Use dynamically sized ImGui fonts

This commit is contained in:
Dan Paulat 2025-08-27 23:43:11 -05:00
parent dc96e3e3ad
commit c82b9753c6
12 changed files with 89 additions and 88 deletions

View file

@ -539,7 +539,8 @@ void OverlayLayer::Render(const std::shared_ptr<MapContext>& mapContext,
ImVec2 {1.0f, 1.0f});
ImGui::SetNextWindowBgAlpha(0.5f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2 {3.0f, 2.0f});
ImGui::PushFont(attributionFont->font(), 0.0f);
ImGui::PushFont(attributionFont.first->font(),
attributionFont.second.value());
ImGui::Begin("Attribution",
nullptr,
ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize |