymbol = 13,
HailProbableSymbol = 14,
StormId = 15,
DigitalRadialDataArray = 16,
DigitalPrecipitationDataArray = 17,
PrecipitationRateDataArray = 18,
HdaHailSymbol = 19,
PointFeatureSymbol = 20,
CellTrendData = 21,
CellTrendVolumeScanTimes = 22,
ScitPastData = 23,
ScitForecastData = 24,
StiCircle = 25,
ElevatedTornadoVortexSignatureSymbol = 26,
GenericData28 = 28,
GenericData29 = 29,
SetColorLevel = 0x0802,
LinkedContourVector = 0x0E03,
UnlinkedContourVector = 0x3501,
MapMessage0E23 = 0x0E23,
MapMessage3521 = 0x3521,
MapMessage4E00 = 0x4E00,
MapMessage4E01 = 0x4E01,
RadialData = 0xAF1F,
RasterDataBA07 = 0xBA07,
RasterDataBA0F = 0xBA0F
};
enum class SpecialSymbol
{
PastStormCellPosition,