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	Clean up placefile lines, draw second line underneath for a black border
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					 2 changed files with 133 additions and 136 deletions
				
			
		|  | @ -1,12 +1,8 @@ | |||
| #include <scwx/qt/gl/draw/placefile_lines.hpp> | ||||
| #include <scwx/qt/util/geographic_lib.hpp> | ||||
| #include <scwx/qt/util/maplibre.hpp> | ||||
| #include <scwx/qt/util/texture_atlas.hpp> | ||||
| #include <scwx/util/logger.hpp> | ||||
| 
 | ||||
| #include <QUrl> | ||||
| #include <boost/unordered/unordered_flat_map.hpp> | ||||
| 
 | ||||
| namespace scwx | ||||
| { | ||||
| namespace qt | ||||
|  | @ -23,11 +19,11 @@ static constexpr std::size_t kNumRectangles        = 1; | |||
| static constexpr std::size_t kNumTriangles         = kNumRectangles * 2; | ||||
| static constexpr std::size_t kVerticesPerTriangle  = 3; | ||||
| static constexpr std::size_t kVerticesPerRectangle = kVerticesPerTriangle * 2; | ||||
| static constexpr std::size_t kPointsPerVertex      = 11; | ||||
| static constexpr std::size_t kPointsPerVertex      = 9; | ||||
| static constexpr std::size_t kBufferLength = | ||||
|    kNumTriangles * kVerticesPerTriangle * kPointsPerVertex; | ||||
| 
 | ||||
| static const std::string kTextureName_ = "lines/default-1x7"; | ||||
| static const boost::gil::rgba8_pixel_t kBlack_ {0, 0, 0, 255}; | ||||
| 
 | ||||
| class PlacefileLines::Impl | ||||
| { | ||||
|  | @ -47,23 +43,29 @@ public: | |||
| 
 | ||||
|    ~Impl() {} | ||||
| 
 | ||||
|    void BufferLine(const gr::Placefile::LineDrawItem::Element& e1, | ||||
|                    const gr::Placefile::LineDrawItem::Element& e2, | ||||
|                    const float                                 width, | ||||
|                    const float                                 angle, | ||||
|                    const boost::gil::rgba8_pixel_t             color, | ||||
|                    const GLint                                 threshold); | ||||
|    void UpdateBuffers(std::shared_ptr<const gr::Placefile::LineDrawItem>); | ||||
|    void Update(); | ||||
| 
 | ||||
|    std::shared_ptr<GlContext> context_; | ||||
| 
 | ||||
|    bool dirty_ {false}; | ||||
|    bool thresholded_ {false}; | ||||
| 
 | ||||
|    std::mutex lineMutex_; | ||||
| 
 | ||||
|    std::vector<std::shared_ptr<const gr::Placefile::LineDrawItem>> | ||||
|       currentLineList_ {}; | ||||
|    std::vector<std::shared_ptr<const gr::Placefile::LineDrawItem>> | ||||
|       newLineList_ {}; | ||||
|    std::mutex lineMutex_ {}; | ||||
| 
 | ||||
|    std::size_t currentNumLines_ {}; | ||||
|    std::size_t newNumLines_ {}; | ||||
| 
 | ||||
|    std::vector<float> lineBuffer_ {}; | ||||
|    std::vector<GLint> thresholdBuffer_ {}; | ||||
|    std::vector<float> currentLinesBuffer_ {}; | ||||
|    std::vector<GLint> currentThresholdBuffer_ {}; | ||||
|    std::vector<float> newLinesBuffer_ {}; | ||||
|    std::vector<GLint> newThresholdBuffer_ {}; | ||||
| 
 | ||||
|    std::shared_ptr<ShaderProgram> shaderProgram_; | ||||
|    GLint                          uMVPMatrixLocation_; | ||||
|  | @ -75,9 +77,6 @@ public: | |||
|    std::array<GLuint, 2> vbo_; | ||||
| 
 | ||||
|    GLsizei numVertices_; | ||||
| 
 | ||||
|    void UpdateBuffers(); | ||||
|    void Update(bool textureAtlasChanged); | ||||
| }; | ||||
| 
 | ||||
| PlacefileLines::PlacefileLines(std::shared_ptr<GlContext> context) : | ||||
|  | @ -135,22 +134,13 @@ void PlacefileLines::Initialize() | |||
|                             reinterpret_cast<void*>(2 * sizeof(float))); | ||||
|    gl.glEnableVertexAttribArray(1); | ||||
| 
 | ||||
|    // aTexCoord
 | ||||
|    gl.glVertexAttribPointer(2, | ||||
|                             2, | ||||
|                             GL_FLOAT, | ||||
|                             GL_FALSE, | ||||
|                             kPointsPerVertex * sizeof(float), | ||||
|                             reinterpret_cast<void*>(4 * sizeof(float))); | ||||
|    gl.glEnableVertexAttribArray(2); | ||||
| 
 | ||||
|    // aModulate
 | ||||
|    gl.glVertexAttribPointer(3, | ||||
|                             4, | ||||
|                             GL_FLOAT, | ||||
|                             GL_FALSE, | ||||
|                             kPointsPerVertex * sizeof(float), | ||||
|                             reinterpret_cast<void*>(6 * sizeof(float))); | ||||
|                             reinterpret_cast<void*>(4 * sizeof(float))); | ||||
|    gl.glEnableVertexAttribArray(3); | ||||
| 
 | ||||
|    // aAngle
 | ||||
|  | @ -159,7 +149,7 @@ void PlacefileLines::Initialize() | |||
|                             GL_FLOAT, | ||||
|                             GL_FALSE, | ||||
|                             kPointsPerVertex * sizeof(float), | ||||
|                             reinterpret_cast<void*>(10 * sizeof(float))); | ||||
|                             reinterpret_cast<void*>(8 * sizeof(float))); | ||||
|    gl.glEnableVertexAttribArray(4); | ||||
| 
 | ||||
|    gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[1]); | ||||
|  | @ -171,25 +161,23 @@ void PlacefileLines::Initialize() | |||
|                              GL_INT, | ||||
|                              0, | ||||
|                              static_cast<void*>(0)); | ||||
|    gl.glVertexAttribDivisor(5, 2); // One value per rectangle
 | ||||
|    gl.glEnableVertexAttribArray(5); | ||||
| 
 | ||||
|    p->dirty_ = true; | ||||
| } | ||||
| 
 | ||||
| void PlacefileLines::Render( | ||||
|    const QMapLibreGL::CustomLayerRenderParameters& params, | ||||
|    bool                                            textureAtlasChanged) | ||||
|    const QMapLibreGL::CustomLayerRenderParameters& params) | ||||
| { | ||||
|    std::unique_lock lock {p->lineMutex_}; | ||||
| 
 | ||||
|    if (!p->currentLineList_.empty()) | ||||
|    if (p->currentNumLines_ > 0) | ||||
|    { | ||||
|       gl::OpenGLFunctions& gl = p->context_->gl(); | ||||
| 
 | ||||
|       gl.glBindVertexArray(p->vao_); | ||||
| 
 | ||||
|       p->Update(textureAtlasChanged); | ||||
|       p->Update(); | ||||
|       p->shaderProgram_->Use(); | ||||
|       UseRotationProjection(params, p->uMVPMatrixLocation_); | ||||
|       UseMapProjection( | ||||
|  | @ -208,10 +196,6 @@ void PlacefileLines::Render( | |||
|          gl.glUniform1f(p->uMapDistanceLocation_, 0.0f); | ||||
|       } | ||||
| 
 | ||||
|       // Interpolate texture coordinates
 | ||||
|       gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | ||||
|       gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | ||||
| 
 | ||||
|       // Draw icons
 | ||||
|       gl.glDrawArrays(GL_TRIANGLES, 0, p->numVertices_); | ||||
|    } | ||||
|  | @ -226,15 +210,15 @@ void PlacefileLines::Deinitialize() | |||
| 
 | ||||
|    std::unique_lock lock {p->lineMutex_}; | ||||
| 
 | ||||
|    p->currentLineList_.clear(); | ||||
|    p->lineBuffer_.clear(); | ||||
|    p->thresholdBuffer_.clear(); | ||||
|    p->currentLinesBuffer_.clear(); | ||||
|    p->currentThresholdBuffer_.clear(); | ||||
| } | ||||
| 
 | ||||
| void PlacefileLines::StartLines() | ||||
| { | ||||
|    // Clear the new buffer
 | ||||
|    p->newLineList_.clear(); | ||||
|    // Clear the new buffers
 | ||||
|    p->newLinesBuffer_.clear(); | ||||
|    p->newThresholdBuffer_.clear(); | ||||
| 
 | ||||
|    p->newNumLines_ = 0u; | ||||
| } | ||||
|  | @ -242,13 +226,10 @@ void PlacefileLines::StartLines() | |||
| void PlacefileLines::AddLine( | ||||
|    const std::shared_ptr<gr::Placefile::LineDrawItem>& di) | ||||
| { | ||||
|    if (di != nullptr) | ||||
|    if (di != nullptr && !di->elements_.empty()) | ||||
|    { | ||||
|       p->newLineList_.emplace_back(di); | ||||
|       if (!di->elements_.empty()) | ||||
|       { | ||||
|          p->newNumLines_ += di->elements_.size() - 1; | ||||
|       } | ||||
|       p->UpdateBuffers(di); | ||||
|       p->newNumLines_ += (di->elements_.size() - 1) * 2; | ||||
|    } | ||||
| } | ||||
| 
 | ||||
|  | @ -257,124 +238,141 @@ void PlacefileLines::FinishLines() | |||
|    std::unique_lock lock {p->lineMutex_}; | ||||
| 
 | ||||
|    // Swap buffers
 | ||||
|    p->currentLineList_.swap(p->newLineList_); | ||||
|    p->currentLinesBuffer_.swap(p->newLinesBuffer_); | ||||
|    p->currentThresholdBuffer_.swap(p->newThresholdBuffer_); | ||||
| 
 | ||||
|    // Clear the new buffers
 | ||||
|    p->newLineList_.clear(); | ||||
|    p->newLinesBuffer_.clear(); | ||||
|    p->newThresholdBuffer_.clear(); | ||||
| 
 | ||||
|    // Update the number of lines
 | ||||
|    p->currentNumLines_ = p->newNumLines_; | ||||
|    p->numVertices_ = | ||||
|       static_cast<GLsizei>(p->currentNumLines_ * kVerticesPerRectangle); | ||||
| 
 | ||||
|    // Mark the draw item dirty
 | ||||
|    p->dirty_ = true; | ||||
| } | ||||
| 
 | ||||
| void PlacefileLines::Impl::UpdateBuffers() | ||||
| void PlacefileLines::Impl::UpdateBuffers( | ||||
|    std::shared_ptr<const gr::Placefile::LineDrawItem> di) | ||||
| { | ||||
|    auto texture = | ||||
|       util::TextureAtlas::Instance().GetTextureAttributes(kTextureName_); | ||||
|    // Threshold value
 | ||||
|    units::length::nautical_miles<double> threshold = di->threshold_; | ||||
|    GLint thresholdValue = static_cast<GLint>(std::round(threshold.value())); | ||||
| 
 | ||||
|    // Texture coordinates (rotated)
 | ||||
|    const float ls = texture.tTop_; | ||||
|    const float rs = texture.tBottom_; | ||||
|    const float tt = texture.sLeft_; | ||||
|    const float bt = texture.sRight_; | ||||
|    std::vector<float> angles {}; | ||||
|    angles.reserve(di->elements_.size() - 1); | ||||
| 
 | ||||
|    lineBuffer_.clear(); | ||||
|    lineBuffer_.reserve(currentNumLines_ * kBufferLength); | ||||
|    thresholdBuffer_.clear(); | ||||
|    thresholdBuffer_.reserve(currentNumLines_); | ||||
|    numVertices_ = 0; | ||||
| 
 | ||||
|    for (auto& di : currentLineList_) | ||||
|    // For each element pair inside a Line statement, render a black line
 | ||||
|    for (std::size_t i = 0; i < di->elements_.size() - 1; ++i) | ||||
|    { | ||||
|       // Threshold value
 | ||||
|       units::length::nautical_miles<double> threshold = di->threshold_; | ||||
|       GLint thresholdValue = static_cast<GLint>(std::round(threshold.value())); | ||||
|       // Latitude and longitude coordinates in degrees
 | ||||
|       const float lat1 = static_cast<float>(di->elements_[i].latitude_); | ||||
|       const float lon1 = static_cast<float>(di->elements_[i].longitude_); | ||||
|       const float lat2 = static_cast<float>(di->elements_[i + 1].latitude_); | ||||
|       const float lon2 = static_cast<float>(di->elements_[i + 1].longitude_); | ||||
| 
 | ||||
|       // TODO: Angle in degrees
 | ||||
|       // const float a = 0.0f;
 | ||||
|       // Calculate angle
 | ||||
|       const units::angle::degrees<double> angle = | ||||
|          util::GeographicLib::GetAngle(lat1, lon1, lat2, lon2); | ||||
|       float angleValue = angle.value(); | ||||
|       angles.push_back(angleValue); | ||||
| 
 | ||||
|       // Line width / half width
 | ||||
|       const float lw = static_cast<float>(di->width_); | ||||
|       const float hw = lw * 0.5f; | ||||
| 
 | ||||
|       // For each element pair inside a Line statement
 | ||||
|       for (std::size_t i = 0; i < di->elements_.size() - 1; ++i) | ||||
|       { | ||||
|          // Latitude and longitude coordinates in degrees
 | ||||
|          const float lat1 = static_cast<float>(di->elements_[i].latitude_); | ||||
|          const float lon1 = static_cast<float>(di->elements_[i].longitude_); | ||||
|          const float lat2 = static_cast<float>(di->elements_[i + 1].latitude_); | ||||
|          const float lon2 = static_cast<float>(di->elements_[i + 1].longitude_); | ||||
| 
 | ||||
|          // TODO: Base X/Y offsets in pixels
 | ||||
|          // const float x1 = static_cast<float>(di->elements_[i].x_);
 | ||||
|          // const float y1 = static_cast<float>(di->elements_[i].y_);
 | ||||
|          // const float x2 = static_cast<float>(di->elements_[i + 1].x_);
 | ||||
|          // const float y2 = static_cast<float>(di->elements_[i + 1].y_);
 | ||||
| 
 | ||||
|          // TODO: Refactor this to placefile update time instead of buffer time
 | ||||
|          const units::angle::degrees<double> angle = | ||||
|             util::GeographicLib::GetAngle(lat1, lon1, lat2, lon2); | ||||
|          const float a = static_cast<float>(angle.value()); | ||||
| 
 | ||||
|          // Final X/Y offsets in pixels
 | ||||
|          const float lx = -hw; | ||||
|          const float rx = +hw; | ||||
|          const float ty = +hw; | ||||
|          const float by = -hw; | ||||
| 
 | ||||
|          // Modulate color
 | ||||
|          const float mc0 = di->color_[0] / 255.0f; | ||||
|          const float mc1 = di->color_[1] / 255.0f; | ||||
|          const float mc2 = di->color_[2] / 255.0f; | ||||
|          const float mc3 = di->color_[3] / 255.0f; | ||||
| 
 | ||||
|          lineBuffer_.insert( | ||||
|             lineBuffer_.end(), | ||||
|             { | ||||
|                // Icon
 | ||||
|                lat1, lon1, lx, by, ls, bt, mc0, mc1, mc2, mc3, a, // BL
 | ||||
|                lat2, lon2, lx, ty, ls, tt, mc0, mc1, mc2, mc3, a, // TL
 | ||||
|                lat1, lon1, rx, by, rs, bt, mc0, mc1, mc2, mc3, a, // BR
 | ||||
|                lat1, lon1, rx, by, rs, bt, mc0, mc1, mc2, mc3, a, // BR
 | ||||
|                lat2, lon2, rx, ty, rs, tt, mc0, mc1, mc2, mc3, a, // TR
 | ||||
|                lat2, lon2, lx, ty, ls, tt, mc0, mc1, mc2, mc3, a  // TL
 | ||||
|             }); | ||||
|          thresholdBuffer_.push_back(thresholdValue); | ||||
|       } | ||||
|       BufferLine(di->elements_[i], | ||||
|                  di->elements_[i + 1], | ||||
|                  di->width_ + 2, | ||||
|                  static_cast<float>(angleValue), | ||||
|                  kBlack_, | ||||
|                  thresholdValue); | ||||
|    } | ||||
| 
 | ||||
|    dirty_ = true; | ||||
|    // For each element pair inside a Line statement, render a colored line
 | ||||
|    for (std::size_t i = 0; i < di->elements_.size() - 1; ++i) | ||||
|    { | ||||
|       float angleValue = angles[i]; | ||||
| 
 | ||||
|       BufferLine(di->elements_[i], | ||||
|                  di->elements_[i + 1], | ||||
|                  di->width_, | ||||
|                  static_cast<float>(angleValue), | ||||
|                  di->color_, | ||||
|                  thresholdValue); | ||||
|    } | ||||
| } | ||||
| 
 | ||||
| void PlacefileLines::Impl::Update(bool textureAtlasChanged) | ||||
| void PlacefileLines::Impl::BufferLine( | ||||
|    const gr::Placefile::LineDrawItem::Element& e1, | ||||
|    const gr::Placefile::LineDrawItem::Element& e2, | ||||
|    const float                                 width, | ||||
|    const float                                 angle, | ||||
|    const boost::gil::rgba8_pixel_t             color, | ||||
|    const GLint                                 threshold) | ||||
| { | ||||
|    // If the texture atlas has changed
 | ||||
|    if (dirty_ || textureAtlasChanged) | ||||
|    { | ||||
|       // Update OpenGL buffer data
 | ||||
|       UpdateBuffers(); | ||||
|    // Latitude and longitude coordinates in degrees
 | ||||
|    const float lat1 = static_cast<float>(e1.latitude_); | ||||
|    const float lon1 = static_cast<float>(e1.longitude_); | ||||
|    const float lat2 = static_cast<float>(e2.latitude_); | ||||
|    const float lon2 = static_cast<float>(e2.longitude_); | ||||
| 
 | ||||
|    // TODO: Base X/Y offsets in pixels
 | ||||
|    // const float x1 = static_cast<float>(e1.x_);
 | ||||
|    // const float y1 = static_cast<float>(e1.y_);
 | ||||
|    // const float x2 = static_cast<float>(e2.x_);
 | ||||
|    // const float y2 = static_cast<float>(e2.y_);
 | ||||
| 
 | ||||
|    // Angle
 | ||||
|    const float a = angle; | ||||
| 
 | ||||
|    // Final X/Y offsets in pixels
 | ||||
|    const float hw = width * 0.5f; | ||||
|    const float lx = -hw; | ||||
|    const float rx = +hw; | ||||
|    const float ty = +hw; | ||||
|    const float by = -hw; | ||||
| 
 | ||||
|    // Modulate color
 | ||||
|    const float mc0 = color[0] / 255.0f; | ||||
|    const float mc1 = color[1] / 255.0f; | ||||
|    const float mc2 = color[2] / 255.0f; | ||||
|    const float mc3 = color[3] / 255.0f; | ||||
| 
 | ||||
|    // Update buffers
 | ||||
|    newLinesBuffer_.insert(newLinesBuffer_.end(), | ||||
|                           { | ||||
|                              // Line
 | ||||
|                              lat1, lon1, lx, by, mc0, mc1, mc2, mc3, a, // BL
 | ||||
|                              lat2, lon2, lx, ty, mc0, mc1, mc2, mc3, a, // TL
 | ||||
|                              lat1, lon1, rx, by, mc0, mc1, mc2, mc3, a, // BR
 | ||||
|                              lat1, lon1, rx, by, mc0, mc1, mc2, mc3, a, // BR
 | ||||
|                              lat2, lon2, rx, ty, mc0, mc1, mc2, mc3, a, // TR
 | ||||
|                              lat2, lon2, lx, ty, mc0, mc1, mc2, mc3, a  // TL
 | ||||
|                           }); | ||||
|    newThresholdBuffer_.insert( | ||||
|       newThresholdBuffer_.end(), | ||||
|       {threshold, threshold, threshold, threshold, threshold, threshold}); | ||||
| } | ||||
| 
 | ||||
| void PlacefileLines::Impl::Update() | ||||
| { | ||||
|    // If the placefile has been updated
 | ||||
|    if (dirty_) | ||||
|    { | ||||
|       gl::OpenGLFunctions& gl = context_->gl(); | ||||
| 
 | ||||
|       // Buffer vertex data
 | ||||
|       // Buffer lines data
 | ||||
|       gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[0]); | ||||
|       gl.glBufferData(GL_ARRAY_BUFFER, | ||||
|                       sizeof(float) * lineBuffer_.size(), | ||||
|                       lineBuffer_.data(), | ||||
|                       sizeof(float) * currentLinesBuffer_.size(), | ||||
|                       currentLinesBuffer_.data(), | ||||
|                       GL_DYNAMIC_DRAW); | ||||
| 
 | ||||
|       // Buffer threshold data
 | ||||
|       gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[1]); | ||||
|       gl.glBufferData(GL_ARRAY_BUFFER, | ||||
|                       sizeof(GLint) * thresholdBuffer_.size(), | ||||
|                       thresholdBuffer_.data(), | ||||
|                       sizeof(GLint) * currentThresholdBuffer_.size(), | ||||
|                       currentThresholdBuffer_.data(), | ||||
|                       GL_DYNAMIC_DRAW); | ||||
| 
 | ||||
|       numVertices_ = | ||||
|          static_cast<GLsizei>(lineBuffer_.size() / kVerticesPerRectangle); | ||||
|    } | ||||
| 
 | ||||
|    dirty_ = false; | ||||
|  |  | |||
|  | @ -28,8 +28,7 @@ public: | |||
|    void set_thresholded(bool thresholded); | ||||
| 
 | ||||
|    void Initialize() override; | ||||
|    void Render(const QMapLibreGL::CustomLayerRenderParameters& params, | ||||
|                bool textureAtlasChanged) override; | ||||
|    void Render(const QMapLibreGL::CustomLayerRenderParameters& params) override; | ||||
|    void Deinitialize() override; | ||||
| 
 | ||||
|    /**
 | ||||
|  |  | |||
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	 Dan Paulat
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