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Fixing geo line angle
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465507d6b5
commit
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1 changed files with 23 additions and 6 deletions
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@ -3,8 +3,11 @@
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#include <scwx/common/geographic.hpp>
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#include <scwx/util/logger.hpp>
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#include <numbers>
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#include <optional>
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#include <GeographicLib/Geodesic.hpp>
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namespace scwx
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{
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namespace qt
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@ -30,9 +33,12 @@ class GeoLine::Impl
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public:
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explicit Impl(std::shared_ptr<GlContext> context) :
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context_ {context},
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geodesic_(GeographicLib::Constants::WGS84_a(),
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GeographicLib::Constants::WGS84_f()),
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dirty_ {false},
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visible_ {true},
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points_ {},
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angle_ {},
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width_ {7.0f},
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modulateColor_ {std::nullopt},
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shaderProgram_ {nullptr},
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@ -49,10 +55,13 @@ public:
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std::shared_ptr<GlContext> context_;
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GeographicLib::Geodesic geodesic_;
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bool dirty_;
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bool visible_;
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std::array<common::Coordinate, 2> points_;
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float angle_;
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float width_;
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std::optional<boost::gil::rgba8_pixel_t> modulateColor_;
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@ -197,7 +206,18 @@ void GeoLine::SetPoints(float latitude1,
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{
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p->points_[0] = {latitude1, longitude1};
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p->points_[1] = {latitude2, longitude2};
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p->dirty_ = true;
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double azi1; // Azimuth at point 1 (degrees)
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double azi2; // (Forward) azimuth at point 2 (degrees)
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p->geodesic_.Inverse(p->points_[0].latitude_,
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p->points_[0].longitude_,
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p->points_[1].latitude_,
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p->points_[1].longitude_,
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azi1,
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azi2);
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p->angle_ = -azi1 * std::numbers::pi / 180.0;
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p->dirty_ = true;
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}
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}
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@ -237,11 +257,8 @@ void GeoLine::Impl::Update()
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const float ty = points_[1].longitude_;
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// Offset x/y in pixels
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const double i = points_[1].longitude_ - points_[0].longitude_;
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const double j = points_[1].latitude_ - points_[0].latitude_;
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const double angle = std::atan2(i, j) * 180.0 / M_PI;
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const float ox = width_ * 0.5f * std::cosf(angle);
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const float oy = width_ * 0.5f * std::sinf(angle);
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const float ox = width_ * 0.5f * std::cosf(angle_);
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const float oy = width_ * 0.5f * std::sinf(angle_);
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// Texture coordinates
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const float ls = texture_.sLeft_;
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