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Make default color table transparent to prevent flicker
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1 changed files with 4 additions and 3 deletions
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@ -15,10 +15,11 @@ namespace view
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static const std::string logPrefix_ = "scwx::qt::view::radar_product_view";
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static const auto logger_ = scwx::util::Logger::Create(logPrefix_);
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// Default color table should be transparent to prevent flicker
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static const std::vector<boost::gil::rgba8_pixel_t> DEFAULT_COLOR_TABLE = {
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boost::gil::rgba8_pixel_t(0, 128, 0, 255),
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boost::gil::rgba8_pixel_t(255, 192, 0, 255),
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boost::gil::rgba8_pixel_t(255, 0, 0, 255)};
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boost::gil::rgba8_pixel_t(0, 128, 0, 0),
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boost::gil::rgba8_pixel_t(255, 192, 0, 0),
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boost::gil::rgba8_pixel_t(255, 0, 0, 0)};
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static const uint16_t DEFAULT_COLOR_TABLE_MIN = 2u;
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static const uint16_t DEFAULT_COLOR_TABLE_MAX = 255u;
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