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	Add icons for (x, y) placement on the map
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								scwx-qt/gl/texture2d_array.vert
									
										
									
									
									
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								scwx-qt/gl/texture2d_array.vert
									
										
									
									
									
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							|  | @ -0,0 +1,26 @@ | |||
| #version 330 core | ||||
| 
 | ||||
| #define DEG2RAD 0.0174532925199432957692369055556f | ||||
| 
 | ||||
| layout (location = 0) in vec2  aVertex; | ||||
| layout (location = 1) in vec2  aXYOffset; | ||||
| layout (location = 2) in vec3  aTexCoord; | ||||
| layout (location = 3) in vec4  aModulate; | ||||
| layout (location = 4) in float aAngleDeg; | ||||
| 
 | ||||
| uniform mat4 uMVPMatrix; | ||||
| 
 | ||||
| smooth out vec3 texCoord; | ||||
| smooth out vec4 color; | ||||
| 
 | ||||
| void main() | ||||
| { | ||||
|    // Rotate clockwise | ||||
|    float angle  = aAngleDeg * DEG2RAD; | ||||
|    mat2  rotate = mat2(cos(angle), -sin(angle), | ||||
|                        sin(angle), cos(angle)); | ||||
| 
 | ||||
|    gl_Position = uMVPMatrix * vec4(aVertex + rotate * aXYOffset, 0.0f, 1.0f); | ||||
|    texCoord    = aTexCoord; | ||||
|    color       = aModulate; | ||||
| } | ||||
|  | @ -62,6 +62,7 @@ set(SRC_GL source/scwx/qt/gl/gl_context.cpp | |||
| set(HDR_GL_DRAW source/scwx/qt/gl/draw/draw_item.hpp | ||||
|                 source/scwx/qt/gl/draw/geo_icons.hpp | ||||
|                 source/scwx/qt/gl/draw/geo_line.hpp | ||||
|                 source/scwx/qt/gl/draw/icons.hpp | ||||
|                 source/scwx/qt/gl/draw/placefile_icons.hpp | ||||
|                 source/scwx/qt/gl/draw/placefile_images.hpp | ||||
|                 source/scwx/qt/gl/draw/placefile_lines.hpp | ||||
|  | @ -72,6 +73,7 @@ set(HDR_GL_DRAW source/scwx/qt/gl/draw/draw_item.hpp | |||
| set(SRC_GL_DRAW source/scwx/qt/gl/draw/draw_item.cpp | ||||
|                 source/scwx/qt/gl/draw/geo_icons.cpp | ||||
|                 source/scwx/qt/gl/draw/geo_line.cpp | ||||
|                 source/scwx/qt/gl/draw/icons.cpp | ||||
|                 source/scwx/qt/gl/draw/placefile_icons.cpp | ||||
|                 source/scwx/qt/gl/draw/placefile_images.cpp | ||||
|                 source/scwx/qt/gl/draw/placefile_lines.cpp | ||||
|  | @ -176,6 +178,7 @@ set(SRC_SETTINGS source/scwx/qt/settings/audio_settings.cpp | |||
| set(HDR_TYPES source/scwx/qt/types/alert_types.hpp | ||||
|               source/scwx/qt/types/font_types.hpp | ||||
|               source/scwx/qt/types/github_types.hpp | ||||
|               source/scwx/qt/types/icon_types.hpp | ||||
|               source/scwx/qt/types/imgui_font.hpp | ||||
|               source/scwx/qt/types/layer_types.hpp | ||||
|               source/scwx/qt/types/location_types.hpp | ||||
|  | @ -188,6 +191,7 @@ set(HDR_TYPES source/scwx/qt/types/alert_types.hpp | |||
|               source/scwx/qt/types/texture_types.hpp) | ||||
| set(SRC_TYPES source/scwx/qt/types/alert_types.cpp | ||||
|               source/scwx/qt/types/github_types.cpp | ||||
|               source/scwx/qt/types/icon_types.cpp | ||||
|               source/scwx/qt/types/imgui_font.cpp | ||||
|               source/scwx/qt/types/layer_types.cpp | ||||
|               source/scwx/qt/types/location_types.cpp | ||||
|  | @ -315,6 +319,7 @@ set(SHADER_FILES gl/color.frag | |||
|                  gl/texture1d.vert | ||||
|                  gl/texture2d.frag | ||||
|                  gl/texture2d_array.frag | ||||
|                  gl/texture2d_array.vert | ||||
|                  gl/threshold.geom) | ||||
| 
 | ||||
| set(CMAKE_FILES scwx-qt.cmake) | ||||
|  |  | |||
|  | @ -11,6 +11,7 @@ | |||
|         <file>gl/texture1d.vert</file> | ||||
|         <file>gl/texture2d.frag</file> | ||||
|         <file>gl/texture2d_array.frag</file> | ||||
|         <file>gl/texture2d_array.vert</file> | ||||
|         <file>gl/threshold.geom</file> | ||||
|         <file>res/audio/wikimedia/Emergency_Alert_System_Attention_Signal_20s.ogg</file> | ||||
|         <file>res/config/radar_sites.json</file> | ||||
|  |  | |||
|  | @ -1,4 +1,5 @@ | |||
| #include <scwx/qt/gl/draw/geo_icons.hpp> | ||||
| #include <scwx/qt/types/icon_types.hpp> | ||||
| #include <scwx/qt/util/maplibre.hpp> | ||||
| #include <scwx/qt/util/texture_atlas.hpp> | ||||
| #include <scwx/qt/util/tooltip.hpp> | ||||
|  | @ -34,36 +35,6 @@ static constexpr std::size_t kTextureBufferLength = | |||
| // Threshold, start time, end time
 | ||||
| static constexpr std::size_t kIntegersPerVertex_ = 3; | ||||
| 
 | ||||
| struct IconInfo | ||||
| { | ||||
|    IconInfo(const std::string& iconSheet, | ||||
|             std::size_t        iconWidth, | ||||
|             std::size_t        iconHeight, | ||||
|             std::int32_t       hotX, | ||||
|             std::int32_t       hotY) : | ||||
|        iconSheet_ {iconSheet}, | ||||
|        iconWidth_ {iconWidth}, | ||||
|        iconHeight_ {iconHeight}, | ||||
|        hotX_ {hotX}, | ||||
|        hotY_ {hotY} | ||||
|    { | ||||
|    } | ||||
| 
 | ||||
|    void UpdateTextureInfo(); | ||||
| 
 | ||||
|    std::string             iconSheet_; | ||||
|    std::size_t             iconWidth_; | ||||
|    std::size_t             iconHeight_; | ||||
|    std::int32_t            hotX_; | ||||
|    std::int32_t            hotY_; | ||||
|    util::TextureAttributes texture_ {}; | ||||
|    std::size_t             rows_ {}; | ||||
|    std::size_t             columns_ {}; | ||||
|    std::size_t             numIcons_ {}; | ||||
|    float                   scaledWidth_ {}; | ||||
|    float                   scaledHeight_ {}; | ||||
| }; | ||||
| 
 | ||||
| struct GeoIconDrawItem | ||||
| { | ||||
|    units::length::nautical_miles<double>       threshold_ {}; | ||||
|  | @ -126,8 +97,9 @@ public: | |||
| 
 | ||||
|    std::mutex iconMutex_; | ||||
| 
 | ||||
|    boost::unordered_flat_map<std::string, IconInfo> currentIconSheets_ {}; | ||||
|    boost::unordered_flat_map<std::string, IconInfo> newIconSheets_ {}; | ||||
|    boost::unordered_flat_map<std::string, types::IconInfo> | ||||
|       currentIconSheets_ {}; | ||||
|    boost::unordered_flat_map<std::string, types::IconInfo> newIconSheets_ {}; | ||||
| 
 | ||||
|    std::vector<std::shared_ptr<GeoIconDrawItem>> currentIconList_ {}; | ||||
|    std::vector<std::shared_ptr<GeoIconDrawItem>> newIconList_ {}; | ||||
|  | @ -348,46 +320,6 @@ void GeoIcons::Deinitialize() | |||
|    p->textureBuffer_.clear(); | ||||
| } | ||||
| 
 | ||||
| void IconInfo::UpdateTextureInfo() | ||||
| { | ||||
|    texture_ = util::TextureAtlas::Instance().GetTextureAttributes(iconSheet_); | ||||
| 
 | ||||
|    if (iconWidth_ > 0 && iconHeight_ > 0) | ||||
|    { | ||||
|       columns_ = texture_.size_.x / iconWidth_; | ||||
|       rows_    = texture_.size_.y / iconHeight_; | ||||
|    } | ||||
|    else | ||||
|    { | ||||
|       columns_ = 1u; | ||||
|       rows_    = 1u; | ||||
| 
 | ||||
|       iconWidth_  = static_cast<std::size_t>(texture_.size_.x); | ||||
|       iconHeight_ = static_cast<std::size_t>(texture_.size_.y); | ||||
|    } | ||||
| 
 | ||||
|    if (hotX_ == -1 || hotY_ == -1) | ||||
|    { | ||||
|       hotX_ = static_cast<std::int32_t>(iconWidth_ / 2); | ||||
|       hotY_ = static_cast<std::int32_t>(iconHeight_ / 2); | ||||
|    } | ||||
| 
 | ||||
|    numIcons_ = columns_ * rows_; | ||||
| 
 | ||||
|    // Pixel size
 | ||||
|    float xFactor = 0.0f; | ||||
|    float yFactor = 0.0f; | ||||
| 
 | ||||
|    if (texture_.size_.x > 0 && texture_.size_.y > 0) | ||||
|    { | ||||
|       xFactor = (texture_.sRight_ - texture_.sLeft_) / texture_.size_.x; | ||||
|       yFactor = (texture_.tBottom_ - texture_.tTop_) / texture_.size_.y; | ||||
|    } | ||||
| 
 | ||||
|    scaledWidth_  = iconWidth_ * xFactor; | ||||
|    scaledHeight_ = iconHeight_ * yFactor; | ||||
| } | ||||
| 
 | ||||
| void GeoIcons::SetVisible(bool visible) | ||||
| { | ||||
|    p->visible_ = visible; | ||||
|  | @ -408,7 +340,7 @@ void GeoIcons::AddIconSheet(const std::string& name, | |||
|    // Populate icon sheet map
 | ||||
|    p->newIconSheets_.emplace(std::piecewise_construct, | ||||
|                              std::tuple {name}, | ||||
|                              std::forward_as_tuple(IconInfo { | ||||
|                              std::forward_as_tuple(types::IconInfo { | ||||
|                                 name, iconWidth, iconHeight, hotX, hotY})); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
							
								
								
									
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								scwx-qt/source/scwx/qt/gl/draw/icons.cpp
									
										
									
									
									
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								scwx-qt/source/scwx/qt/gl/draw/icons.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,620 @@ | |||
| #include <scwx/qt/gl/draw/icons.hpp> | ||||
| #include <scwx/qt/types/icon_types.hpp> | ||||
| #include <scwx/qt/util/maplibre.hpp> | ||||
| #include <scwx/qt/util/texture_atlas.hpp> | ||||
| #include <scwx/qt/util/tooltip.hpp> | ||||
| #include <scwx/util/logger.hpp> | ||||
| 
 | ||||
| #include <execution> | ||||
| 
 | ||||
| #include <boost/unordered/unordered_flat_map.hpp> | ||||
| 
 | ||||
| namespace scwx | ||||
| { | ||||
| namespace qt | ||||
| { | ||||
| namespace gl | ||||
| { | ||||
| namespace draw | ||||
| { | ||||
| 
 | ||||
| static const std::string logPrefix_ = "scwx::qt::gl::draw::icons"; | ||||
| static const auto        logger_    = scwx::util::Logger::Create(logPrefix_); | ||||
| 
 | ||||
| static constexpr std::size_t kNumRectangles        = 1; | ||||
| static constexpr std::size_t kNumTriangles         = kNumRectangles * 2; | ||||
| static constexpr std::size_t kVerticesPerTriangle  = 3; | ||||
| static constexpr std::size_t kVerticesPerRectangle = kVerticesPerTriangle * 2; | ||||
| static constexpr std::size_t kPointsPerVertex      = 9; | ||||
| static constexpr std::size_t kPointsPerTexCoord    = 3; | ||||
| static constexpr std::size_t kIconBufferLength = | ||||
|    kNumTriangles * kVerticesPerTriangle * kPointsPerVertex; | ||||
| static constexpr std::size_t kTextureBufferLength = | ||||
|    kNumTriangles * kVerticesPerTriangle * kPointsPerTexCoord; | ||||
| 
 | ||||
| struct IconDrawItem | ||||
| { | ||||
|    boost::gil::rgba8_pixel_t modulate_ {255, 255, 255, 255}; | ||||
|    double                    x_ {}; | ||||
|    double                    y_ {}; | ||||
|    units::degrees<double>    angle_ {}; | ||||
|    std::string               iconSheet_ {}; | ||||
|    std::size_t               iconIndex_ {}; | ||||
|    std::string               hoverText_ {}; | ||||
| }; | ||||
| 
 | ||||
| class Icons::Impl | ||||
| { | ||||
| public: | ||||
|    struct IconHoverEntry | ||||
|    { | ||||
|       std::shared_ptr<IconDrawItem> di_; | ||||
| 
 | ||||
|       glm::vec2 otl_; | ||||
|       glm::vec2 otr_; | ||||
|       glm::vec2 obl_; | ||||
|       glm::vec2 obr_; | ||||
|    }; | ||||
| 
 | ||||
|    explicit Impl(const std::shared_ptr<GlContext>& context) : | ||||
|        context_ {context}, | ||||
|        shaderProgram_ {nullptr}, | ||||
|        uMVPMatrixLocation_(GL_INVALID_INDEX), | ||||
|        vao_ {GL_INVALID_INDEX}, | ||||
|        vbo_ {GL_INVALID_INDEX}, | ||||
|        numVertices_ {0} | ||||
|    { | ||||
|    } | ||||
| 
 | ||||
|    ~Impl() {} | ||||
| 
 | ||||
|    void UpdateBuffers(); | ||||
|    void UpdateTextureBuffer(); | ||||
|    void Update(bool textureAtlasChanged); | ||||
| 
 | ||||
|    std::shared_ptr<GlContext> context_; | ||||
| 
 | ||||
|    bool visible_ {true}; | ||||
|    bool dirty_ {false}; | ||||
|    bool lastTextureAtlasChanged_ {false}; | ||||
| 
 | ||||
|    std::mutex iconMutex_; | ||||
| 
 | ||||
|    boost::unordered_flat_map<std::string, types::IconInfo> | ||||
|       currentIconSheets_ {}; | ||||
|    boost::unordered_flat_map<std::string, types::IconInfo> newIconSheets_ {}; | ||||
| 
 | ||||
|    std::vector<std::shared_ptr<IconDrawItem>> currentIconList_ {}; | ||||
|    std::vector<std::shared_ptr<IconDrawItem>> newIconList_ {}; | ||||
|    std::vector<std::shared_ptr<IconDrawItem>> newValidIconList_ {}; | ||||
| 
 | ||||
|    std::vector<float> currentIconBuffer_ {}; | ||||
|    std::vector<float> newIconBuffer_ {}; | ||||
| 
 | ||||
|    std::vector<float> textureBuffer_ {}; | ||||
| 
 | ||||
|    std::vector<IconHoverEntry> currentHoverIcons_ {}; | ||||
|    std::vector<IconHoverEntry> newHoverIcons_ {}; | ||||
| 
 | ||||
|    std::shared_ptr<ShaderProgram> shaderProgram_; | ||||
|    GLint                          uMVPMatrixLocation_; | ||||
| 
 | ||||
|    GLuint                vao_; | ||||
|    std::array<GLuint, 2> vbo_; | ||||
| 
 | ||||
|    GLsizei numVertices_; | ||||
| }; | ||||
| 
 | ||||
| Icons::Icons(const std::shared_ptr<GlContext>& context) : | ||||
|     DrawItem(context->gl()), p(std::make_unique<Impl>(context)) | ||||
| { | ||||
| } | ||||
| Icons::~Icons() = default; | ||||
| 
 | ||||
| Icons::Icons(Icons&&) noexcept            = default; | ||||
| Icons& Icons::operator=(Icons&&) noexcept = default; | ||||
| 
 | ||||
| void Icons::Initialize() | ||||
| { | ||||
|    gl::OpenGLFunctions& gl = p->context_->gl(); | ||||
| 
 | ||||
|    p->shaderProgram_ = p->context_->GetShaderProgram( | ||||
|       {{GL_VERTEX_SHADER, ":/gl/texture2d_array.vert"}, | ||||
|        {GL_FRAGMENT_SHADER, ":/gl/texture2d_array.frag"}}); | ||||
| 
 | ||||
|    p->uMVPMatrixLocation_ = p->shaderProgram_->GetUniformLocation("uMVPMatrix"); | ||||
| 
 | ||||
|    gl.glGenVertexArrays(1, &p->vao_); | ||||
|    gl.glGenBuffers(static_cast<GLsizei>(p->vbo_.size()), p->vbo_.data()); | ||||
| 
 | ||||
|    gl.glBindVertexArray(p->vao_); | ||||
|    gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[0]); | ||||
|    gl.glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW); | ||||
| 
 | ||||
|    // aVertex
 | ||||
|    gl.glVertexAttribPointer(0, | ||||
|                             2, | ||||
|                             GL_FLOAT, | ||||
|                             GL_FALSE, | ||||
|                             kPointsPerVertex * sizeof(float), | ||||
|                             reinterpret_cast<void*>(0)); | ||||
|    gl.glEnableVertexAttribArray(0); | ||||
| 
 | ||||
|    // aXYOffset
 | ||||
|    gl.glVertexAttribPointer(1, | ||||
|                             2, | ||||
|                             GL_FLOAT, | ||||
|                             GL_FALSE, | ||||
|                             kPointsPerVertex * sizeof(float), | ||||
|                             reinterpret_cast<void*>(2 * sizeof(float))); | ||||
|    gl.glEnableVertexAttribArray(1); | ||||
| 
 | ||||
|    // aModulate
 | ||||
|    gl.glVertexAttribPointer(3, | ||||
|                             4, | ||||
|                             GL_FLOAT, | ||||
|                             GL_FALSE, | ||||
|                             kPointsPerVertex * sizeof(float), | ||||
|                             reinterpret_cast<void*>(4 * sizeof(float))); | ||||
|    gl.glEnableVertexAttribArray(3); | ||||
| 
 | ||||
|    // aAngle
 | ||||
|    gl.glVertexAttribPointer(4, | ||||
|                             1, | ||||
|                             GL_FLOAT, | ||||
|                             GL_FALSE, | ||||
|                             kPointsPerVertex * sizeof(float), | ||||
|                             reinterpret_cast<void*>(8 * sizeof(float))); | ||||
|    gl.glEnableVertexAttribArray(4); | ||||
| 
 | ||||
|    gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[1]); | ||||
|    gl.glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW); | ||||
| 
 | ||||
|    // aTexCoord
 | ||||
|    gl.glVertexAttribPointer(2, | ||||
|                             3, | ||||
|                             GL_FLOAT, | ||||
|                             GL_FALSE, | ||||
|                             kPointsPerTexCoord * sizeof(float), | ||||
|                             static_cast<void*>(0)); | ||||
|    gl.glEnableVertexAttribArray(2); | ||||
| 
 | ||||
|    p->dirty_ = true; | ||||
| } | ||||
| 
 | ||||
| void Icons::Render(const QMapLibreGL::CustomLayerRenderParameters& params, | ||||
|                    bool textureAtlasChanged) | ||||
| { | ||||
|    if (!p->visible_) | ||||
|    { | ||||
|       if (textureAtlasChanged) | ||||
|       { | ||||
|          p->lastTextureAtlasChanged_ = true; | ||||
|       } | ||||
| 
 | ||||
|       return; | ||||
|    } | ||||
| 
 | ||||
|    std::unique_lock lock {p->iconMutex_}; | ||||
| 
 | ||||
|    if (!p->currentIconList_.empty()) | ||||
|    { | ||||
|       gl::OpenGLFunctions& gl = p->context_->gl(); | ||||
| 
 | ||||
|       gl.glBindVertexArray(p->vao_); | ||||
| 
 | ||||
|       p->Update(textureAtlasChanged); | ||||
|       p->shaderProgram_->Use(); | ||||
|       UseDefaultProjection(params, p->uMVPMatrixLocation_); | ||||
| 
 | ||||
|       // Interpolate texture coordinates
 | ||||
|       gl.glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | ||||
|       gl.glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | ||||
| 
 | ||||
|       // Draw icons
 | ||||
|       gl.glDrawArrays(GL_TRIANGLES, 0, p->numVertices_); | ||||
|    } | ||||
| } | ||||
| 
 | ||||
| void Icons::Deinitialize() | ||||
| { | ||||
|    gl::OpenGLFunctions& gl = p->context_->gl(); | ||||
| 
 | ||||
|    gl.glDeleteVertexArrays(1, &p->vao_); | ||||
|    gl.glDeleteBuffers(static_cast<GLsizei>(p->vbo_.size()), p->vbo_.data()); | ||||
| 
 | ||||
|    std::unique_lock lock {p->iconMutex_}; | ||||
| 
 | ||||
|    p->currentIconList_.clear(); | ||||
|    p->currentIconSheets_.clear(); | ||||
|    p->currentHoverIcons_.clear(); | ||||
|    p->currentIconBuffer_.clear(); | ||||
|    p->textureBuffer_.clear(); | ||||
| } | ||||
| 
 | ||||
| void Icons::SetVisible(bool visible) | ||||
| { | ||||
|    p->visible_ = visible; | ||||
| } | ||||
| 
 | ||||
| void Icons::StartIconSheets() | ||||
| { | ||||
|    // Clear the new buffer
 | ||||
|    p->newIconSheets_.clear(); | ||||
| } | ||||
| 
 | ||||
| void Icons::AddIconSheet(const std::string& name, | ||||
|                          std::size_t        iconWidth, | ||||
|                          std::size_t        iconHeight, | ||||
|                          std::int32_t       hotX, | ||||
|                          std::int32_t       hotY) | ||||
| { | ||||
|    // Populate icon sheet map
 | ||||
|    p->newIconSheets_.emplace(std::piecewise_construct, | ||||
|                              std::tuple {name}, | ||||
|                              std::forward_as_tuple(types::IconInfo { | ||||
|                                 name, iconWidth, iconHeight, hotX, hotY})); | ||||
| } | ||||
| 
 | ||||
| void Icons::FinishIconSheets() | ||||
| { | ||||
|    // Update icon sheets
 | ||||
|    for (auto& iconSheet : p->newIconSheets_) | ||||
|    { | ||||
|       iconSheet.second.UpdateTextureInfo(); | ||||
|    } | ||||
| 
 | ||||
|    std::unique_lock lock {p->iconMutex_}; | ||||
| 
 | ||||
|    // Swap buffers
 | ||||
|    p->currentIconSheets_.swap(p->newIconSheets_); | ||||
| 
 | ||||
|    // Clear the new buffers
 | ||||
|    p->newIconSheets_.clear(); | ||||
| 
 | ||||
|    // Mark the draw item dirty
 | ||||
|    p->dirty_ = true; | ||||
| } | ||||
| 
 | ||||
| void Icons::StartIcons() | ||||
| { | ||||
|    // Clear the new buffer
 | ||||
|    p->newIconList_.clear(); | ||||
|    p->newValidIconList_.clear(); | ||||
|    p->newIconBuffer_.clear(); | ||||
|    p->newHoverIcons_.clear(); | ||||
| } | ||||
| 
 | ||||
| std::shared_ptr<IconDrawItem> Icons::AddIcon() | ||||
| { | ||||
|    return p->newIconList_.emplace_back(std::make_shared<IconDrawItem>()); | ||||
| } | ||||
| 
 | ||||
| void Icons::SetIconTexture(const std::shared_ptr<IconDrawItem>& di, | ||||
|                            const std::string&                   iconSheet, | ||||
|                            std::size_t                          iconIndex) | ||||
| { | ||||
|    di->iconSheet_ = iconSheet; | ||||
|    di->iconIndex_ = iconIndex; | ||||
| } | ||||
| 
 | ||||
| void Icons::SetIconLocation(const std::shared_ptr<IconDrawItem>& di, | ||||
|                             double                               x, | ||||
|                             double                               y) | ||||
| { | ||||
|    di->x_ = x; | ||||
|    di->y_ = y; | ||||
| } | ||||
| 
 | ||||
| void Icons::SetIconAngle(const std::shared_ptr<IconDrawItem>& di, | ||||
|                          units::angle::degrees<double>        angle) | ||||
| { | ||||
|    di->angle_ = angle; | ||||
| } | ||||
| 
 | ||||
| void Icons::SetIconModulate(const std::shared_ptr<IconDrawItem>& di, | ||||
|                             boost::gil::rgba8_pixel_t            modulate) | ||||
| { | ||||
|    di->modulate_ = modulate; | ||||
| } | ||||
| 
 | ||||
| void Icons::SetIconHoverText(const std::shared_ptr<IconDrawItem>& di, | ||||
|                              const std::string&                   text) | ||||
| { | ||||
|    di->hoverText_ = text; | ||||
| } | ||||
| 
 | ||||
| void Icons::FinishIcons() | ||||
| { | ||||
|    // Update buffers
 | ||||
|    p->UpdateBuffers(); | ||||
| 
 | ||||
|    std::unique_lock lock {p->iconMutex_}; | ||||
| 
 | ||||
|    // Swap buffers
 | ||||
|    p->currentIconList_.swap(p->newValidIconList_); | ||||
|    p->currentIconBuffer_.swap(p->newIconBuffer_); | ||||
|    p->currentHoverIcons_.swap(p->newHoverIcons_); | ||||
| 
 | ||||
|    // Clear the new buffers, except the full icon list (used to update buffers
 | ||||
|    // without re-adding icons)
 | ||||
|    p->newValidIconList_.clear(); | ||||
|    p->newIconBuffer_.clear(); | ||||
|    p->newHoverIcons_.clear(); | ||||
| 
 | ||||
|    // Mark the draw item dirty
 | ||||
|    p->dirty_ = true; | ||||
| } | ||||
| 
 | ||||
| void Icons::Impl::UpdateBuffers() | ||||
| { | ||||
|    newIconBuffer_.clear(); | ||||
|    newIconBuffer_.reserve(newIconList_.size() * kIconBufferLength); | ||||
|    newValidIconList_.clear(); | ||||
|    newHoverIcons_.clear(); | ||||
| 
 | ||||
|    for (auto& di : newIconList_) | ||||
|    { | ||||
|       auto it = currentIconSheets_.find(di->iconSheet_); | ||||
|       if (it == currentIconSheets_.cend()) | ||||
|       { | ||||
|          // No icon sheet found
 | ||||
|          logger_->warn("Could not find icon sheet: {}", di->iconSheet_); | ||||
|          continue; | ||||
|       } | ||||
| 
 | ||||
|       auto& icon = it->second; | ||||
| 
 | ||||
|       // Validate icon
 | ||||
|       if (di->iconIndex_ >= icon.numIcons_) | ||||
|       { | ||||
|          // No icon found
 | ||||
|          logger_->warn("Invalid icon index: {}", di->iconIndex_); | ||||
|          continue; | ||||
|       } | ||||
| 
 | ||||
|       // Icon is valid, add to valid icon list
 | ||||
|       newValidIconList_.push_back(di); | ||||
| 
 | ||||
|       // Base X/Y offsets in pixels
 | ||||
|       const float x = static_cast<float>(di->x_); | ||||
|       const float y = static_cast<float>(di->y_); | ||||
| 
 | ||||
|       // Icon size
 | ||||
|       const float iw = static_cast<float>(icon.iconWidth_); | ||||
|       const float ih = static_cast<float>(icon.iconHeight_); | ||||
| 
 | ||||
|       // Hot X/Y (zero-based icon center)
 | ||||
|       const float hx = static_cast<float>(icon.hotX_); | ||||
|       const float hy = static_cast<float>(icon.hotY_); | ||||
| 
 | ||||
|       // Final X/Y offsets in pixels
 | ||||
|       const float lx = std::roundf(-hx); | ||||
|       const float rx = std::roundf(lx + iw); | ||||
|       const float ty = std::roundf(+hy); | ||||
|       const float by = std::roundf(ty - ih); | ||||
| 
 | ||||
|       // Angle in degrees
 | ||||
|       units::angle::degrees<float> angle = di->angle_; | ||||
|       const float                  a     = angle.value(); | ||||
| 
 | ||||
|       // Modulate color
 | ||||
|       const float mc0 = di->modulate_[0] / 255.0f; | ||||
|       const float mc1 = di->modulate_[1] / 255.0f; | ||||
|       const float mc2 = di->modulate_[2] / 255.0f; | ||||
|       const float mc3 = di->modulate_[3] / 255.0f; | ||||
| 
 | ||||
|       newIconBuffer_.insert(newIconBuffer_.end(), | ||||
|                             { | ||||
|                                // Icon
 | ||||
|                                x, y, lx, by, mc0, mc1, mc2, mc3, a, // BL
 | ||||
|                                x, y, lx, ty, mc0, mc1, mc2, mc3, a, // TL
 | ||||
|                                x, y, rx, by, mc0, mc1, mc2, mc3, a, // BR
 | ||||
|                                x, y, rx, by, mc0, mc1, mc2, mc3, a, // BR
 | ||||
|                                x, y, rx, ty, mc0, mc1, mc2, mc3, a, // TR
 | ||||
|                                x, y, lx, ty, mc0, mc1, mc2, mc3, a  // TL
 | ||||
|                             }); | ||||
| 
 | ||||
|       if (!di->hoverText_.empty()) | ||||
|       { | ||||
|          const units::angle::radians<double> radians = angle; | ||||
| 
 | ||||
|          const float cosAngle = cosf(static_cast<float>(radians.value())); | ||||
|          const float sinAngle = sinf(static_cast<float>(radians.value())); | ||||
| 
 | ||||
|          const glm::mat2 rotate {cosAngle, -sinAngle, sinAngle, cosAngle}; | ||||
| 
 | ||||
|          const glm::vec2 otl = rotate * glm::vec2 {lx, ty}; | ||||
|          const glm::vec2 otr = rotate * glm::vec2 {rx, ty}; | ||||
|          const glm::vec2 obl = rotate * glm::vec2 {lx, by}; | ||||
|          const glm::vec2 obr = rotate * glm::vec2 {rx, by}; | ||||
| 
 | ||||
|          newHoverIcons_.emplace_back(IconHoverEntry {di, otl, otr, obl, obr}); | ||||
|       } | ||||
|    } | ||||
| } | ||||
| 
 | ||||
| void Icons::Impl::UpdateTextureBuffer() | ||||
| { | ||||
|    textureBuffer_.clear(); | ||||
|    textureBuffer_.reserve(currentIconList_.size() * kTextureBufferLength); | ||||
| 
 | ||||
|    for (auto& di : currentIconList_) | ||||
|    { | ||||
|       auto it = currentIconSheets_.find(di->iconSheet_); | ||||
|       if (it == currentIconSheets_.cend()) | ||||
|       { | ||||
|          // No file found. Should not get here, but insert empty data to match
 | ||||
|          // up with data already buffered
 | ||||
|          logger_->error("Could not find icon sheet: {}", di->iconSheet_); | ||||
| 
 | ||||
|          // clang-format off
 | ||||
|          textureBuffer_.insert( | ||||
|             textureBuffer_.end(), | ||||
|             { | ||||
|                // Icon
 | ||||
|                0.0f, 0.0f, 0.0f, // BL
 | ||||
|                0.0f, 0.0f, 0.0f, // TL
 | ||||
|                0.0f, 0.0f, 0.0f, // BR
 | ||||
|                0.0f, 0.0f, 0.0f, // BR
 | ||||
|                0.0f, 0.0f, 0.0f, // TR
 | ||||
|                0.0f, 0.0f, 0.0f  // TL
 | ||||
|             }); | ||||
|          // clang-format on
 | ||||
| 
 | ||||
|          continue; | ||||
|       } | ||||
| 
 | ||||
|       auto& icon = it->second; | ||||
| 
 | ||||
|       // Validate icon
 | ||||
|       if (di->iconIndex_ >= icon.numIcons_) | ||||
|       { | ||||
|          // No icon found
 | ||||
|          logger_->error("Invalid icon index: {}", di->iconIndex_); | ||||
| 
 | ||||
|          // Will get here if a texture changes, and the texture shrunk such that
 | ||||
|          // the icon is no longer found
 | ||||
| 
 | ||||
|          // clang-format off
 | ||||
|          textureBuffer_.insert( | ||||
|             textureBuffer_.end(), | ||||
|             { | ||||
|                // Icon
 | ||||
|                0.0f, 0.0f, 0.0f, // BL
 | ||||
|                0.0f, 0.0f, 0.0f, // TL
 | ||||
|                0.0f, 0.0f, 0.0f, // BR
 | ||||
|                0.0f, 0.0f, 0.0f, // BR
 | ||||
|                0.0f, 0.0f, 0.0f, // TR
 | ||||
|                0.0f, 0.0f, 0.0f  // TL
 | ||||
|             }); | ||||
|          // clang-format on
 | ||||
| 
 | ||||
|          continue; | ||||
|       } | ||||
| 
 | ||||
|       // Texture coordinates
 | ||||
|       const std::size_t iconRow    = (di->iconIndex_) / icon.columns_; | ||||
|       const std::size_t iconColumn = (di->iconIndex_) % icon.columns_; | ||||
| 
 | ||||
|       const float iconX = iconColumn * icon.scaledWidth_; | ||||
|       const float iconY = iconRow * icon.scaledHeight_; | ||||
| 
 | ||||
|       const float ls = icon.texture_.sLeft_ + iconX; | ||||
|       const float rs = ls + icon.scaledWidth_; | ||||
|       const float tt = icon.texture_.tTop_ + iconY; | ||||
|       const float bt = tt + icon.scaledHeight_; | ||||
|       const float r  = static_cast<float>(icon.texture_.layerId_); | ||||
| 
 | ||||
|       // clang-format off
 | ||||
|       textureBuffer_.insert( | ||||
|          textureBuffer_.end(), | ||||
|          { | ||||
|             // Icon
 | ||||
|             ls, bt, r, // BL
 | ||||
|             ls, tt, r, // TL
 | ||||
|             rs, bt, r, // BR
 | ||||
|             rs, bt, r, // BR
 | ||||
|             rs, tt, r, // TR
 | ||||
|             ls, tt, r  // TL
 | ||||
|          }); | ||||
|       // clang-format on
 | ||||
|    } | ||||
| } | ||||
| 
 | ||||
| void Icons::Impl::Update(bool textureAtlasChanged) | ||||
| { | ||||
|    gl::OpenGLFunctions& gl = context_->gl(); | ||||
| 
 | ||||
|    // If the texture atlas has changed
 | ||||
|    if (dirty_ || textureAtlasChanged || lastTextureAtlasChanged_) | ||||
|    { | ||||
|       // Update texture coordinates
 | ||||
|       for (auto& iconSheet : currentIconSheets_) | ||||
|       { | ||||
|          iconSheet.second.UpdateTextureInfo(); | ||||
|       } | ||||
| 
 | ||||
|       // Update OpenGL texture buffer data
 | ||||
|       UpdateTextureBuffer(); | ||||
| 
 | ||||
|       // Buffer texture data
 | ||||
|       gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[1]); | ||||
|       gl.glBufferData(GL_ARRAY_BUFFER, | ||||
|                       sizeof(float) * textureBuffer_.size(), | ||||
|                       textureBuffer_.data(), | ||||
|                       GL_DYNAMIC_DRAW); | ||||
| 
 | ||||
|       lastTextureAtlasChanged_ = false; | ||||
|    } | ||||
| 
 | ||||
|    // If buffers need updating
 | ||||
|    if (dirty_) | ||||
|    { | ||||
|       // Buffer vertex data
 | ||||
|       gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[0]); | ||||
|       gl.glBufferData(GL_ARRAY_BUFFER, | ||||
|                       sizeof(float) * currentIconBuffer_.size(), | ||||
|                       currentIconBuffer_.data(), | ||||
|                       GL_DYNAMIC_DRAW); | ||||
| 
 | ||||
|       numVertices_ = | ||||
|          static_cast<GLsizei>(currentIconBuffer_.size() / kPointsPerVertex); | ||||
|    } | ||||
| 
 | ||||
|    dirty_ = false; | ||||
| } | ||||
| 
 | ||||
| bool Icons::RunMousePicking( | ||||
|    const QMapLibreGL::CustomLayerRenderParameters& params, | ||||
|    const QPointF&                                  mouseLocalPos, | ||||
|    const QPointF&                                  mouseGlobalPos, | ||||
|    const glm::vec2& /* mouseCoords */, | ||||
|    const common::Coordinate& /* mouseGeoCoords */) | ||||
| { | ||||
|    std::unique_lock lock {p->iconMutex_}; | ||||
| 
 | ||||
|    bool itemPicked = false; | ||||
| 
 | ||||
|    // Convert local coordinates to icon coordinates
 | ||||
|    glm::vec2 mouseLocalCoords {mouseLocalPos.x(), | ||||
|                                params.height - mouseLocalPos.y()}; | ||||
| 
 | ||||
|    // For each pickable icon
 | ||||
|    auto it = std::find_if( //
 | ||||
|       std::execution::par_unseq, | ||||
|       p->currentHoverIcons_.crbegin(), | ||||
|       p->currentHoverIcons_.crend(), | ||||
|       [&mouseLocalCoords](const auto& icon) | ||||
|       { | ||||
|          // Initialize vertices
 | ||||
|          glm::vec2 bl = {static_cast<float>(icon.di_->x_), | ||||
|                          static_cast<float>(icon.di_->y_)}; | ||||
|          glm::vec2 br = bl; | ||||
|          glm::vec2 tl = br; | ||||
|          glm::vec2 tr = tl; | ||||
| 
 | ||||
|          // Offset vertices
 | ||||
|          tl += icon.otl_; | ||||
|          bl += icon.obl_; | ||||
|          br += icon.obr_; | ||||
|          tr += icon.otr_; | ||||
| 
 | ||||
|          // Test point against polygon bounds
 | ||||
|          return util::maplibre::IsPointInPolygon({tl, bl, br, tr}, | ||||
|                                                  mouseLocalCoords); | ||||
|       }); | ||||
| 
 | ||||
|    if (it != p->currentHoverIcons_.crend()) | ||||
|    { | ||||
|       itemPicked = true; | ||||
|       util::tooltip::Show(it->di_->hoverText_, mouseGlobalPos); | ||||
|    } | ||||
| 
 | ||||
|    return itemPicked; | ||||
| } | ||||
| 
 | ||||
| } // namespace draw
 | ||||
| } // namespace gl
 | ||||
| } // namespace qt
 | ||||
| } // namespace scwx
 | ||||
							
								
								
									
										154
									
								
								scwx-qt/source/scwx/qt/gl/draw/icons.hpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										154
									
								
								scwx-qt/source/scwx/qt/gl/draw/icons.hpp
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,154 @@ | |||
| #pragma once | ||||
| 
 | ||||
| #include <scwx/qt/gl/gl_context.hpp> | ||||
| #include <scwx/qt/gl/draw/draw_item.hpp> | ||||
| 
 | ||||
| #include <boost/gil.hpp> | ||||
| #include <units/angle.h> | ||||
| 
 | ||||
| namespace scwx | ||||
| { | ||||
| namespace qt | ||||
| { | ||||
| namespace gl | ||||
| { | ||||
| namespace draw | ||||
| { | ||||
| 
 | ||||
| struct IconDrawItem; | ||||
| 
 | ||||
| class Icons : public DrawItem | ||||
| { | ||||
| public: | ||||
|    explicit Icons(const std::shared_ptr<GlContext>& context); | ||||
|    ~Icons(); | ||||
| 
 | ||||
|    Icons(const Icons&)            = delete; | ||||
|    Icons& operator=(const Icons&) = delete; | ||||
| 
 | ||||
|    Icons(Icons&&) noexcept; | ||||
|    Icons& operator=(Icons&&) noexcept; | ||||
| 
 | ||||
|    void Initialize() override; | ||||
|    void Render(const QMapLibreGL::CustomLayerRenderParameters& params, | ||||
|                bool textureAtlasChanged) override; | ||||
|    void Deinitialize() override; | ||||
| 
 | ||||
|    bool RunMousePicking(const QMapLibreGL::CustomLayerRenderParameters& params, | ||||
|                         const QPointF&            mouseLocalPos, | ||||
|                         const QPointF&            mouseGlobalPos, | ||||
|                         const glm::vec2&          mouseCoords, | ||||
|                         const common::Coordinate& mouseGeoCoords) override; | ||||
| 
 | ||||
|    /**
 | ||||
|     * Sets the visibility of the icons. | ||||
|     * | ||||
|     * @param [in] visible Icon visibility | ||||
|     */ | ||||
|    void SetVisible(bool visible); | ||||
| 
 | ||||
|    /**
 | ||||
|     * Resets and prepares the draw item for adding a new set of icon sheets. | ||||
|     */ | ||||
|    void StartIconSheets(); | ||||
| 
 | ||||
|    /**
 | ||||
|     * Adds an icon sheet for drawing the icons. The icon sheet must already | ||||
|     * exist in the texture atlas. | ||||
|     * | ||||
|     * @param [in] name The name of the icon sheet in the texture atlas | ||||
|     * @param [in] iconWidth The width of each icon in the icon sheet. Default is | ||||
|     * 0 for a single icon. | ||||
|     * @param [in] iconHeight The height of each icon in the icon sheet. Default | ||||
|     * is 0 for a single icon. | ||||
|     * @param [in] hotX The zero-based center of the each icon in the icon sheet. | ||||
|     * Default is -1 to center the icon. | ||||
|     * @param [in] hotY The zero-based center of the each icon in the icon sheet. | ||||
|     * Default is -1 to center the icon. | ||||
|     */ | ||||
|    void AddIconSheet(const std::string& name, | ||||
|                      std::size_t        iconWidth  = 0, | ||||
|                      std::size_t        iconHeight = 0, | ||||
|                      std::int32_t       hotX       = -1, | ||||
|                      std::int32_t       hotY       = -1); | ||||
| 
 | ||||
|    /**
 | ||||
|     * Resets and prepares the draw item for adding a new set of icon sheets. | ||||
|     */ | ||||
|    void FinishIconSheets(); | ||||
| 
 | ||||
|    /**
 | ||||
|     * Resets and prepares the draw item for adding a new set of icons. | ||||
|     */ | ||||
|    void StartIcons(); | ||||
| 
 | ||||
|    /**
 | ||||
|     * Adds an icon to the internal draw list. | ||||
|     * | ||||
|     * @return Icon draw item | ||||
|     */ | ||||
|    std::shared_ptr<IconDrawItem> AddIcon(); | ||||
| 
 | ||||
|    /**
 | ||||
|     * Sets the texture of an icon. | ||||
|     * | ||||
|     * @param [in] di Icon draw item | ||||
|     * @param [in] iconSheet The name of the icon sheet in the texture atlas | ||||
|     * @param [in] iconIndex The zero-based index of the icon in the icon sheet | ||||
|     */ | ||||
|    static void SetIconTexture(const std::shared_ptr<IconDrawItem>& di, | ||||
|                               const std::string&                   iconSheet, | ||||
|                               std::size_t                          iconIndex); | ||||
| 
 | ||||
|    /**
 | ||||
|     * Sets the location of an icon. | ||||
|     * | ||||
|     * @param [in] di Icon draw item | ||||
|     * @param [in] x The x location of the icon in pixels. | ||||
|     * @param [in] y The y location of the icon in pixels. | ||||
|     */ | ||||
|    static void | ||||
|    SetIconLocation(const std::shared_ptr<IconDrawItem>& di, double x, double y); | ||||
| 
 | ||||
|    /**
 | ||||
|     * Sets the angle of an icon. | ||||
|     * | ||||
|     * @param [in] di Icon draw item | ||||
|     * @param [in] angle Angle in degrees | ||||
|     */ | ||||
|    static void SetIconAngle(const std::shared_ptr<IconDrawItem>& di, | ||||
|                             units::angle::degrees<double>        angle); | ||||
| 
 | ||||
|    /**
 | ||||
|     * Sets the modulate color of an icon. | ||||
|     * | ||||
|     * @param [in] di Icon draw item | ||||
|     * @param [in] modulate Modulate color | ||||
|     */ | ||||
|    static void SetIconModulate(const std::shared_ptr<IconDrawItem>& di, | ||||
|                                boost::gil::rgba8_pixel_t            modulate); | ||||
| 
 | ||||
|    /**
 | ||||
|     * Sets the hover text of an icon. | ||||
|     * | ||||
|     * @param [in] di Icon draw item | ||||
|     * @param [in] text Hover text | ||||
|     */ | ||||
|    static void SetIconHoverText(const std::shared_ptr<IconDrawItem>& di, | ||||
|                                 const std::string&                   text); | ||||
| 
 | ||||
|    /**
 | ||||
|     * Finalizes the draw item after adding new icons. | ||||
|     */ | ||||
|    void FinishIcons(); | ||||
| 
 | ||||
| private: | ||||
|    class Impl; | ||||
| 
 | ||||
|    std::unique_ptr<Impl> p; | ||||
| }; | ||||
| 
 | ||||
| } // namespace draw
 | ||||
| } // namespace gl
 | ||||
| } // namespace qt
 | ||||
| } // namespace scwx
 | ||||
							
								
								
									
										52
									
								
								scwx-qt/source/scwx/qt/types/icon_types.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										52
									
								
								scwx-qt/source/scwx/qt/types/icon_types.cpp
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,52 @@ | |||
| #include <scwx/qt/types/icon_types.hpp> | ||||
| 
 | ||||
| namespace scwx | ||||
| { | ||||
| namespace qt | ||||
| { | ||||
| namespace types | ||||
| { | ||||
| 
 | ||||
| void IconInfo::UpdateTextureInfo() | ||||
| { | ||||
|    texture_ = util::TextureAtlas::Instance().GetTextureAttributes(iconSheet_); | ||||
| 
 | ||||
|    if (iconWidth_ > 0 && iconHeight_ > 0) | ||||
|    { | ||||
|       columns_ = texture_.size_.x / iconWidth_; | ||||
|       rows_    = texture_.size_.y / iconHeight_; | ||||
|    } | ||||
|    else | ||||
|    { | ||||
|       columns_ = 1u; | ||||
|       rows_    = 1u; | ||||
| 
 | ||||
|       iconWidth_  = static_cast<std::size_t>(texture_.size_.x); | ||||
|       iconHeight_ = static_cast<std::size_t>(texture_.size_.y); | ||||
|    } | ||||
| 
 | ||||
|    if (hotX_ == -1 || hotY_ == -1) | ||||
|    { | ||||
|       hotX_ = static_cast<std::int32_t>(iconWidth_ / 2); | ||||
|       hotY_ = static_cast<std::int32_t>(iconHeight_ / 2); | ||||
|    } | ||||
| 
 | ||||
|    numIcons_ = columns_ * rows_; | ||||
| 
 | ||||
|    // Pixel size
 | ||||
|    float xFactor = 0.0f; | ||||
|    float yFactor = 0.0f; | ||||
| 
 | ||||
|    if (texture_.size_.x > 0 && texture_.size_.y > 0) | ||||
|    { | ||||
|       xFactor = (texture_.sRight_ - texture_.sLeft_) / texture_.size_.x; | ||||
|       yFactor = (texture_.tBottom_ - texture_.tTop_) / texture_.size_.y; | ||||
|    } | ||||
| 
 | ||||
|    scaledWidth_  = iconWidth_ * xFactor; | ||||
|    scaledHeight_ = iconHeight_ * yFactor; | ||||
| } | ||||
| 
 | ||||
| } // namespace types
 | ||||
| } // namespace qt
 | ||||
| } // namespace scwx
 | ||||
							
								
								
									
										46
									
								
								scwx-qt/source/scwx/qt/types/icon_types.hpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										46
									
								
								scwx-qt/source/scwx/qt/types/icon_types.hpp
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,46 @@ | |||
| #pragma once | ||||
| 
 | ||||
| #include <scwx/qt/util/texture_atlas.hpp> | ||||
| 
 | ||||
| #include <string> | ||||
| 
 | ||||
| namespace scwx | ||||
| { | ||||
| namespace qt | ||||
| { | ||||
| namespace types | ||||
| { | ||||
| 
 | ||||
| struct IconInfo | ||||
| { | ||||
|    IconInfo(const std::string& iconSheet, | ||||
|             std::size_t        iconWidth, | ||||
|             std::size_t        iconHeight, | ||||
|             std::int32_t       hotX, | ||||
|             std::int32_t       hotY) : | ||||
|        iconSheet_ {iconSheet}, | ||||
|        iconWidth_ {iconWidth}, | ||||
|        iconHeight_ {iconHeight}, | ||||
|        hotX_ {hotX}, | ||||
|        hotY_ {hotY} | ||||
|    { | ||||
|    } | ||||
| 
 | ||||
|    void UpdateTextureInfo(); | ||||
| 
 | ||||
|    std::string             iconSheet_; | ||||
|    std::size_t             iconWidth_; | ||||
|    std::size_t             iconHeight_; | ||||
|    std::int32_t            hotX_; | ||||
|    std::int32_t            hotY_; | ||||
|    util::TextureAttributes texture_ {}; | ||||
|    std::size_t             rows_ {}; | ||||
|    std::size_t             columns_ {}; | ||||
|    std::size_t             numIcons_ {}; | ||||
|    float                   scaledWidth_ {}; | ||||
|    float                   scaledHeight_ {}; | ||||
| }; | ||||
| 
 | ||||
| } // namespace types
 | ||||
| } // namespace qt
 | ||||
| } // namespace scwx
 | ||||
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	 Dan Paulat
						Dan Paulat