mirror of
https://github.com/ciphervance/supercell-wx.git
synced 2025-10-30 21:40:05 +00:00
Clean up placefile lines, draw second line underneath for a black border
This commit is contained in:
parent
ddf11884a8
commit
c6c64de169
2 changed files with 133 additions and 136 deletions
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@ -1,12 +1,8 @@
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#include <scwx/qt/gl/draw/placefile_lines.hpp>
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#include <scwx/qt/util/geographic_lib.hpp>
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#include <scwx/qt/util/maplibre.hpp>
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#include <scwx/qt/util/texture_atlas.hpp>
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#include <scwx/util/logger.hpp>
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#include <QUrl>
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#include <boost/unordered/unordered_flat_map.hpp>
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namespace scwx
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{
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namespace qt
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@ -23,11 +19,11 @@ static constexpr std::size_t kNumRectangles = 1;
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static constexpr std::size_t kNumTriangles = kNumRectangles * 2;
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static constexpr std::size_t kVerticesPerTriangle = 3;
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static constexpr std::size_t kVerticesPerRectangle = kVerticesPerTriangle * 2;
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static constexpr std::size_t kPointsPerVertex = 11;
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static constexpr std::size_t kPointsPerVertex = 9;
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static constexpr std::size_t kBufferLength =
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kNumTriangles * kVerticesPerTriangle * kPointsPerVertex;
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static const std::string kTextureName_ = "lines/default-1x7";
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static const boost::gil::rgba8_pixel_t kBlack_ {0, 0, 0, 255};
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class PlacefileLines::Impl
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{
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@ -47,23 +43,29 @@ public:
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~Impl() {}
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void BufferLine(const gr::Placefile::LineDrawItem::Element& e1,
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const gr::Placefile::LineDrawItem::Element& e2,
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const float width,
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const float angle,
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const boost::gil::rgba8_pixel_t color,
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const GLint threshold);
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void UpdateBuffers(std::shared_ptr<const gr::Placefile::LineDrawItem>);
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void Update();
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std::shared_ptr<GlContext> context_;
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bool dirty_ {false};
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bool thresholded_ {false};
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std::mutex lineMutex_;
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std::vector<std::shared_ptr<const gr::Placefile::LineDrawItem>>
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currentLineList_ {};
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std::vector<std::shared_ptr<const gr::Placefile::LineDrawItem>>
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newLineList_ {};
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std::mutex lineMutex_ {};
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std::size_t currentNumLines_ {};
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std::size_t newNumLines_ {};
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std::vector<float> lineBuffer_ {};
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std::vector<GLint> thresholdBuffer_ {};
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std::vector<float> currentLinesBuffer_ {};
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std::vector<GLint> currentThresholdBuffer_ {};
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std::vector<float> newLinesBuffer_ {};
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std::vector<GLint> newThresholdBuffer_ {};
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std::shared_ptr<ShaderProgram> shaderProgram_;
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GLint uMVPMatrixLocation_;
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@ -75,9 +77,6 @@ public:
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std::array<GLuint, 2> vbo_;
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GLsizei numVertices_;
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void UpdateBuffers();
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void Update(bool textureAtlasChanged);
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};
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PlacefileLines::PlacefileLines(std::shared_ptr<GlContext> context) :
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@ -135,22 +134,13 @@ void PlacefileLines::Initialize()
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reinterpret_cast<void*>(2 * sizeof(float)));
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gl.glEnableVertexAttribArray(1);
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// aTexCoord
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gl.glVertexAttribPointer(2,
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2,
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GL_FLOAT,
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GL_FALSE,
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kPointsPerVertex * sizeof(float),
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reinterpret_cast<void*>(4 * sizeof(float)));
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gl.glEnableVertexAttribArray(2);
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// aModulate
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gl.glVertexAttribPointer(3,
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4,
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GL_FLOAT,
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GL_FALSE,
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kPointsPerVertex * sizeof(float),
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reinterpret_cast<void*>(6 * sizeof(float)));
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reinterpret_cast<void*>(4 * sizeof(float)));
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gl.glEnableVertexAttribArray(3);
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// aAngle
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@ -159,7 +149,7 @@ void PlacefileLines::Initialize()
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GL_FLOAT,
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GL_FALSE,
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kPointsPerVertex * sizeof(float),
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reinterpret_cast<void*>(10 * sizeof(float)));
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reinterpret_cast<void*>(8 * sizeof(float)));
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gl.glEnableVertexAttribArray(4);
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gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[1]);
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@ -171,25 +161,23 @@ void PlacefileLines::Initialize()
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GL_INT,
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0,
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static_cast<void*>(0));
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gl.glVertexAttribDivisor(5, 2); // One value per rectangle
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gl.glEnableVertexAttribArray(5);
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p->dirty_ = true;
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}
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void PlacefileLines::Render(
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const QMapLibreGL::CustomLayerRenderParameters& params,
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bool textureAtlasChanged)
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const QMapLibreGL::CustomLayerRenderParameters& params)
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{
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std::unique_lock lock {p->lineMutex_};
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if (!p->currentLineList_.empty())
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if (p->currentNumLines_ > 0)
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{
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gl::OpenGLFunctions& gl = p->context_->gl();
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gl.glBindVertexArray(p->vao_);
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p->Update(textureAtlasChanged);
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p->Update();
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p->shaderProgram_->Use();
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UseRotationProjection(params, p->uMVPMatrixLocation_);
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UseMapProjection(
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@ -208,10 +196,6 @@ void PlacefileLines::Render(
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gl.glUniform1f(p->uMapDistanceLocation_, 0.0f);
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}
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// Interpolate texture coordinates
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gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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// Draw icons
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gl.glDrawArrays(GL_TRIANGLES, 0, p->numVertices_);
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}
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@ -226,15 +210,15 @@ void PlacefileLines::Deinitialize()
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std::unique_lock lock {p->lineMutex_};
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p->currentLineList_.clear();
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p->lineBuffer_.clear();
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p->thresholdBuffer_.clear();
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p->currentLinesBuffer_.clear();
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p->currentThresholdBuffer_.clear();
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}
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void PlacefileLines::StartLines()
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{
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// Clear the new buffer
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p->newLineList_.clear();
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// Clear the new buffers
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p->newLinesBuffer_.clear();
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p->newThresholdBuffer_.clear();
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p->newNumLines_ = 0u;
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}
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@ -242,13 +226,10 @@ void PlacefileLines::StartLines()
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void PlacefileLines::AddLine(
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const std::shared_ptr<gr::Placefile::LineDrawItem>& di)
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{
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if (di != nullptr)
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if (di != nullptr && !di->elements_.empty())
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{
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p->newLineList_.emplace_back(di);
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if (!di->elements_.empty())
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{
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p->newNumLines_ += di->elements_.size() - 1;
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}
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p->UpdateBuffers(di);
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p->newNumLines_ += (di->elements_.size() - 1) * 2;
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}
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}
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@ -257,49 +238,33 @@ void PlacefileLines::FinishLines()
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std::unique_lock lock {p->lineMutex_};
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// Swap buffers
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p->currentLineList_.swap(p->newLineList_);
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p->currentLinesBuffer_.swap(p->newLinesBuffer_);
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p->currentThresholdBuffer_.swap(p->newThresholdBuffer_);
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// Clear the new buffers
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p->newLineList_.clear();
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p->newLinesBuffer_.clear();
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p->newThresholdBuffer_.clear();
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// Update the number of lines
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p->currentNumLines_ = p->newNumLines_;
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p->numVertices_ =
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static_cast<GLsizei>(p->currentNumLines_ * kVerticesPerRectangle);
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// Mark the draw item dirty
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p->dirty_ = true;
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}
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void PlacefileLines::Impl::UpdateBuffers()
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{
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auto texture =
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util::TextureAtlas::Instance().GetTextureAttributes(kTextureName_);
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// Texture coordinates (rotated)
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const float ls = texture.tTop_;
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const float rs = texture.tBottom_;
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const float tt = texture.sLeft_;
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const float bt = texture.sRight_;
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lineBuffer_.clear();
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lineBuffer_.reserve(currentNumLines_ * kBufferLength);
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thresholdBuffer_.clear();
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thresholdBuffer_.reserve(currentNumLines_);
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numVertices_ = 0;
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for (auto& di : currentLineList_)
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void PlacefileLines::Impl::UpdateBuffers(
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std::shared_ptr<const gr::Placefile::LineDrawItem> di)
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{
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// Threshold value
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units::length::nautical_miles<double> threshold = di->threshold_;
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GLint thresholdValue = static_cast<GLint>(std::round(threshold.value()));
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// TODO: Angle in degrees
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// const float a = 0.0f;
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std::vector<float> angles {};
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angles.reserve(di->elements_.size() - 1);
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// Line width / half width
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const float lw = static_cast<float>(di->width_);
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const float hw = lw * 0.5f;
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// For each element pair inside a Line statement
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// For each element pair inside a Line statement, render a black line
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for (std::size_t i = 0; i < di->elements_.size() - 1; ++i)
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{
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// Latitude and longitude coordinates in degrees
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@ -308,73 +273,106 @@ void PlacefileLines::Impl::UpdateBuffers()
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const float lat2 = static_cast<float>(di->elements_[i + 1].latitude_);
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const float lon2 = static_cast<float>(di->elements_[i + 1].longitude_);
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// TODO: Base X/Y offsets in pixels
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// const float x1 = static_cast<float>(di->elements_[i].x_);
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// const float y1 = static_cast<float>(di->elements_[i].y_);
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// const float x2 = static_cast<float>(di->elements_[i + 1].x_);
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// const float y2 = static_cast<float>(di->elements_[i + 1].y_);
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// TODO: Refactor this to placefile update time instead of buffer time
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// Calculate angle
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const units::angle::degrees<double> angle =
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util::GeographicLib::GetAngle(lat1, lon1, lat2, lon2);
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const float a = static_cast<float>(angle.value());
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float angleValue = angle.value();
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angles.push_back(angleValue);
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BufferLine(di->elements_[i],
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di->elements_[i + 1],
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di->width_ + 2,
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static_cast<float>(angleValue),
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kBlack_,
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thresholdValue);
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}
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// For each element pair inside a Line statement, render a colored line
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for (std::size_t i = 0; i < di->elements_.size() - 1; ++i)
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{
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float angleValue = angles[i];
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BufferLine(di->elements_[i],
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di->elements_[i + 1],
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di->width_,
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static_cast<float>(angleValue),
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di->color_,
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thresholdValue);
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}
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}
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void PlacefileLines::Impl::BufferLine(
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const gr::Placefile::LineDrawItem::Element& e1,
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const gr::Placefile::LineDrawItem::Element& e2,
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const float width,
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const float angle,
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const boost::gil::rgba8_pixel_t color,
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const GLint threshold)
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{
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// Latitude and longitude coordinates in degrees
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const float lat1 = static_cast<float>(e1.latitude_);
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const float lon1 = static_cast<float>(e1.longitude_);
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const float lat2 = static_cast<float>(e2.latitude_);
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const float lon2 = static_cast<float>(e2.longitude_);
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// TODO: Base X/Y offsets in pixels
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// const float x1 = static_cast<float>(e1.x_);
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// const float y1 = static_cast<float>(e1.y_);
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// const float x2 = static_cast<float>(e2.x_);
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// const float y2 = static_cast<float>(e2.y_);
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// Angle
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const float a = angle;
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// Final X/Y offsets in pixels
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const float hw = width * 0.5f;
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const float lx = -hw;
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const float rx = +hw;
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const float ty = +hw;
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const float by = -hw;
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// Modulate color
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const float mc0 = di->color_[0] / 255.0f;
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const float mc1 = di->color_[1] / 255.0f;
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const float mc2 = di->color_[2] / 255.0f;
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const float mc3 = di->color_[3] / 255.0f;
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const float mc0 = color[0] / 255.0f;
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const float mc1 = color[1] / 255.0f;
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const float mc2 = color[2] / 255.0f;
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const float mc3 = color[3] / 255.0f;
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lineBuffer_.insert(
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lineBuffer_.end(),
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// Update buffers
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newLinesBuffer_.insert(newLinesBuffer_.end(),
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{
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// Icon
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lat1, lon1, lx, by, ls, bt, mc0, mc1, mc2, mc3, a, // BL
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lat2, lon2, lx, ty, ls, tt, mc0, mc1, mc2, mc3, a, // TL
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lat1, lon1, rx, by, rs, bt, mc0, mc1, mc2, mc3, a, // BR
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lat1, lon1, rx, by, rs, bt, mc0, mc1, mc2, mc3, a, // BR
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lat2, lon2, rx, ty, rs, tt, mc0, mc1, mc2, mc3, a, // TR
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lat2, lon2, lx, ty, ls, tt, mc0, mc1, mc2, mc3, a // TL
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// Line
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lat1, lon1, lx, by, mc0, mc1, mc2, mc3, a, // BL
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lat2, lon2, lx, ty, mc0, mc1, mc2, mc3, a, // TL
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lat1, lon1, rx, by, mc0, mc1, mc2, mc3, a, // BR
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lat1, lon1, rx, by, mc0, mc1, mc2, mc3, a, // BR
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lat2, lon2, rx, ty, mc0, mc1, mc2, mc3, a, // TR
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lat2, lon2, lx, ty, mc0, mc1, mc2, mc3, a // TL
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});
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thresholdBuffer_.push_back(thresholdValue);
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}
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newThresholdBuffer_.insert(
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newThresholdBuffer_.end(),
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{threshold, threshold, threshold, threshold, threshold, threshold});
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}
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dirty_ = true;
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}
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void PlacefileLines::Impl::Update(bool textureAtlasChanged)
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void PlacefileLines::Impl::Update()
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{
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// If the texture atlas has changed
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if (dirty_ || textureAtlasChanged)
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// If the placefile has been updated
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if (dirty_)
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{
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// Update OpenGL buffer data
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UpdateBuffers();
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gl::OpenGLFunctions& gl = context_->gl();
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// Buffer vertex data
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// Buffer lines data
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gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[0]);
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gl.glBufferData(GL_ARRAY_BUFFER,
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sizeof(float) * lineBuffer_.size(),
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lineBuffer_.data(),
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sizeof(float) * currentLinesBuffer_.size(),
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currentLinesBuffer_.data(),
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GL_DYNAMIC_DRAW);
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// Buffer threshold data
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gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[1]);
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gl.glBufferData(GL_ARRAY_BUFFER,
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sizeof(GLint) * thresholdBuffer_.size(),
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thresholdBuffer_.data(),
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sizeof(GLint) * currentThresholdBuffer_.size(),
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currentThresholdBuffer_.data(),
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GL_DYNAMIC_DRAW);
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numVertices_ =
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static_cast<GLsizei>(lineBuffer_.size() / kVerticesPerRectangle);
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}
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dirty_ = false;
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@ -28,8 +28,7 @@ public:
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void set_thresholded(bool thresholded);
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void Initialize() override;
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void Render(const QMapLibreGL::CustomLayerRenderParameters& params,
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bool textureAtlasChanged) override;
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void Render(const QMapLibreGL::CustomLayerRenderParameters& params) override;
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void Deinitialize() override;
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/**
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