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	Load packets using a packet factory
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					 4 changed files with 155 additions and 14 deletions
				
			
		
							
								
								
									
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								wxdata/include/scwx/wsr88d/rpg/packet_factory.hpp
									
										
									
									
									
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								wxdata/include/scwx/wsr88d/rpg/packet_factory.hpp
									
										
									
									
									
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							|  | @ -0,0 +1,30 @@ | |||
| #pragma once | ||||
| 
 | ||||
| #include <scwx/wsr88d/rpg/packet.hpp> | ||||
| 
 | ||||
| namespace scwx | ||||
| { | ||||
| namespace wsr88d | ||||
| { | ||||
| namespace rpg | ||||
| { | ||||
| 
 | ||||
| class PacketFactory | ||||
| { | ||||
| private: | ||||
|    explicit PacketFactory() = delete; | ||||
|    ~PacketFactory()         = delete; | ||||
| 
 | ||||
|    PacketFactory(const PacketFactory&) = delete; | ||||
|    PacketFactory& operator=(const PacketFactory&) = delete; | ||||
| 
 | ||||
|    PacketFactory(PacketFactory&&) noexcept = delete; | ||||
|    PacketFactory& operator=(PacketFactory&&) noexcept = delete; | ||||
| 
 | ||||
| public: | ||||
|    static std::shared_ptr<Packet> Create(std::istream& is); | ||||
| }; | ||||
| 
 | ||||
| } // namespace rpg
 | ||||
| } // namespace wsr88d
 | ||||
| } // namespace scwx
 | ||||
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	 Dan Paulat
						Dan Paulat