Adding custom offset and scaling for color table to fragment shader

This commit is contained in:
Dan Paulat 2021-11-13 01:50:44 -06:00
parent 3e92847901
commit aa48d8610a
6 changed files with 60 additions and 14 deletions

View file

@ -53,6 +53,8 @@ public:
gl::ShaderProgram shaderProgram_;
GLint uMVPMatrixLocation_;
GLint uMapScreenCoordLocation_;
GLint uDataMomentOffsetLocation_;
GLint uDataMomentScaleLocation_;
std::array<GLuint, 2> vbo_;
GLuint vao_;
GLuint texture_;
@ -95,6 +97,24 @@ void RadarProductLayer::initialize()
<< logPrefix_ << "Could not find uMapScreenCoord";
}
p->uDataMomentOffsetLocation_ =
gl.glGetUniformLocation(p->shaderProgram_.id(), "uDataMomentOffset");
if (p->uDataMomentOffsetLocation_ == -1)
{
BOOST_LOG_TRIVIAL(warning)
<< logPrefix_ << "Could not find uDataMomentOffset";
}
p->uDataMomentScaleLocation_ =
gl.glGetUniformLocation(p->shaderProgram_.id(), "uDataMomentScale");
if (p->uDataMomentScaleLocation_ == -1)
{
BOOST_LOG_TRIVIAL(warning)
<< logPrefix_ << "Could not find uDataMomentScale";
}
p->shaderProgram_.Use();
// Generate a vertex array object
gl.glGenVertexArrays(1, &p->vao_);
@ -187,6 +207,8 @@ void RadarProductLayer::render(
{
gl::OpenGLFunctions& gl = p->gl_;
p->shaderProgram_.Use();
if (p->colorTableNeedsUpdate_)
{
UpdateColorTable();
@ -197,8 +219,6 @@ void RadarProductLayer::render(
UpdateSweep();
}
p->shaderProgram_.Use();
const float scale = std::pow(2.0, params.zoom) * 2.0f *
mbgl::util::tileSize / mbgl::util::DEGREES_MAX;
const float xScale = scale / params.width;
@ -252,12 +272,18 @@ void RadarProductLayer::UpdateColorTable()
{
BOOST_LOG_TRIVIAL(debug) << logPrefix_ << "UpdateColorTable()";
uint16_t rangeMin;
uint16_t rangeMax;
float scale;
p->colorTableNeedsUpdate_ = false;
gl::OpenGLFunctions& gl = p->gl_;
const std::vector<boost::gil::rgba8_pixel_t>& colorTable =
p->radarProductView_->color_table();
p->radarProductView_->color_table(rangeMin, rangeMax);
scale = rangeMax - rangeMin;
gl.glActiveTexture(GL_TEXTURE0);
gl.glBindTexture(GL_TEXTURE_1D, p->texture_);
@ -270,6 +296,9 @@ void RadarProductLayer::UpdateColorTable()
GL_UNSIGNED_BYTE,
colorTable.data());
gl.glGenerateMipmap(GL_TEXTURE_1D);
gl.glUniform1ui(p->uDataMomentOffsetLocation_, rangeMin);
gl.glUniform1f(p->uDataMomentScaleLocation_, rangeMax - rangeMin);
}
void RadarProductLayer::UpdateColorTableNextFrame()

View file

@ -47,7 +47,9 @@ public:
longitude_ {},
sweepTime_ {},
colorTable_ {},
colorTableLut_ {}
colorTableLut_ {},
colorTableMin_ {2},
colorTableMax_ {254}
{
auto it = blockTypes_.find(product);
@ -81,6 +83,8 @@ public:
std::shared_ptr<common::ColorTable> colorTable_;
std::vector<boost::gil::rgba8_pixel_t> colorTableLut_;
uint16_t colorTableMin_;
uint16_t colorTableMax_;
std::shared_ptr<common::ColorTable> savedColorTable_;
float savedScale_;
@ -100,14 +104,16 @@ Level2ProductView::Level2ProductView(
Level2ProductView::~Level2ProductView() = default;
const std::vector<boost::gil::rgba8_pixel_t>&
Level2ProductView::color_table() const
Level2ProductView::color_table(uint16_t& minValue, uint16_t& maxValue) const
{
if (p->colorTableLut_.size() == 0)
{
return RadarProductView::color_table();
return RadarProductView::color_table(minValue, maxValue);
}
else
{
minValue = p->colorTableMin_;
maxValue = p->colorTableMax_;
return p->colorTableLut_;
}
}
@ -216,6 +222,9 @@ void Level2ProductView::UpdateColorTable()
lut[i - *dataRange.begin()] = p->colorTable_->Color(f);
});
p->colorTableMin_ = rangeMin;
p->colorTableMax_ = rangeMax;
p->savedColorTable_ = p->colorTable_;
p->savedOffset_ = offset;
p->savedScale_ = scale;

View file

@ -28,9 +28,10 @@ public:
std::shared_ptr<manager::RadarProductManager> radarProductManager);
~Level2ProductView();
const std::vector<boost::gil::rgba8_pixel_t>& color_table() const override;
std::chrono::system_clock::time_point sweep_time() const override;
const std::vector<float>& vertices() const override;
const std::vector<boost::gil::rgba8_pixel_t>&
color_table(uint16_t& minValue, uint16_t& maxValue) const override;
std::chrono::system_clock::time_point sweep_time() const override;
const std::vector<float>& vertices() const override;
void LoadColorTable(std::shared_ptr<common::ColorTable> colorTable) override;

View file

@ -18,6 +18,8 @@ static const std::vector<boost::gil::rgba8_pixel_t> DEFAULT_COLOR_TABLE = {
boost::gil::rgba8_pixel_t(0, 128, 0, 255),
boost::gil::rgba8_pixel_t(255, 192, 0, 255),
boost::gil::rgba8_pixel_t(255, 0, 0, 255)};
static const uint16_t DEFAULT_COLOR_TABLE_MIN = 2u;
static const uint16_t DEFAULT_COLOR_TABLE_MAX = 255u;
class RadarProductViewImpl
{
@ -31,8 +33,10 @@ RadarProductView::RadarProductView() :
RadarProductView::~RadarProductView() = default;
const std::vector<boost::gil::rgba8_pixel_t>&
RadarProductView::color_table() const
RadarProductView::color_table(uint16_t& minValue, uint16_t& maxValue) const
{
minValue = DEFAULT_COLOR_TABLE_MIN;
maxValue = DEFAULT_COLOR_TABLE_MAX;
return DEFAULT_COLOR_TABLE;
}

View file

@ -25,9 +25,10 @@ public:
explicit RadarProductView();
~RadarProductView();
virtual const std::vector<boost::gil::rgba8_pixel_t>& color_table() const;
virtual std::chrono::system_clock::time_point sweep_time() const;
virtual const std::vector<float>& vertices() const = 0;
virtual const std::vector<boost::gil::rgba8_pixel_t>&
color_table(uint16_t& minValue, uint16_t& maxValue) const;
virtual std::chrono::system_clock::time_point sweep_time() const;
virtual const std::vector<float>& vertices() const = 0;
void Initialize();
virtual void