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Updates for OpenGL 4.1 Core on macOS
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2 changed files with 19 additions and 0 deletions
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@ -12,6 +12,7 @@ namespace gl
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{
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static const std::string logPrefix_ = "scwx::qt::gl::gl_context";
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static const auto logger_ = scwx::util::Logger::Create(logPrefix_);
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class GlContext::Impl
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{
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@ -84,6 +85,13 @@ void GlContext::Impl::InitializeGL()
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gl_->initializeOpenGLFunctions();
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gl30_->initializeOpenGLFunctions();
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logger_->info("OpenGL Version: {}",
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reinterpret_cast<const char*>(gl_->glGetString(GL_VERSION)));
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logger_->info("OpenGL Vendor: {}",
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reinterpret_cast<const char*>(gl_->glGetString(GL_VENDOR)));
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logger_->info("OpenGL Renderer: {}",
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reinterpret_cast<const char*>(gl_->glGetString(GL_RENDERER)));
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gl_->glGenTextures(1, &textureAtlas_);
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glInitialized_ = true;
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@ -28,6 +28,7 @@
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#include <QApplication>
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#include <QStandardPaths>
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#include <QStyleHints>
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#include <QSurfaceFormat>
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#include <QTranslator>
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#include <QPalette>
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#include <QStyle>
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@ -62,6 +63,16 @@ int main(int argc, char* argv[])
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QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts, true);
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#if defined(__APPLE__)
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// For macOS, we must choose between OpenGL 4.1 Core and OpenGL 2.1
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// Compatibility. OpenGL 2.1 does not meet requirements for shaders used by
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// Supercell Wx.
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QSurfaceFormat surfaceFormat = QSurfaceFormat::defaultFormat();
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surfaceFormat.setVersion(4, 1);
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surfaceFormat.setProfile(QSurfaceFormat::OpenGLContextProfile::CoreProfile);
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QSurfaceFormat::setDefaultFormat(surfaceFormat);
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#endif
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QApplication a(argc, argv);
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QCoreApplication::setApplicationName("Supercell Wx");
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