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	Linked vector packet
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								wxdata/include/scwx/wsr88d/rpg/linked_vector_packet.hpp
									
										
									
									
									
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								wxdata/include/scwx/wsr88d/rpg/linked_vector_packet.hpp
									
										
									
									
									
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							|  | @ -0,0 +1,43 @@ | |||
| #pragma once | ||||
| 
 | ||||
| #include <scwx/wsr88d/rpg/packet.hpp> | ||||
| 
 | ||||
| #include <cstdint> | ||||
| #include <memory> | ||||
| 
 | ||||
| namespace scwx | ||||
| { | ||||
| namespace wsr88d | ||||
| { | ||||
| namespace rpg | ||||
| { | ||||
| 
 | ||||
| class LinkedVectorPacketImpl; | ||||
| 
 | ||||
| class LinkedVectorPacket : public Packet | ||||
| { | ||||
| public: | ||||
|    explicit LinkedVectorPacket(); | ||||
|    ~LinkedVectorPacket(); | ||||
| 
 | ||||
|    LinkedVectorPacket(const LinkedVectorPacket&) = delete; | ||||
|    LinkedVectorPacket& operator=(const LinkedVectorPacket&) = delete; | ||||
| 
 | ||||
|    LinkedVectorPacket(LinkedVectorPacket&&) noexcept; | ||||
|    LinkedVectorPacket& operator=(LinkedVectorPacket&&) noexcept; | ||||
| 
 | ||||
|    uint16_t packet_code() const; | ||||
|    uint16_t length_of_block() const; | ||||
|    uint16_t value_of_vector() const; | ||||
| 
 | ||||
|    size_t data_size() const override; | ||||
| 
 | ||||
|    bool Parse(std::istream& is) override; | ||||
| 
 | ||||
| private: | ||||
|    std::unique_ptr<LinkedVectorPacketImpl> p; | ||||
| }; | ||||
| 
 | ||||
| } // namespace rpg
 | ||||
| } // namespace wsr88d
 | ||||
| } // namespace scwx
 | ||||
							
								
								
									
										34
									
								
								wxdata/include/scwx/wsr88d/rpg/packet.hpp
									
										
									
									
									
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										34
									
								
								wxdata/include/scwx/wsr88d/rpg/packet.hpp
									
										
									
									
									
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							|  | @ -0,0 +1,34 @@ | |||
| #pragma once | ||||
| 
 | ||||
| #include <scwx/wsr88d/message.hpp> | ||||
| 
 | ||||
| #include <cstdint> | ||||
| #include <memory> | ||||
| 
 | ||||
| namespace scwx | ||||
| { | ||||
| namespace wsr88d | ||||
| { | ||||
| namespace rpg | ||||
| { | ||||
| 
 | ||||
| class Packet : public Message | ||||
| { | ||||
| protected: | ||||
|    explicit Packet(); | ||||
| 
 | ||||
|    Packet(const Packet&) = delete; | ||||
|    Packet& operator=(const Packet&) = delete; | ||||
| 
 | ||||
|    Packet(Packet&&) noexcept; | ||||
|    Packet& operator=(Packet&&) noexcept; | ||||
| 
 | ||||
| public: | ||||
|    virtual ~Packet(); | ||||
| 
 | ||||
|    virtual uint16_t packet_code() const = 0; | ||||
| }; | ||||
| 
 | ||||
| } // namespace rpg
 | ||||
| } // namespace wsr88d
 | ||||
| } // namespace scwx
 | ||||
							
								
								
									
										46
									
								
								wxdata/include/scwx/wsr88d/rpg/vector2d.hpp
									
										
									
									
									
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										46
									
								
								wxdata/include/scwx/wsr88d/rpg/vector2d.hpp
									
										
									
									
									
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							|  | @ -0,0 +1,46 @@ | |||
| #pragma once | ||||
| 
 | ||||
| #include <scwx/wsr88d/message.hpp> | ||||
| 
 | ||||
| #include <cstdint> | ||||
| #include <memory> | ||||
| 
 | ||||
| namespace scwx | ||||
| { | ||||
| namespace wsr88d | ||||
| { | ||||
| namespace rpg | ||||
| { | ||||
| 
 | ||||
| class Vector2DImpl; | ||||
| 
 | ||||
| class Vector2D : public Message | ||||
| { | ||||
| public: | ||||
|    explicit Vector2D(); | ||||
|    ~Vector2D(); | ||||
| 
 | ||||
|    Vector2D(const Vector2D&) = delete; | ||||
|    Vector2D& operator=(const Vector2D&) = delete; | ||||
| 
 | ||||
|    Vector2D(Vector2D&&) noexcept; | ||||
|    Vector2D& operator=(Vector2D&&) noexcept; | ||||
| 
 | ||||
|    int16_t start_i() const; | ||||
|    int16_t start_j() const; | ||||
|    int16_t end_i() const; | ||||
|    int16_t end_j() const; | ||||
| 
 | ||||
|    size_t data_size() const override; | ||||
| 
 | ||||
|    bool Parse(std::istream& is) override; | ||||
| 
 | ||||
|    static constexpr size_t SIZE = 8u; | ||||
| 
 | ||||
| private: | ||||
|    std::unique_ptr<Vector2DImpl> p; | ||||
| }; | ||||
| 
 | ||||
| } // namespace rpg
 | ||||
| } // namespace wsr88d
 | ||||
| } // namespace scwx
 | ||||
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	 Dan Paulat
						Dan Paulat