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	Adding RPG sources to CMake project file
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					 1 changed files with 31 additions and 1 deletions
				
			
		|  | @ -22,8 +22,10 @@ set(SRC_UTIL source/scwx/util/rangebuf.cpp | ||||||
|              source/scwx/util/time.cpp |              source/scwx/util/time.cpp | ||||||
|              source/scwx/util/vectorbuf.cpp) |              source/scwx/util/vectorbuf.cpp) | ||||||
| set(HDR_WSR88D include/scwx/wsr88d/ar2v_file.hpp | set(HDR_WSR88D include/scwx/wsr88d/ar2v_file.hpp | ||||||
|  |                include/scwx/wsr88d/level3_file.hpp | ||||||
|                include/scwx/wsr88d/message.hpp) |                include/scwx/wsr88d/message.hpp) | ||||||
| set(SRC_WSR88D source/scwx/wsr88d/ar2v_file.cpp | set(SRC_WSR88D source/scwx/wsr88d/ar2v_file.cpp | ||||||
|  |                source/scwx/wsr88d/level3_file.cpp | ||||||
|                source/scwx/wsr88d/message.cpp) |                source/scwx/wsr88d/message.cpp) | ||||||
| set(HDR_WSR88D_RDA include/scwx/wsr88d/rda/clutter_filter_map.hpp | set(HDR_WSR88D_RDA include/scwx/wsr88d/rda/clutter_filter_map.hpp | ||||||
|                    include/scwx/wsr88d/rda/digital_radar_data.hpp |                    include/scwx/wsr88d/rda/digital_radar_data.hpp | ||||||
|  | @ -44,6 +46,30 @@ set(SRC_WSR88D_RDA source/scwx/wsr88d/rda/clutter_filter_map.cpp | ||||||
|                    source/scwx/wsr88d/rda/rda_adaptation_data.cpp |                    source/scwx/wsr88d/rda/rda_adaptation_data.cpp | ||||||
|                    source/scwx/wsr88d/rda/rda_status_data.cpp |                    source/scwx/wsr88d/rda/rda_status_data.cpp | ||||||
|                    source/scwx/wsr88d/rda/volume_coverage_pattern_data.cpp) |                    source/scwx/wsr88d/rda/volume_coverage_pattern_data.cpp) | ||||||
|  | set(HDR_WSR88D_RPG include/scwx/wsr88d/rpg/level3_message_header.hpp | ||||||
|  |                    include/scwx/wsr88d/rpg/linked_contour_vector_packet.hpp | ||||||
|  |                    include/scwx/wsr88d/rpg/linked_vector_packet.hpp | ||||||
|  |                    include/scwx/wsr88d/rpg/packet.hpp | ||||||
|  |                    include/scwx/wsr88d/rpg/packet_factory.hpp | ||||||
|  |                    include/scwx/wsr88d/rpg/product_description_block.hpp | ||||||
|  |                    include/scwx/wsr88d/rpg/product_symbology_block.hpp | ||||||
|  |                    include/scwx/wsr88d/rpg/set_color_level_packet.hpp | ||||||
|  |                    include/scwx/wsr88d/rpg/text_and_special_symbol_packet.hpp | ||||||
|  |                    include/scwx/wsr88d/rpg/unlinked_contour_vector_packet.hpp | ||||||
|  |                    include/scwx/wsr88d/rpg/unlinked_vector_packet.hpp | ||||||
|  |                    include/scwx/wsr88d/rpg/wmo_header.hpp) | ||||||
|  | set(SRC_WSR88D_RPG source/scwx/wsr88d/rpg/level3_message_header.cpp | ||||||
|  |                    source/scwx/wsr88d/rpg/linked_contour_vector_packet.cpp | ||||||
|  |                    source/scwx/wsr88d/rpg/linked_vector_packet.cpp | ||||||
|  |                    source/scwx/wsr88d/rpg/packet.cpp | ||||||
|  |                    source/scwx/wsr88d/rpg/packet_factory.cpp | ||||||
|  |                    source/scwx/wsr88d/rpg/product_description_block.cpp | ||||||
|  |                    source/scwx/wsr88d/rpg/product_symbology_block.cpp | ||||||
|  |                    source/scwx/wsr88d/rpg/set_color_level_packet.cpp | ||||||
|  |                    source/scwx/wsr88d/rpg/text_and_special_symbol_packet.cpp | ||||||
|  |                    source/scwx/wsr88d/rpg/unlinked_contour_vector_packet.cpp | ||||||
|  |                    source/scwx/wsr88d/rpg/unlinked_vector_packet.cpp | ||||||
|  |                    source/scwx/wsr88d/rpg/wmo_header.cpp) | ||||||
| 
 | 
 | ||||||
| add_library(wxdata OBJECT ${HDR_COMMON} | add_library(wxdata OBJECT ${HDR_COMMON} | ||||||
|                           ${SRC_COMMON} |                           ${SRC_COMMON} | ||||||
|  | @ -52,7 +78,9 @@ add_library(wxdata OBJECT ${HDR_COMMON} | ||||||
|                           ${HDR_WSR88D} |                           ${HDR_WSR88D} | ||||||
|                           ${SRC_WSR88D} |                           ${SRC_WSR88D} | ||||||
|                           ${HDR_WSR88D_RDA} |                           ${HDR_WSR88D_RDA} | ||||||
|                           ${SRC_WSR88D_RDA}) |                           ${SRC_WSR88D_RDA} | ||||||
|  |                           ${HDR_WSR88D_RPG} | ||||||
|  |                           ${SRC_WSR88D_RPG}) | ||||||
| 
 | 
 | ||||||
| source_group("Header Files\\common"      FILES ${HDR_COMMON}) | source_group("Header Files\\common"      FILES ${HDR_COMMON}) | ||||||
| source_group("Source Files\\common"      FILES ${SRC_COMMON}) | source_group("Source Files\\common"      FILES ${SRC_COMMON}) | ||||||
|  | @ -62,6 +90,8 @@ source_group("Header Files\\wsr88d"      FILES ${HDR_WSR88D}) | ||||||
| source_group("Source Files\\wsr88d"      FILES ${SRC_WSR88D}) | source_group("Source Files\\wsr88d"      FILES ${SRC_WSR88D}) | ||||||
| source_group("Header Files\\wsr88d\\rda" FILES ${HDR_WSR88D_RDA}) | source_group("Header Files\\wsr88d\\rda" FILES ${HDR_WSR88D_RDA}) | ||||||
| source_group("Source Files\\wsr88d\\rda" FILES ${SRC_WSR88D_RDA}) | source_group("Source Files\\wsr88d\\rda" FILES ${SRC_WSR88D_RDA}) | ||||||
|  | source_group("Header Files\\wsr88d\\rpg" FILES ${HDR_WSR88D_RPG}) | ||||||
|  | source_group("Source Files\\wsr88d\\rpg" FILES ${SRC_WSR88D_RPG}) | ||||||
| 
 | 
 | ||||||
| target_include_directories(wxdata PRIVATE ${Boost_INCLUDE_DIR} | target_include_directories(wxdata PRIVATE ${Boost_INCLUDE_DIR} | ||||||
|                                           ${HSLUV_C_INCLUDE_DIR} |                                           ${HSLUV_C_INCLUDE_DIR} | ||||||
|  |  | ||||||
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	 Dan Paulat
						Dan Paulat