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	Type punning fixes
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					 2 changed files with 46 additions and 33 deletions
				
			
		|  | @ -1,6 +1,7 @@ | |||
| #include <scwx/util/float.hpp> | ||||
| 
 | ||||
| #include <cmath> | ||||
| #include <cstring> | ||||
| 
 | ||||
| #ifdef WIN32 | ||||
| #   include <WinSock2.h> | ||||
|  | @ -13,21 +14,21 @@ namespace scwx | |||
| namespace util | ||||
| { | ||||
| 
 | ||||
| float DecodeFloat16(uint16_t hex) | ||||
| float DecodeFloat16(std::uint16_t hex) | ||||
| { | ||||
|    static constexpr uint16_t S_MASK  = 0x8000; | ||||
|    static constexpr uint16_t S_LSB   = 0; | ||||
|    static constexpr uint16_t S_SHIFT = 15 - S_LSB; | ||||
|    static constexpr uint16_t E_MASK  = 0x7a00; | ||||
|    static constexpr uint16_t E_LSB   = 5; | ||||
|    static constexpr uint16_t E_SHIFT = 15 - E_LSB; | ||||
|    static constexpr uint16_t F_MASK  = 0x03ff; | ||||
|    static constexpr uint16_t F_LSB   = 15; | ||||
|    static constexpr uint16_t F_SHIFT = 15 - F_LSB; | ||||
|    static constexpr std::uint16_t S_MASK  = 0x8000; | ||||
|    static constexpr std::uint16_t S_LSB   = 0; | ||||
|    static constexpr std::uint16_t S_SHIFT = 15 - S_LSB; | ||||
|    static constexpr std::uint16_t E_MASK  = 0x7a00; | ||||
|    static constexpr std::uint16_t E_LSB   = 5; | ||||
|    static constexpr std::uint16_t E_SHIFT = 15 - E_LSB; | ||||
|    static constexpr std::uint16_t F_MASK  = 0x03ff; | ||||
|    static constexpr std::uint16_t F_LSB   = 15; | ||||
|    static constexpr std::uint16_t F_SHIFT = 15 - F_LSB; | ||||
| 
 | ||||
|    uint16_t sHex = (hex & S_MASK) >> S_SHIFT; | ||||
|    uint16_t eHex = (hex & E_MASK) >> E_SHIFT; | ||||
|    uint16_t fHex = (hex & F_MASK) >> F_SHIFT; | ||||
|    std::uint16_t sHex = (hex & S_MASK) >> S_SHIFT; | ||||
|    std::uint16_t eHex = (hex & E_MASK) >> E_SHIFT; | ||||
|    std::uint16_t fHex = (hex & F_MASK) >> F_SHIFT; | ||||
| 
 | ||||
|    float value; | ||||
| 
 | ||||
|  | @ -51,11 +52,14 @@ float DecodeFloat16(uint16_t hex) | |||
|    return value; | ||||
| } | ||||
| 
 | ||||
| float DecodeFloat32(uint16_t msw, uint16_t lsw) | ||||
| float DecodeFloat32(std::uint16_t msw, std::uint16_t lsw) | ||||
| { | ||||
|    uint32_t value = msw << 16 | lsw; | ||||
|    std::uint32_t value = msw << 16 | lsw; | ||||
|    float         floatValue; | ||||
| 
 | ||||
|    return reinterpret_cast<float&>(value); | ||||
|    std::memcpy(&floatValue, &value, sizeof(float)); | ||||
| 
 | ||||
|    return floatValue; | ||||
| } | ||||
| 
 | ||||
| } // namespace util
 | ||||
|  |  | |||
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	 Dan Paulat
						Dan Paulat