mirror of
https://github.com/ciphervance/supercell-wx.git
synced 2025-10-29 21:20:04 +00:00
Cleanup unused freetype dependencies and old text rendering
This commit is contained in:
parent
a98d978cc6
commit
c2918daebf
16 changed files with 4 additions and 1044 deletions
3
.gitmodules
vendored
3
.gitmodules
vendored
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@ -10,9 +10,6 @@
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[submodule "external/hsluv-c"]
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path = external/hsluv-c
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url = https://github.com/hsluv/hsluv-c.git
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[submodule "external/freetype-gl"]
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path = external/freetype-gl
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url = https://github.com/rougier/freetype-gl.git
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[submodule "external/stb"]
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path = external/stb
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url = https://github.com/nothings/stb.git
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@ -5,7 +5,6 @@ class SupercellWxConan(ConanFile):
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requires = ("boost/1.83.0",
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"cpr/1.10.5",
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"fontconfig/2.14.2",
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"freetype/2.13.0",
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"geographiclib/2.3",
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"glew/2.2.0",
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"glm/cci.20230113",
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2
external/CMakeLists.txt
vendored
2
external/CMakeLists.txt
vendored
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@ -6,7 +6,6 @@ set_property(DIRECTORY
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PROPERTY CMAKE_CONFIGURE_DEPENDS
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aws-sdk-cpp.cmake
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date.cmake
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freetype-gl.cmake
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hsluv-c.cmake
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imgui.cmake
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mapbox-gl-native.cmake
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@ -16,7 +15,6 @@ set_property(DIRECTORY
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include(aws-sdk-cpp.cmake)
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include(date.cmake)
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include(freetype-gl.cmake)
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include(hsluv-c.cmake)
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include(imgui.cmake)
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include(mapbox-gl-native.cmake)
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1
external/freetype-gl
vendored
1
external/freetype-gl
vendored
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@ -1 +0,0 @@
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Subproject commit 65b746d300e1b67033795ebb794b093eeae3b4d0
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121
external/freetype-gl.cmake
vendored
121
external/freetype-gl.cmake
vendored
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@ -1,121 +0,0 @@
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cmake_minimum_required(VERSION 3.20)
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set(PROJECT_NAME scwx-freetype-gl)
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find_package(OpenGL REQUIRED)
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find_package(Freetype REQUIRED)
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find_package(GLEW REQUIRED)
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set(freetype-gl_WITH_GLEW ON)
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set(freetype-gl_WITH_GLAD OFF)
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set(freetype-gl_USE_VAO ON)
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set(freetype-gl_BUILD_DEMOS OFF)
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set(freetype-gl_BUILD_APIDOC OFF)
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set(freetype-gl_BUILD_HARFBUZZ OFF)
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set(freetype-gl_BUILD_MAKEFONT ON)
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set(freetype-gl_BUILD_TESTS OFF)
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set(freetype-gl_BUILD_SHARED OFF)
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set(freetype-gl_OFF_SCREEN OFF)
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configure_file(freetype-gl/cmake/config.h.in
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${CMAKE_CURRENT_BINARY_DIR}/freetype-gl/config.h)
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set(FREETYPE_GL_HDR freetype-gl/distance-field.h
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freetype-gl/edtaa3func.h
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freetype-gl/font-manager.h
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freetype-gl/freetype-gl.h
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freetype-gl/markup.h
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freetype-gl/opengl.h
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freetype-gl/platform.h
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freetype-gl/text-buffer.h
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freetype-gl/texture-atlas.h
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freetype-gl/texture-font.h
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freetype-gl/utf8-utils.h
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freetype-gl/ftgl-utils.h
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freetype-gl/vec234.h
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freetype-gl/vector.h
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freetype-gl/vertex-attribute.h
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freetype-gl/vertex-buffer.h
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freetype-gl/freetype-gl-errdef.h
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${CMAKE_CURRENT_BINARY_DIR}/freetype-gl/config.h)
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set(FREETYPE_GL_SRC freetype-gl/distance-field.c
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freetype-gl/edtaa3func.c
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freetype-gl/font-manager.c
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freetype-gl/platform.c
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freetype-gl/text-buffer.c
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freetype-gl/texture-atlas.c
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freetype-gl/texture-font.c
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freetype-gl/utf8-utils.c
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freetype-gl/ftgl-utils.c
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freetype-gl/vector.c
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freetype-gl/vertex-attribute.c
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freetype-gl/vertex-buffer.c)
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include(CheckLibraryExists)
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check_library_exists(m cos "" HAVE_MATH_LIBRARY)
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if(HAVE_MATH_LIBRARY)
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list(APPEND CMAKE_REQUIRED_LIBRARIES m)
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set(MATH_LIBRARY m)
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endif()
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if(freetype-gl_BUILD_APIDOC)
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add_subdirectory(freetype-gl/doc)
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endif()
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if(freetype-gl_BUILD_SHARED)
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add_library(freetype-gl SHARED ${FREETYPE_GL_SRC}
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${FREETYPE_GL_HDR})
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set_target_properties(freetype-gl PROPERTIES VERSION 0.3.2 SOVERSION 0)
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target_link_libraries(freetype-gl PRIVATE opengl::opengl
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Freetype::Freetype
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${MATH_LIBRARY}
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GLEW::GLEW)
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else()
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add_library(freetype-gl STATIC ${FREETYPE_GL_SRC}
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${FREETYPE_GL_HDR})
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target_link_libraries(freetype-gl PUBLIC opengl::opengl
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Freetype::Freetype
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${MATH_LIBRARY}
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GLEW::GLEW)
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endif()
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if(freetype-gl_BUILD_MAKEFONT)
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add_executable(makefont freetype-gl/makefont.c)
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target_link_libraries(makefont freetype-gl
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GLEW::GLEW)
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endif()
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if(freetype-gl_USE_VAO)
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target_compile_definitions(freetype-gl PRIVATE FREETYPE_GL_USE_VAO)
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target_compile_definitions(makefont PRIVATE FREETYPE_GL_USE_VAO)
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endif()
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if(freetype-gl_USE_WITH_GLAD)
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target_compile_definitions(freetype-gl PRIVATE GL_WITH_GLAD)
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target_compile_definitions(makefont PRIVATE GL_WITH_GLAD)
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endif()
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if(freetype-gl_USE_WITH_GLEW)
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target_compile_definitions(freetype-gl PRIVATE FREETYPE_GL_USE_GLEW)
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target_compile_definitions(makefont PRIVATE FREETYPE_GL_USE_GLEW)
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endif()
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if(MSVC)
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target_compile_definitions(freetype-gl PRIVATE _CRT_SECURE_NO_WARNINGS _CRT_NONSTDC_NO_DEPRECATE)
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target_compile_definitions(makefont PRIVATE _CRT_SECURE_NO_WARNINGS _CRT_NONSTDC_NO_DEPRECATE)
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endif(MSVC)
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target_include_directories(freetype-gl PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/freetype-gl)
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target_include_directories(makefont PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/freetype-gl)
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set(FTGL_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/freetype-gl PARENT_SCOPE)
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set_target_properties(makefont PROPERTIES EXCLUDE_FROM_ALL True)
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set_target_properties(freetype-gl PROPERTIES FOLDER ftgl)
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set_target_properties(makefont PROPERTIES FOLDER ftgl)
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if(freetype-gl_BUILD_APIDOC)
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set_target_properties(doc PROPERTIES EXCLUDE_FROM_ALL True)
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set_target_properties(doc PROPERTIES FOLDER ftgl)
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endif()
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@ -1,17 +0,0 @@
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#version 330 core
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in vec2 texCoords;
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in vec4 textColor;
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out vec4 color;
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uniform sampler2D uTexture;
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void main()
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{
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float dist = texture(uTexture, texCoords).r;
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float width = fwidth(dist);
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float alpha = smoothstep(0.5f - width, 0.5f + width, dist);
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color = vec4(textColor.rgb, textColor.a * alpha);
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}
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@ -1,17 +0,0 @@
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#version 330 core
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layout (location = 0) in vec3 aVertex;
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layout (location = 1) in vec2 aTexCoords;
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layout (location = 2) in vec4 aColor;
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out vec2 texCoords;
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out vec4 textColor;
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uniform mat4 projection;
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void main()
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{
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gl_Position = projection * vec4(aVertex, 1.0f);
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texCoords = aTexCoords;
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textColor = aColor;
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}
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@ -13,8 +13,8 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON)
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find_package(Boost)
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find_package(Fontconfig)
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find_package(Freetype)
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find_package(geographiclib)
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find_package(GLEW)
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find_package(glm)
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find_package(Python COMPONENTS Interpreter)
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find_package(SQLite3)
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@ -51,11 +51,9 @@ set(SRC_EXTERNAL source/scwx/qt/external/stb_image.cpp
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source/scwx/qt/external/stb_rect_pack.cpp)
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set(HDR_GL source/scwx/qt/gl/gl.hpp
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source/scwx/qt/gl/gl_context.hpp
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source/scwx/qt/gl/shader_program.hpp
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source/scwx/qt/gl/text_shader.hpp)
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source/scwx/qt/gl/shader_program.hpp)
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set(SRC_GL source/scwx/qt/gl/gl_context.cpp
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source/scwx/qt/gl/shader_program.cpp
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source/scwx/qt/gl/text_shader.cpp)
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source/scwx/qt/gl/shader_program.cpp)
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set(HDR_GL_DRAW source/scwx/qt/gl/draw/draw_item.hpp
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source/scwx/qt/gl/draw/geo_line.hpp
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source/scwx/qt/gl/draw/placefile_icons.hpp
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@ -238,8 +236,6 @@ set(SRC_UI_SETUP source/scwx/qt/ui/setup/finish_page.cpp
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source/scwx/qt/ui/setup/welcome_page.cpp)
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set(HDR_UTIL source/scwx/qt/util/color.hpp
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source/scwx/qt/util/file.hpp
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source/scwx/qt/util/font.hpp
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source/scwx/qt/util/font_buffer.hpp
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source/scwx/qt/util/geographic_lib.hpp
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source/scwx/qt/util/imgui.hpp
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source/scwx/qt/util/json.hpp
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@ -253,8 +249,6 @@ set(HDR_UTIL source/scwx/qt/util/color.hpp
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source/scwx/qt/util/tooltip.hpp)
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set(SRC_UTIL source/scwx/qt/util/color.cpp
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source/scwx/qt/util/file.cpp
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source/scwx/qt/util/font.cpp
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source/scwx/qt/util/font_buffer.cpp
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source/scwx/qt/util/geographic_lib.cpp
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source/scwx/qt/util/imgui.cpp
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source/scwx/qt/util/json.cpp
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@ -287,8 +281,6 @@ set(SHADER_FILES gl/color.frag
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gl/map_color.vert
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gl/radar.frag
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gl/radar.vert
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gl/text.frag
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gl/text.vert
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gl/texture1d.frag
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gl/texture1d.vert
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gl/texture2d.frag
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@ -504,8 +496,8 @@ target_link_libraries(scwx-qt PUBLIC Qt${QT_VERSION_MAJOR}::Widgets
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qmaplibregl
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$<$<CXX_COMPILER_ID:MSVC>:opengl32>
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Fontconfig::Fontconfig
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freetype-gl
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GeographicLib::GeographicLib
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GLEW::GLEW
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glm::glm
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imgui
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SQLite::SQLite3
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@ -7,8 +7,6 @@
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<file>gl/map_color.vert</file>
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<file>gl/radar.frag</file>
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<file>gl/radar.vert</file>
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<file>gl/text.frag</file>
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<file>gl/text.vert</file>
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<file>gl/texture1d.frag</file>
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<file>gl/texture1d.vert</file>
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<file>gl/texture2d.frag</file>
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@ -1,124 +0,0 @@
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#include <scwx/qt/gl/text_shader.hpp>
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#include <scwx/qt/gl/shader_program.hpp>
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#include <scwx/util/logger.hpp>
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#if defined(_MSC_VER)
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# pragma warning(push, 0)
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#endif
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#include <glm/gtc/type_ptr.hpp>
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#if defined(_MSC_VER)
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# pragma warning(pop)
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#endif
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namespace scwx
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{
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namespace qt
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{
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namespace gl
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{
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static const std::string logPrefix_ = "scwx::qt::gl::text_shader";
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static const auto logger_ = scwx::util::Logger::Create(logPrefix_);
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class TextShaderImpl
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{
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public:
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explicit TextShaderImpl(std::shared_ptr<GlContext> context) :
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context_ {context},
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shaderProgram_ {nullptr},
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projectionLocation_(GL_INVALID_INDEX)
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{
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}
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~TextShaderImpl() {}
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std::shared_ptr<GlContext> context_;
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std::shared_ptr<ShaderProgram> shaderProgram_;
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GLint projectionLocation_;
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};
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TextShader::TextShader(std::shared_ptr<GlContext> context) :
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p(std::make_unique<TextShaderImpl>(context))
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{
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}
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TextShader::~TextShader() = default;
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TextShader::TextShader(TextShader&&) noexcept = default;
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TextShader& TextShader::operator=(TextShader&&) noexcept = default;
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bool TextShader::Initialize()
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{
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OpenGLFunctions& gl = p->context_->gl();
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// Load and configure shader
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p->shaderProgram_ =
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p->context_->GetShaderProgram(":/gl/text.vert", ":/gl/text.frag");
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p->projectionLocation_ =
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gl.glGetUniformLocation(p->shaderProgram_->id(), "projection");
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if (p->projectionLocation_ == -1)
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{
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logger_->warn("Could not find projection");
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}
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return true;
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}
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void TextShader::RenderText(const std::string& text,
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float x,
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float y,
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float pointSize,
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const glm::mat4& projection,
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const boost::gil::rgba8_pixel_t& color,
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std::shared_ptr<util::Font> font,
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GLuint textureId,
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TextAlign align)
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{
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OpenGLFunctions& gl = p->context_->gl();
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p->shaderProgram_->Use();
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gl.glEnable(GL_BLEND);
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gl.glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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gl.glUniformMatrix4fv(
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p->projectionLocation_, 1, GL_FALSE, glm::value_ptr(projection));
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gl.glActiveTexture(GL_TEXTURE0);
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gl.glBindTexture(GL_TEXTURE_2D, textureId);
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switch (align)
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{
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case TextAlign::Left:
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// Do nothing
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break;
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case TextAlign::Center:
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// X position is the center of text, subtract half length
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x -= font->TextLength(text, pointSize) * 0.5f;
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break;
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case TextAlign::Right:
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// X position is the end of text, subtract length
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x -= font->TextLength(text, pointSize);
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break;
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}
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|
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std::shared_ptr<util::FontBuffer> buffer =
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std::make_shared<util::FontBuffer>();
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font->BufferText(buffer, text, x, y, pointSize, color);
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buffer->Render(gl);
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}
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void TextShader::SetProjection(const glm::mat4& projection)
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{
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p->context_->gl().glUniformMatrix4fv(
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p->projectionLocation_, 1, GL_FALSE, glm::value_ptr(projection));
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}
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} // namespace gl
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} // namespace qt
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} // namespace scwx
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@ -1,57 +0,0 @@
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#pragma once
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#include <scwx/qt/gl/gl_context.hpp>
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#include <scwx/qt/util/font.hpp>
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#include <memory>
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#include <boost/gil.hpp>
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#include <glm/glm.hpp>
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namespace scwx
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{
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namespace qt
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{
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namespace gl
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{
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enum class TextAlign
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{
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Left,
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Center,
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Right
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};
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|
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class TextShaderImpl;
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class TextShader
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{
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public:
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explicit TextShader(std::shared_ptr<GlContext> context);
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~TextShader();
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|
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TextShader(const TextShader&) = delete;
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TextShader& operator=(const TextShader&) = delete;
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|
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TextShader(TextShader&&) noexcept;
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TextShader& operator=(TextShader&&) noexcept;
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bool Initialize();
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void RenderText(const std::string& text,
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float x,
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float y,
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float scale,
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const glm::mat4& projection,
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const boost::gil::rgba8_pixel_t& color,
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std::shared_ptr<util::Font> font,
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GLuint textureId,
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||||
TextAlign align = TextAlign::Left);
|
||||
void SetProjection(const glm::mat4& projection);
|
||||
|
||||
private:
|
||||
std::unique_ptr<TextShaderImpl> p;
|
||||
};
|
||||
|
||||
} // namespace gl
|
||||
} // namespace qt
|
||||
} // namespace scwx
|
||||
|
|
@ -1,7 +1,6 @@
|
|||
#include <scwx/qt/map/overlay_layer.hpp>
|
||||
#include <scwx/qt/gl/draw/rectangle.hpp>
|
||||
#include <scwx/qt/gl/shader_program.hpp>
|
||||
#include <scwx/qt/gl/text_shader.hpp>
|
||||
#include <scwx/util/logger.hpp>
|
||||
#include <scwx/util/time.hpp>
|
||||
|
||||
|
|
|
|||
|
|
@ -1,408 +0,0 @@
|
|||
// No suitable standard C++ replacement
|
||||
#define _SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING
|
||||
|
||||
// Disable strncpy warning
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
|
||||
#include <scwx/qt/util/font.hpp>
|
||||
#include <scwx/qt/model/imgui_context_model.hpp>
|
||||
#include <scwx/qt/settings/general_settings.hpp>
|
||||
#include <scwx/util/logger.hpp>
|
||||
|
||||
#include <codecvt>
|
||||
#include <unordered_map>
|
||||
|
||||
#include <boost/timer/timer.hpp>
|
||||
#include <fmt/format.h>
|
||||
#include <imgui.h>
|
||||
#include <QFile>
|
||||
#include <QFileInfo>
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
#include FT_SFNT_NAMES_H
|
||||
#include FT_TRUETYPE_IDS_H
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
# pragma warning(push, 0)
|
||||
#endif
|
||||
|
||||
#if defined(__GNUC__)
|
||||
# pragma GCC diagnostic push
|
||||
# pragma GCC diagnostic ignored "-Wpedantic"
|
||||
#endif
|
||||
|
||||
// #include <freetype-gl.h> (exclude opengl.h)
|
||||
#include <platform.h>
|
||||
#include <vec234.h>
|
||||
#include <vector.h>
|
||||
#include <texture-atlas.h>
|
||||
#include <texture-font.h>
|
||||
#include <ftgl-utils.h>
|
||||
|
||||
#if defined(__GNUC__)
|
||||
# pragma GCC diagnostic pop
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
# pragma warning(pop)
|
||||
#endif
|
||||
|
||||
#ifdef WIN32
|
||||
# include <WinSock2.h>
|
||||
#else
|
||||
# include <arpa/inet.h>
|
||||
#endif
|
||||
|
||||
namespace scwx
|
||||
{
|
||||
namespace qt
|
||||
{
|
||||
namespace util
|
||||
{
|
||||
|
||||
struct TextureGlyph
|
||||
{
|
||||
int offsetX_;
|
||||
int offsetY_;
|
||||
int width_;
|
||||
int height_;
|
||||
float s0_;
|
||||
float t0_;
|
||||
float s1_;
|
||||
float t1_;
|
||||
float advanceX_;
|
||||
|
||||
TextureGlyph(int offsetX,
|
||||
int offsetY,
|
||||
int width,
|
||||
int height,
|
||||
float s0,
|
||||
float t0,
|
||||
float s1,
|
||||
float t1,
|
||||
float advanceX) :
|
||||
offsetX_ {offsetX},
|
||||
offsetY_ {offsetY},
|
||||
width_ {width},
|
||||
height_ {height},
|
||||
s0_ {s0},
|
||||
t0_ {t0},
|
||||
s1_ {s1},
|
||||
t1_ {t1},
|
||||
advanceX_ {advanceX}
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
static const std::string CODEPOINTS =
|
||||
" !\"#$%&'()*+,-./0123456789:;<=>?"
|
||||
"@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_"
|
||||
"`abcdefghijklmnopqrstuvwxyz{|}~";
|
||||
|
||||
static const std::string logPrefix_ = "scwx::qt::util::font";
|
||||
static const auto logger_ = scwx::util::Logger::Create(logPrefix_);
|
||||
|
||||
static constexpr float BASE_POINT_SIZE = 72.0f;
|
||||
static constexpr float POINT_SCALE = 1.0f / BASE_POINT_SIZE;
|
||||
|
||||
static std::unordered_map<std::string, std::shared_ptr<Font>> fontMap_;
|
||||
|
||||
static void ParseSfntName(const FT_SfntName& sfntName, std::string& str);
|
||||
|
||||
class FontImpl
|
||||
{
|
||||
public:
|
||||
explicit FontImpl(const std::string& resource) :
|
||||
resource_(resource), atlas_ {nullptr}
|
||||
{
|
||||
}
|
||||
|
||||
~FontImpl()
|
||||
{
|
||||
if (atlas_ != nullptr)
|
||||
{
|
||||
ftgl::texture_atlas_delete(atlas_);
|
||||
}
|
||||
}
|
||||
|
||||
void ParseNames(FT_Face face);
|
||||
|
||||
const std::string resource_;
|
||||
|
||||
struct
|
||||
{
|
||||
std::string fontFamily_;
|
||||
std::string fontSubfamily_;
|
||||
} fontData_;
|
||||
|
||||
ftgl::texture_atlas_t* atlas_;
|
||||
std::unordered_map<char, TextureGlyph> glyphs_;
|
||||
std::unordered_map<size_t, ImFont*> imGuiFonts_;
|
||||
};
|
||||
|
||||
Font::Font(const std::string& resource) :
|
||||
p(std::make_unique<FontImpl>(resource))
|
||||
{
|
||||
}
|
||||
Font::~Font() = default;
|
||||
|
||||
float Font::BufferText(std::shared_ptr<FontBuffer> buffer,
|
||||
const std::string& text,
|
||||
float x,
|
||||
float y,
|
||||
float pointSize,
|
||||
boost::gil::rgba8_pixel_t color) const
|
||||
{
|
||||
static constexpr float colorScale = 1.0f / 255.0f;
|
||||
|
||||
const float scale = pointSize * POINT_SCALE;
|
||||
|
||||
float r = color[0] * colorScale;
|
||||
float g = color[1] * colorScale;
|
||||
float b = color[2] * colorScale;
|
||||
float a = color[3] * colorScale;
|
||||
|
||||
for (size_t i = 0; i < text.length(); ++i)
|
||||
{
|
||||
const char& c = text[i];
|
||||
|
||||
auto it = p->glyphs_.find(c);
|
||||
if (it == p->glyphs_.end())
|
||||
{
|
||||
logger_->info("Could not draw character: {}",
|
||||
static_cast<uint32_t>(c));
|
||||
continue;
|
||||
}
|
||||
|
||||
TextureGlyph& glyph = it->second;
|
||||
|
||||
if (i > 0)
|
||||
{
|
||||
x += Kerning(text[i - 1], c) * scale;
|
||||
}
|
||||
|
||||
float x0 = x + glyph.offsetX_ * scale;
|
||||
float y0 = y + glyph.offsetY_ * scale;
|
||||
float x1 = x0 + glyph.width_ * scale;
|
||||
float y1 = y0 - glyph.height_ * scale;
|
||||
|
||||
float s0 = glyph.s0_;
|
||||
float t0 = glyph.t0_;
|
||||
float s1 = glyph.s1_;
|
||||
float t1 = glyph.t1_;
|
||||
|
||||
buffer->Push(/* Indices */ {0, 1, 2, 0, 2, 3}, //
|
||||
/* Vertices */ {x0, y0, 0, s0, t0, r, g, b, a, //
|
||||
x0, y1, 0, s0, t1, r, g, b, a, //
|
||||
x1, y1, 0, s1, t1, r, g, b, a, //
|
||||
x1, y0, 0, s1, t0, r, g, b, a});
|
||||
|
||||
x += glyph.advanceX_ * scale;
|
||||
}
|
||||
|
||||
return x;
|
||||
}
|
||||
|
||||
float Font::Kerning(char /*c1*/, char /*c2*/) const
|
||||
{
|
||||
// TODO
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
float Font::TextLength(const std::string& text, float pointSize) const
|
||||
{
|
||||
const float scale = pointSize * POINT_SCALE;
|
||||
|
||||
float x = 0.0f;
|
||||
|
||||
for (size_t i = 0; i < text.length(); ++i)
|
||||
{
|
||||
const char& c = text[i];
|
||||
|
||||
auto it = p->glyphs_.find(c);
|
||||
if (it == p->glyphs_.end())
|
||||
{
|
||||
logger_->info("Character not found: {}", static_cast<uint32_t>(c));
|
||||
continue;
|
||||
}
|
||||
|
||||
TextureGlyph& glyph = it->second;
|
||||
|
||||
if (i > 0)
|
||||
{
|
||||
x += Kerning(text[i - 1], c) * scale;
|
||||
}
|
||||
|
||||
x += glyph.advanceX_ * scale;
|
||||
}
|
||||
|
||||
return x;
|
||||
}
|
||||
|
||||
GLuint Font::GenerateTexture(gl::OpenGLFunctions& gl)
|
||||
{
|
||||
gl.glGenTextures(1, &p->atlas_->id);
|
||||
gl.glBindTexture(GL_TEXTURE_2D, p->atlas_->id);
|
||||
|
||||
gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
gl.glTexImage2D(GL_TEXTURE_2D,
|
||||
0,
|
||||
GL_RED,
|
||||
static_cast<GLsizei>(p->atlas_->width),
|
||||
static_cast<GLsizei>(p->atlas_->height),
|
||||
0,
|
||||
GL_RED,
|
||||
GL_UNSIGNED_BYTE,
|
||||
p->atlas_->data);
|
||||
|
||||
return p->atlas_->id;
|
||||
}
|
||||
|
||||
ImFont* Font::ImGuiFont(std::size_t fontPixelSize)
|
||||
{
|
||||
auto it = p->imGuiFonts_.find(fontPixelSize);
|
||||
if (it != p->imGuiFonts_.cend())
|
||||
{
|
||||
return it->second;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::shared_ptr<Font> Font::Create(const std::string& resource)
|
||||
{
|
||||
logger_->debug("Loading font file: {}", resource);
|
||||
|
||||
std::shared_ptr<Font> font = nullptr;
|
||||
boost::timer::cpu_timer timer;
|
||||
|
||||
auto it = fontMap_.find(resource);
|
||||
if (it != fontMap_.end())
|
||||
{
|
||||
logger_->debug("Font already created");
|
||||
return it->second;
|
||||
}
|
||||
|
||||
QFile fontFile(resource.c_str());
|
||||
fontFile.open(QIODevice::ReadOnly);
|
||||
if (!fontFile.isOpen())
|
||||
{
|
||||
logger_->error("Could not read font file");
|
||||
return font;
|
||||
}
|
||||
|
||||
font = std::make_shared<Font>(resource);
|
||||
QByteArray fontData = fontFile.readAll();
|
||||
|
||||
font->p->atlas_ = ftgl::texture_atlas_new(512, 512, 1);
|
||||
ftgl::texture_font_t* textureFont = ftgl::texture_font_new_from_memory(
|
||||
font->p->atlas_, BASE_POINT_SIZE, fontData.constData(), fontData.size());
|
||||
|
||||
font->p->ParseNames(textureFont->face);
|
||||
|
||||
textureFont->rendermode = ftgl::RENDER_SIGNED_DISTANCE_FIELD;
|
||||
|
||||
timer.start();
|
||||
texture_font_load_glyphs(textureFont, CODEPOINTS.c_str());
|
||||
timer.stop();
|
||||
|
||||
// Single-byte UTF-8 characters
|
||||
for (const char& c : CODEPOINTS)
|
||||
{
|
||||
const ftgl::texture_glyph_t* glyph =
|
||||
ftgl::texture_font_get_glyph(textureFont, &c);
|
||||
|
||||
if (glyph != nullptr)
|
||||
{
|
||||
font->p->glyphs_.emplace(c,
|
||||
TextureGlyph(glyph->offset_x,
|
||||
glyph->offset_y,
|
||||
static_cast<int>(glyph->width),
|
||||
static_cast<int>(glyph->height),
|
||||
glyph->s0,
|
||||
glyph->t0,
|
||||
glyph->s1,
|
||||
glyph->t1,
|
||||
glyph->advance_x));
|
||||
}
|
||||
}
|
||||
|
||||
logger_->debug("Font loaded in {}", timer.format(6, "%ws"));
|
||||
|
||||
texture_font_delete(textureFont);
|
||||
|
||||
if (font != nullptr)
|
||||
{
|
||||
fontMap_.insert({resource, font});
|
||||
}
|
||||
|
||||
return font;
|
||||
}
|
||||
|
||||
void FontImpl::ParseNames(FT_Face face)
|
||||
{
|
||||
FT_SfntName sfntName;
|
||||
FT_Error error;
|
||||
|
||||
FT_UInt nameCount = FT_Get_Sfnt_Name_Count(face);
|
||||
|
||||
for (FT_UInt i = 0; i < nameCount; i++)
|
||||
{
|
||||
error = FT_Get_Sfnt_Name(face, i, &sfntName);
|
||||
|
||||
if (error == 0)
|
||||
{
|
||||
switch (sfntName.name_id)
|
||||
{
|
||||
case TT_NAME_ID_FONT_FAMILY:
|
||||
ParseSfntName(sfntName, fontData_.fontFamily_);
|
||||
break;
|
||||
|
||||
case TT_NAME_ID_FONT_SUBFAMILY:
|
||||
ParseSfntName(sfntName, fontData_.fontSubfamily_);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
logger_->debug(
|
||||
"Font family: {} ({})", fontData_.fontFamily_, fontData_.fontSubfamily_);
|
||||
}
|
||||
|
||||
static void ParseSfntName(const FT_SfntName& sfntName, std::string& str)
|
||||
{
|
||||
if (str.empty())
|
||||
{
|
||||
if (sfntName.platform_id == TT_PLATFORM_MICROSOFT &&
|
||||
sfntName.encoding_id == TT_MS_ID_UNICODE_CS)
|
||||
{
|
||||
char16_t* tempString = new char16_t[sfntName.string_len / 2];
|
||||
memcpy(tempString, sfntName.string, sfntName.string_len);
|
||||
|
||||
for (size_t j = 0; j < sfntName.string_len / 2; j++)
|
||||
{
|
||||
tempString[j] = ntohs(tempString[j]);
|
||||
}
|
||||
|
||||
str =
|
||||
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> {}
|
||||
.to_bytes(tempString, tempString + sfntName.string_len / 2);
|
||||
|
||||
delete[] tempString;
|
||||
}
|
||||
else if (sfntName.platform_id == TT_PLATFORM_MACINTOSH &&
|
||||
sfntName.encoding_id == TT_MAC_ID_ROMAN)
|
||||
{
|
||||
str = std::string(reinterpret_cast<char*>(sfntName.string),
|
||||
sfntName.string_len);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace util
|
||||
} // namespace qt
|
||||
} // namespace scwx
|
||||
|
|
@ -1,55 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#include <scwx/qt/gl/gl.hpp>
|
||||
#include <scwx/qt/util/font_buffer.hpp>
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include <boost/gil/typedefs.hpp>
|
||||
|
||||
struct ImFont;
|
||||
|
||||
namespace scwx
|
||||
{
|
||||
namespace qt
|
||||
{
|
||||
namespace util
|
||||
{
|
||||
|
||||
class FontImpl;
|
||||
|
||||
class Font
|
||||
{
|
||||
public:
|
||||
explicit Font(const std::string& resource);
|
||||
~Font();
|
||||
|
||||
Font(const Font&) = delete;
|
||||
Font& operator=(const Font&) = delete;
|
||||
|
||||
Font(Font&&) = delete;
|
||||
Font& operator=(Font&&) = delete;
|
||||
|
||||
float BufferText(std::shared_ptr<FontBuffer> buffer,
|
||||
const std::string& text,
|
||||
float x,
|
||||
float y,
|
||||
float pointSize,
|
||||
boost::gil::rgba8_pixel_t color) const;
|
||||
float Kerning(char c1, char c2) const;
|
||||
float TextLength(const std::string& text, float pointSize) const;
|
||||
|
||||
ImFont* ImGuiFont(std::size_t fontPixelSize);
|
||||
|
||||
GLuint GenerateTexture(gl::OpenGLFunctions& gl);
|
||||
|
||||
static std::shared_ptr<Font> Create(const std::string& resource);
|
||||
|
||||
private:
|
||||
std::unique_ptr<FontImpl> p;
|
||||
};
|
||||
|
||||
} // namespace util
|
||||
} // namespace qt
|
||||
} // namespace scwx
|
||||
|
|
@ -1,184 +0,0 @@
|
|||
#include <scwx/qt/util/font_buffer.hpp>
|
||||
#include <scwx/util/logger.hpp>
|
||||
|
||||
#include <mutex>
|
||||
|
||||
namespace scwx
|
||||
{
|
||||
namespace qt
|
||||
{
|
||||
namespace util
|
||||
{
|
||||
|
||||
static const std::string logPrefix_ = "scwx::qt::util::font_buffer";
|
||||
static const auto logger_ = scwx::util::Logger::Create(logPrefix_);
|
||||
|
||||
class FontBufferImpl
|
||||
{
|
||||
public:
|
||||
explicit FontBufferImpl() :
|
||||
vaoId_ {GL_INVALID_INDEX},
|
||||
verticesId_ {GL_INVALID_INDEX},
|
||||
indicesId_ {GL_INVALID_INDEX},
|
||||
gpuISize_ {0},
|
||||
gpuVSize_ {0},
|
||||
dirty_ {true}
|
||||
{
|
||||
}
|
||||
|
||||
~FontBufferImpl() {}
|
||||
|
||||
void RenderSetup(gl::OpenGLFunctions& gl)
|
||||
{
|
||||
// Generate and setup VAO
|
||||
gl.glGenVertexArrays(1, &vaoId_);
|
||||
gl.glBindVertexArray(vaoId_);
|
||||
|
||||
gl.glBindBuffer(GL_ARRAY_BUFFER, verticesId_);
|
||||
|
||||
// vec3 aVertex
|
||||
gl.glEnableVertexAttribArray(0);
|
||||
gl.glVertexAttribPointer(
|
||||
0, 3, GL_FLOAT, GL_FALSE, 9 * sizeof(float), nullptr);
|
||||
|
||||
// vec2 aTexCoords
|
||||
gl.glEnableVertexAttribArray(1);
|
||||
gl.glVertexAttribPointer(
|
||||
1,
|
||||
2,
|
||||
GL_FLOAT,
|
||||
GL_FALSE,
|
||||
9 * sizeof(float),
|
||||
reinterpret_cast<const GLvoid*>(3 * sizeof(float)));
|
||||
|
||||
// vec4 aColor
|
||||
gl.glEnableVertexAttribArray(2);
|
||||
gl.glVertexAttribPointer(
|
||||
2,
|
||||
4,
|
||||
GL_FLOAT,
|
||||
GL_FALSE,
|
||||
9 * sizeof(float),
|
||||
reinterpret_cast<const GLvoid*>(5 * sizeof(float)));
|
||||
|
||||
gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indicesId_);
|
||||
}
|
||||
|
||||
void Upload(gl::OpenGLFunctions& gl)
|
||||
{
|
||||
if (verticesId_ == GL_INVALID_INDEX)
|
||||
{
|
||||
gl.glGenBuffers(1, &verticesId_);
|
||||
}
|
||||
if (indicesId_ == GL_INVALID_INDEX)
|
||||
{
|
||||
gl.glGenBuffers(1, &indicesId_);
|
||||
}
|
||||
|
||||
GLsizei vSize = static_cast<GLsizei>(vertices_.size() * sizeof(GLfloat));
|
||||
GLsizei iSize = static_cast<GLsizei>(indices_.size() * sizeof(GLuint));
|
||||
|
||||
// Always upload vertices first to avoid rendering non-existent data
|
||||
|
||||
// Upload vertices
|
||||
gl.glBindBuffer(GL_ARRAY_BUFFER, verticesId_);
|
||||
if (vSize != gpuVSize_)
|
||||
{
|
||||
gl.glBufferData(
|
||||
GL_ARRAY_BUFFER, vSize, vertices_.data(), GL_DYNAMIC_DRAW);
|
||||
gpuVSize_ = vSize;
|
||||
}
|
||||
else
|
||||
{
|
||||
gl.glBufferSubData(GL_ARRAY_BUFFER, 0, vSize, vertices_.data());
|
||||
}
|
||||
|
||||
// Upload indices
|
||||
gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indicesId_);
|
||||
if (iSize != gpuISize_)
|
||||
{
|
||||
gl.glBufferData(
|
||||
GL_ELEMENT_ARRAY_BUFFER, iSize, indices_.data(), GL_DYNAMIC_DRAW);
|
||||
}
|
||||
else
|
||||
{
|
||||
gl.glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, iSize, indices_.data());
|
||||
}
|
||||
|
||||
dirty_ = false;
|
||||
}
|
||||
|
||||
GLuint vaoId_;
|
||||
GLuint verticesId_;
|
||||
GLuint indicesId_;
|
||||
GLsizei gpuISize_;
|
||||
GLsizei gpuVSize_;
|
||||
bool dirty_;
|
||||
|
||||
std::vector<GLfloat> vertices_;
|
||||
std::vector<GLuint> indices_;
|
||||
|
||||
std::mutex mutex_;
|
||||
};
|
||||
|
||||
FontBuffer::FontBuffer() : p(std::make_unique<FontBufferImpl>()) {}
|
||||
FontBuffer::~FontBuffer() = default;
|
||||
|
||||
void FontBuffer::Clear()
|
||||
{
|
||||
if (!p->indices_.empty() || !p->vertices_.empty())
|
||||
{
|
||||
std::scoped_lock lock(p->mutex_);
|
||||
p->indices_.clear();
|
||||
p->vertices_.clear();
|
||||
p->dirty_ = true;
|
||||
}
|
||||
}
|
||||
|
||||
void FontBuffer::Push(std::initializer_list<GLuint> indices,
|
||||
std::initializer_list<GLfloat> vertices)
|
||||
{
|
||||
if (indices.size() % 3 != 0 || vertices.size() % 9 != 0)
|
||||
{
|
||||
logger_->warn("Invalid push arguments, ignoring");
|
||||
return;
|
||||
}
|
||||
|
||||
std::scoped_lock lock(p->mutex_);
|
||||
|
||||
GLuint indexStart = static_cast<GLuint>(p->vertices_.size() / 9);
|
||||
|
||||
for (GLuint index : indices)
|
||||
{
|
||||
p->indices_.push_back(index + indexStart);
|
||||
}
|
||||
|
||||
p->vertices_.insert(p->vertices_.end(), vertices);
|
||||
}
|
||||
|
||||
void FontBuffer::Render(gl::OpenGLFunctions& gl)
|
||||
{
|
||||
std::scoped_lock lock(p->mutex_);
|
||||
|
||||
if (p->dirty_)
|
||||
{
|
||||
p->Upload(gl);
|
||||
}
|
||||
|
||||
if (p->vaoId_ == GL_INVALID_INDEX)
|
||||
{
|
||||
p->RenderSetup(gl);
|
||||
}
|
||||
|
||||
// Bind VAO for drawing
|
||||
gl.glBindVertexArray(p->vaoId_);
|
||||
|
||||
gl.glDrawElements(GL_TRIANGLES,
|
||||
static_cast<GLsizei>(p->indices_.size()),
|
||||
GL_UNSIGNED_INT,
|
||||
0);
|
||||
}
|
||||
|
||||
} // namespace util
|
||||
} // namespace qt
|
||||
} // namespace scwx
|
||||
|
|
@ -1,39 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#include <scwx/qt/gl/gl.hpp>
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace scwx
|
||||
{
|
||||
namespace qt
|
||||
{
|
||||
namespace util
|
||||
{
|
||||
|
||||
class FontBufferImpl;
|
||||
|
||||
class FontBuffer
|
||||
{
|
||||
public:
|
||||
explicit FontBuffer();
|
||||
~FontBuffer();
|
||||
|
||||
FontBuffer(const FontBuffer&) = delete;
|
||||
FontBuffer& operator=(const FontBuffer&) = delete;
|
||||
|
||||
FontBuffer(FontBuffer&&) = delete;
|
||||
FontBuffer& operator=(FontBuffer&&) = delete;
|
||||
|
||||
void Clear();
|
||||
void Push(std::initializer_list<GLuint> indices,
|
||||
std::initializer_list<GLfloat> vertices);
|
||||
void Render(gl::OpenGLFunctions& gl);
|
||||
|
||||
private:
|
||||
std::unique_ptr<FontBufferImpl> p;
|
||||
};
|
||||
|
||||
} // namespace util
|
||||
} // namespace qt
|
||||
} // namespace scwx
|
||||
Loading…
Add table
Add a link
Reference in a new issue