Load texture atlas images into shared pointers

This commit is contained in:
Dan Paulat 2023-09-16 23:18:19 -05:00
parent 6774c16cbb
commit da267c4c22

View file

@ -6,7 +6,6 @@
#include <execution>
#include <shared_mutex>
#include <unordered_map>
#include <variant>
#if defined(_MSC_VER)
# pragma warning(push, 0)
@ -26,6 +25,10 @@
# pragma warning(pop)
#endif
#if defined(LoadImage)
# undef LoadImage
#endif
namespace scwx
{
namespace qt
@ -42,13 +45,15 @@ public:
explicit Impl() {}
~Impl() {}
static boost::gil::rgba8_image_t LoadImage(const std::string& imagePath);
static std::shared_ptr<boost::gil::rgba8_image_t>
LoadImage(const std::string& imagePath);
std::unordered_map<std::string, std::string> texturePathMap_ {};
std::shared_mutex texturePathMutex_ {};
std::shared_mutex textureCacheMutex_ {};
std::unordered_map<std::string, boost::gil::rgba8_image_t> textureCache_ {};
std::unordered_map<std::string, std::shared_ptr<boost::gil::rgba8_image_t>>
textureCache_ {};
std::vector<boost::gil::rgba8_image_t> atlasArray_ {};
std::unordered_map<std::string, TextureAttributes> atlasMap_ {};
@ -79,10 +84,11 @@ bool TextureAtlas::CacheTexture(const std::string& name,
const std::string& path)
{
// Attempt to load the image
boost::gil::rgba8_image_t image = TextureAtlas::Impl::LoadImage(path);
std::shared_ptr<boost::gil::rgba8_image_t> image =
TextureAtlas::Impl::LoadImage(path);
// If the image is valid
if (image.width() > 0 && image.height() > 0)
if (image != nullptr && image->width() > 0 && image->height() > 0)
{
// Store it in the texture cache
std::unique_lock lock(p->textureCacheMutex_);
@ -105,9 +111,8 @@ void TextureAtlas::BuildAtlas(std::size_t width, std::size_t height)
return;
}
typedef std::vector<std::pair<
std::string,
std::variant<boost::gil::rgba8_image_t, boost::gil::rgba8_image_t*>>>
typedef std::vector<
std::pair<std::string, std::shared_ptr<boost::gil::rgba8_image_t>>>
ImageVector;
ImageVector images {};
@ -119,21 +124,22 @@ void TextureAtlas::BuildAtlas(std::size_t width, std::size_t height)
std::shared_lock lock(p->texturePathMutex_);
// For each registered texture
std::for_each(p->texturePathMap_.cbegin(),
std::for_each(
p->texturePathMap_.cbegin(),
p->texturePathMap_.cend(),
[&](const auto& pair)
{
// Load texture image
boost::gil::rgba8_image_t image =
std::shared_ptr<boost::gil::rgba8_image_t> image =
Impl::LoadImage(pair.second);
if (image.width() > 0u && image.height() > 0u)
if (image != nullptr && image->width() > 0u && image->height() > 0u)
{
// Store STB rectangle pack data in a vector
stbrpRects.push_back(stbrp_rect {
0,
static_cast<stbrp_coord>(image.width()),
static_cast<stbrp_coord>(image.height()),
stbrpRects.push_back(
stbrp_rect {0,
static_cast<stbrp_coord>(image->width()),
static_cast<stbrp_coord>(image->height()),
0,
0,
0});
@ -145,30 +151,29 @@ void TextureAtlas::BuildAtlas(std::size_t width, std::size_t height)
}
// Cached images
// Take a read lock on the texture cache map. The read lock must persist
// through atlas population, as a pointer to the image is taken and used.
{
// Take a read lock on the texture cache map while adding textures images
// to the atlas vector.
std::shared_lock textureCacheLock(p->textureCacheMutex_);
{
// For each cached texture
for (auto& texture : p->textureCache_)
{
auto& image = texture.second;
if (image.width() > 0u && image.height() > 0u)
if (image != nullptr && image->width() > 0u && image->height() > 0u)
{
// Store STB rectangle pack data in a vector
stbrpRects.push_back(
stbrp_rect {0,
static_cast<stbrp_coord>(image.width()),
static_cast<stbrp_coord>(image.height()),
static_cast<stbrp_coord>(image->width()),
static_cast<stbrp_coord>(image->height()),
0,
0,
0});
// Store image data in a vector
images.emplace_back(texture.first, &image);
images.push_back({texture.first, image});
}
}
}
@ -227,21 +232,8 @@ void TextureAtlas::BuildAtlas(std::size_t width, std::size_t height)
if (stbrpRects[i].was_packed != 0)
{
// Populate the atlas
boost::gil::rgba8c_view_t imageView;
// Retrieve the image
if (std::holds_alternative<boost::gil::rgba8_image_t>(
images[i].second))
{
imageView = boost::gil::const_view(
std::get<boost::gil::rgba8_image_t>(images[i].second));
}
else if (std::holds_alternative<boost::gil::rgba8_image_t*>(
images[i].second))
{
imageView = boost::gil::const_view(
*std::get<boost::gil::rgba8_image_t*>(images[i].second));
}
boost::gil::rgba8c_view_t imageView =
boost::gil::const_view(*images[i].second);
boost::gil::rgba8_view_t atlasSubView =
boost::gil::subimage_view(atlasView,
@ -388,12 +380,13 @@ TextureAttributes TextureAtlas::GetTextureAttributes(const std::string& name)
return attr;
}
boost::gil::rgba8_image_t
std::shared_ptr<boost::gil::rgba8_image_t>
TextureAtlas::Impl::LoadImage(const std::string& imagePath)
{
logger_->debug("Loading image: {}", imagePath);
boost::gil::rgba8_image_t image;
std::shared_ptr<boost::gil::rgba8_image_t> image =
std::make_shared<boost::gil::rgba8_image_t>();
QUrl url = QUrl::fromUserInput(QString::fromStdString(imagePath));
@ -406,7 +399,7 @@ TextureAtlas::Impl::LoadImage(const std::string& imagePath)
if (!imageFile.isOpen())
{
logger_->error("Could not open image: {}", imagePath);
return image;
return nullptr;
}
boost::iostreams::stream<util::IoDeviceSource> dataStream(imageFile);
@ -414,12 +407,12 @@ TextureAtlas::Impl::LoadImage(const std::string& imagePath)
try
{
boost::gil::read_and_convert_image(
dataStream, image, boost::gil::png_tag());
dataStream, *image, boost::gil::png_tag());
}
catch (const std::exception& ex)
{
logger_->error("Error reading image: {}", ex.what());
return image;
return nullptr;
}
}
else
@ -447,7 +440,7 @@ TextureAtlas::Impl::LoadImage(const std::string& imagePath)
if (pixelData == nullptr)
{
logger_->error("Error loading image: {}", stbi_failure_reason());
return image;
return nullptr;
}
// Create a view pointing to the STB image data
@ -458,8 +451,8 @@ TextureAtlas::Impl::LoadImage(const std::string& imagePath)
width * desiredChannels);
// Copy the view to the destination image
image = boost::gil::rgba8_image_t(stbView);
auto& view = boost::gil::view(image);
*image = boost::gil::rgba8_image_t(stbView);
auto& view = boost::gil::view(*image);
// If no alpha channel, replace black with transparent
if (numChannels == 3)