Explicit cast when getting OpenGL program info log

This commit is contained in:
Dan Paulat 2025-07-12 00:05:46 -05:00
parent 17af5e27ac
commit cf2a495e26

View file

@ -144,7 +144,8 @@ bool ShaderProgram::Load(
// Check for errors // Check for errors
glGetProgramiv(p->id_, GL_LINK_STATUS, &glSuccess); glGetProgramiv(p->id_, GL_LINK_STATUS, &glSuccess);
glGetProgramInfoLog(p->id_, kInfoLogBufSize, &logLength, infoLog); glGetProgramInfoLog(
p->id_, kInfoLogBufSize, &logLength, static_cast<GLchar*>(infoLog));
if (!glSuccess) if (!glSuccess)
{ {
logger_->error("Shader program link failed: {}", infoLog); logger_->error("Shader program link failed: {}", infoLog);