Placefile polygon rendering

This commit is contained in:
Dan Paulat 2023-08-11 00:45:42 -05:00
parent d9a53ea8d7
commit cdef5a9938
8 changed files with 547 additions and 5 deletions

23
scwx-qt/gl/map_color.vert Normal file
View file

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#version 330 core
layout (location = 0) in vec2 aScreenCoord;
layout (location = 1) in vec2 aXYOffset;
layout (location = 2) in vec4 aColor;
uniform mat4 uMVPMatrix;
uniform mat4 uMapMatrix;
uniform vec2 uMapScreenCoord;
out vec4 color;
void main()
{
// Pass the color to the fragment shader
color = aColor;
vec2 p = aScreenCoord - uMapScreenCoord;
// Transform the position to screen coordinates
gl_Position = uMapMatrix * vec4(p, 0.0f, 1.0f) +
uMVPMatrix * vec4(aXYOffset, 0.0f, 0.0f);
}